add japanese wagon and engine

This commit is contained in:
orwell96 2016-10-06 09:56:40 +02:00
parent 8b400329a0
commit b26ccf37ec
12 changed files with 27 additions and 1 deletions

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 200 KiB

Binary file not shown.

Binary file not shown.

After

Width:  |  Height:  |  Size: 185 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 197 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 12 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@ -445,7 +445,33 @@ advtrains.register_wagon("wagon_default", "steam",{
drops={"default:steelblock 4"}, drops={"default:steelblock 4"},
}, "Passenger Wagon", "advtrains_wagon_inv.png") }, "Passenger Wagon", "advtrains_wagon_inv.png")
advtrains.register_train_type("subway", {"regular", "default"}) advtrains.register_train_type("electric", {"default"})
advtrains.register_wagon("engine_japan", "electric",{
mesh="advtrains_engine_japan.b3d",
textures = {"advtrains_engine_japan.png"},
attach_offset={x=0, y=10, z=10},
view_offset={x=0, y=6, z=0},
visual_size = {x=1, y=1},
wagon_span=2,
is_locomotive=true,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, "Japanese Train Engine", "green.png")
advtrains.register_wagon("wagon_japan", "electric",{
mesh="advtrains_wagon_japan.b3d",
textures = {"advtrains_wagon_japan.png"},
attach_offset={x=0, y=10, z=10},
view_offset={x=0, y=6, z=0},
visual_size = {x=1, y=1},
wagon_span=2,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, "Japanese Train Wagon", "blue.png")
advtrains.register_train_type("subway", {"default"})
advtrains.register_wagon("subway_wagon", "subway",{ advtrains.register_wagon("subway_wagon", "subway",{
mesh="advtrains_subway_train.b3d", mesh="advtrains_subway_train.b3d",