orwell96
682ff59906
Replace deprecated depends.txt's by mod.conf and organize dependencies consistently, add modpack.conf
2021-03-13 11:13:13 +01:00
Blockhead
7879a0a215
Make the models for Y and three-way turnouts
2020-09-11 04:24:36 +10:00
Blockhead
b75752a3e0
Add models for all diamond crossing varieties to .blend
...
This was actually 34 individual commits over the course of a month but
is best to leave as one commit. It is also now a compressed .blend file
(an option available inside blender).
2020-08-21 16:02:02 +02:00
Blockhead
96236c04dc
Add perpendicular and 45/90 degree crossing rails
...
Add a set of new models for crossings to make some new track
arrangements possible. This commit adds perpendicular crossigns that can
be rotated at any angle: 30/45/60/90 and 45/90 degree crossings in two
rotations. In future, further crossing types can be added to the blender
file.
Add the blender file in rail_crossings.blend that is the source of these
files and which refers to the texture inside advtrains_train_track.
Add a set of prototypes for rail crossings to advtrains/tracks.lua and
register the new crossings in advtrains_train_track.
2020-07-06 17:32:22 +02:00
orwell96
8a33e7b938
Update interlocking manual
2019-01-15 21:09:48 +01:00
orwell96
7a970dd4fa
Signs (static signals)
2018-12-08 18:23:34 +01:00
orwell96
c3c5431412
Shunt signals (not exactly Ks), along with fixes in other components that those rely on
2018-12-08 17:12:57 +01:00
orwell96
e194732596
Complete Ks Main signals
2018-10-26 18:41:24 +02:00
orwell96
e04d84cb4c
Actually allow what manual promises (setting IP on non-assigned signals)
2018-10-17 17:37:03 +02:00
orwell96
85d752df6b
Update manual again
2018-10-15 22:09:02 +02:00
orwell96
8df7bcf6b6
Improve route programming:
...
- Formspec for TCBs instead of unhandy chatcommands
- Ability to advance route over the next secction without punching end
- Better visualization
- Ability to route into dead-end sections
2018-10-07 22:21:49 +02:00
orwell96
2596866b74
Add interlocking guide/manual, silence debug outputs
2018-09-14 21:36:59 +02:00
orwell96
65675664e3
Interlocking: Create demo signals, signal API and model for TCB configurer node
2018-06-19 19:50:11 +02:00
orwell96
b8f2ccc638
Create models for Ks signals
...
Degrotate doesn't work for meshes (why?), so all I've done was pretty useless...
2018-06-14 17:39:42 +02:00
orwell96
337db2a573
Add Andrew's Cross
2017-04-27 15:33:40 +02:00
orwell96
e9fb8f9f1b
Redo rail models
...
Use multiple textures for slope objects, include mbb's rail textures and make curves and switches look better. Also add cable template.
2017-03-12 12:19:18 +01:00
orwell96
1137dad2fe
Update manual and include everything in repo
2017-03-09 12:05:50 +01:00
orwell96
babb41c368
Remove blend1 files cluttering the assets directory
2017-03-08 14:25:42 +01:00
orwell96
aa2ec0fc03
Add ceiling-mounted signal
...
This is the wall signal as ceiling variant. Because the trackdb can only save 4 rotation values, we need a ceiling version of this.
2017-02-28 13:39:38 +01:00
orwell96
f74ef2a456
add wallmounted light signal
2017-02-03 14:14:45 +01:00
orwell96
a2d0b1b8f2
Create new models and textures for japanese train
2017-01-24 19:09:33 +01:00
orwell96
f7dbd932ca
Update manual
2017-01-18 19:04:02 +01:00
orwell96
2f5ebd63c3
Add detailed steam engine contributed by mbb and Krokoschlange
2017-01-17 22:31:29 +01:00
orwell96
b6e2aeea71
Add animation for steam engine
...
I needed to completely rewrite the animation because irrlicht couldn't handle the animation NathanS created.
2017-01-17 21:54:50 +01:00
orwell96
9c400f7d43
Model, animate, texture and integrate new subway wagon
...
engine follows!
2017-01-17 20:02:25 +01:00
orwell96
33c3631ef5
Download recent contributions and put them into the assets directory
2017-01-17 15:44:11 +01:00
orwell96
9bc069f825
Add fancy passenger wagon
2017-01-06 17:54:16 +01:00
orwell96
2d0b51b897
Restructure mod directory
2017-01-04 19:10:03 +01:00