Model, animate, texture and integrate new subway wagon
engine follows!
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@ -1,7 +1,7 @@
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advtrains.register_wagon("subway_wagon", {
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advtrains.register_wagon("subway_wagon", {
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mesh="advtrains_subway_train.b3d",
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mesh="advtrains_subway_wagon.b3d",
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textures = {"advtrains_subway_train.png"},
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textures = {"advtrains_subway_wagon.png"},
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drives_on={default=true},
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drives_on={default=true},
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max_speed=15,
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max_speed=15,
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seats = {
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seats = {
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@ -17,7 +17,11 @@ advtrains.register_wagon("subway_wagon", {
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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is_locomotive=true,
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is_locomotive=true,
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drops={"default:steelblock 4"},
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drops={"default:steelblock 4"},
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}, "Subway Passenger Wagon", "advtrains_subway_train_inv.png")
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--custom_on_activate = function(self, dtime_s)
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-- atprint("subway custom_on_activate")
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-- self.object:set_animation({x=1,y=80}, 15, 0, true)
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--end,
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}, "Subway Passenger Wagon", "advtrains_subway_wagon_inv.png")
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--wagons
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--wagons
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minetest.register_craft({
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minetest.register_craft({
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