add owner system to prevent random train destroying
This commit is contained in:
parent
2d59119e37
commit
bb50b390d4
19
couple.lua
19
couple.lua
|
@ -26,9 +26,26 @@ minetest.register_entity("advtrains:discouple", {
|
|||
self.object:remove()
|
||||
return
|
||||
end
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
end,
|
||||
get_staticdata=function() return "DISCOUPLE" end,
|
||||
on_punch=function(self)
|
||||
on_punch=function(self, player)
|
||||
--only if player owns at least one wagon next to this
|
||||
local own=player:get_player_name()
|
||||
if self.wagon.owner and self.wagon.owner~=own then
|
||||
local train=advtrains.trains[self.wagon.train_id]
|
||||
local nextwgn_id=train.trainparts[self.wagon.pos_in_trainparts-1]
|
||||
for aoi, le in pairs(minetest.luaentities) do
|
||||
if le and le.is_wagon then
|
||||
if le.unique_id==nextwgn_id then
|
||||
if le.owner and le.owner~=own then
|
||||
minetest.chat_send_player(own, "You need to own at least one neighboring wagon to destroy this couple.")
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
advtrains.split_train_at_wagon(self.wagon)--found in trainlogic.lua
|
||||
end,
|
||||
on_step=function(self, dtime)
|
||||
|
|
17
wagons.lua
17
wagons.lua
|
@ -17,7 +17,7 @@ local wagon={
|
|||
|
||||
|
||||
function wagon:on_rightclick(clicker)
|
||||
print("[advtrains] wagon rightclick")
|
||||
--print("[advtrains] wagon rightclick")
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
@ -64,6 +64,7 @@ function wagon:on_activate(staticdata, dtime_s)
|
|||
self.unique_id=tmp.unique_id
|
||||
self.train_id=tmp.train_id
|
||||
self.wagon_flipped=tmp.wagon_flipped
|
||||
self.owner=tmp.owner
|
||||
end
|
||||
|
||||
end
|
||||
|
@ -106,6 +107,7 @@ function wagon:get_staticdata()
|
|||
unique_id=self.unique_id,
|
||||
train_id=self.train_id,
|
||||
wagon_flipped=self.wagon_flipped,
|
||||
owner=self.owner,
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -114,6 +116,10 @@ function wagon:on_punch(puncher, time_from_last_punch, tool_capabilities, direct
|
|||
if not puncher or not puncher:is_player() then
|
||||
return
|
||||
end
|
||||
if self.owner and puncher:get_player_name()~=self.owner then
|
||||
minetest.chat_send_player(puncher:get_player_name(), "This wagon is owned by "..self.owner..", you can't destroy it.")
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.setting_getbool("creative_mode") then
|
||||
self:destroy()
|
||||
|
@ -361,7 +367,14 @@ function advtrains.register_wagon(sysname, traintype, prototype, desc, inv_img)
|
|||
if not pointed_thing.type == "node" then
|
||||
return
|
||||
end
|
||||
local le=minetest.env:add_entity(pointed_thing.under, "advtrains:"..sysname):get_luaentity()
|
||||
local ob=minetest.env:add_entity(pointed_thing.under, "advtrains:"..sysname)
|
||||
if not ob then
|
||||
print("[advtrains]couldn't add_entity, aborting")
|
||||
end
|
||||
local le=ob:get_luaentity()
|
||||
|
||||
le.owner=placer:get_player_name()
|
||||
le.infotext=desc..", owned by "..placer:get_player_name()
|
||||
|
||||
local node=minetest.env:get_node_or_nil(pointed_thing.under)
|
||||
if not node then print("[advtrains]Ignore at placer position") return itemstack end
|
||||
|
|
Loading…
Reference in New Issue