Commit Graph

24 Commits

Author SHA1 Message Date
1F616EMO fcfe21f197 Fix Ks Shunting Signal collision box 2024-09-02 22:25:51 +02:00
Maverick2797 bbe3856e35 Add craft recipes for the new ks speed indicators 2023-04-12 22:07:13 +02:00
orwell96 45e18326e3 New-Ks: minor additions/corrections to ywang's work:
- Add sign for line speed 20 (else no way to return to max line speed once set)
- When no distant signal info available (default), Ks displays green light (2 sections free)
- Normal and wall signals again signal maximum speed (persistent restriction can be given via line speed nouw)
2021-11-08 22:52:28 +01:00
ywang d46f4b9f67 Rework textures and models; add new signal signs 2021-11-07 13:49:01 +01:00
ywang be2f37a067 Support different types of speed restrictions; add documentation 2021-11-07 13:49:01 +01:00
ywang 2299470523 round speed limit if needed 2021-11-05 20:28:38 +01:00
ywang fb632f170a Do not allow adjusting Ks signals with trackworkers 2021-11-05 20:28:38 +01:00
ywang 44119ecbf5 Re-add Zs 3(v) indicators; swap green and yellow lights for realism 2021-11-05 20:28:38 +01:00
ywang e683401450 Use realistic Ra 10 signal sign 2021-11-05 20:28:38 +01:00
orwell96 3dc6426e86 Remove sounds = default.sound_stone_defaults() as default is no longer a dependency 2021-04-04 19:48:35 +02:00
orwell96 682ff59906 Replace deprecated depends.txt's by mod.conf and organize dependencies consistently, add modpack.conf 2021-03-13 11:13:13 +01:00
orwell96 b2d7bbb2c5 Signal influence points: Make sure to clear on removal of signal, clear orphaned when digging rail 2021-03-12 17:56:07 +01:00
Maverick2797 e38f215faa Added alternative recipes, falling back on the default: items as they seem to be in the rest of the mod.
May need rebalancing though.
2021-03-06 21:00:35 +01:00
orwell96 30076f5ce3 Add some missing craft recipes
- LuaATC remains non-craftable for now (elevated privs necessary anyway)
- Some crafts altered from dario's proposal

Co-authored-by: W3RQ01 <dario23@linux-forks.de>
2021-02-19 18:46:03 +01:00
orwell96 9a775eff5b Add sign to make shunt moves proceed as main and improve doc of signals 2021-02-10 16:37:21 +01:00
orwell96 aee7f0d419 Fix things, rework signal aspect select dialog, transform old aspects on-the-fly 2021-02-10 16:36:24 +01:00
orwell96 119a09b784 Simplify Signal Aspect Table (H#132) [breaks compatibility with signal API] 2021-02-10 16:36:24 +01:00
orwell96 d123679b3c Do not set infotext on Ks signal aspect change
Possible migitation for Linuxworks RAM explosion
2019-12-14 22:26:04 +01:00
orwell96 7a970dd4fa Signs (static signals) 2018-12-08 18:23:34 +01:00
orwell96 c3c5431412 Shunt signals (not exactly Ks), along with fixes in other components that those rely on 2018-12-08 17:12:57 +01:00
orwell96 88aee2aecb Ks signals emit some light
Else you can't see them in the dark...
2018-11-05 21:20:39 +01:00
orwell96 190b476b66 Fix Ks signals not setting aspect (missing set_aspect function) 2018-10-30 15:26:02 +01:00
orwell96 e194732596 Complete Ks Main signals 2018-10-26 18:41:24 +02:00
orwell96 b8f2ccc638 Create models for Ks signals
Degrotate doesn't work for meshes (why?), so all I've done was pretty useless...
2018-06-14 17:39:42 +02:00