Add debug prints, modify LZB to fix problems with look_ahead

This commit is contained in:
orwell96 2021-01-02 18:00:12 +01:00
parent 3c42d87dc0
commit 8f4c90c5a5
6 changed files with 82 additions and 28 deletions

View File

@ -24,7 +24,10 @@ function advtrains.drb_dump(tid)
return
end
repeat
atdebug(ringbufs[tid][ringbufcnt[tid]])
local t = ringbufs[tid][ringbufcnt[tid]]
if t then
atdebug(t)
end
ringbufcnt[tid]=ringbufcnt[tid]+1
if ringbufcnt[tid] > ringbuflen then
ringbufcnt[tid]=0

View File

@ -37,7 +37,7 @@ local GENERATE_ATRICIFIAL_LAG = false
local HOW_MANY_LAG = 1.0
-- Simulate a higher server step interval, as it occurs when the server is on high load
advtrains.IGNORE_WORLD = false
advtrains.IGNORE_WORLD = true
-- Run advtrains without respecting the world map
-- - No world collision checks occur
-- - The NDB forcibly places all nodes stored in it into the world regardless of the world's content.
@ -45,7 +45,7 @@ advtrains.IGNORE_WORLD = false
-- This mode can be useful for debugging/testing a world without the map data available
-- In this case, choose 'singlenode' as mapgen
local NO_SAVE = false
local NO_SAVE = true
-- Do not save any data to advtrains save files
-- ==========================================================================
@ -589,7 +589,7 @@ minetest.register_globalstep(function(dtime_mt)
t = os.clock()+HOW_MANY_LAG
end
advtrains.mainloop_trainlogic(dtime)
advtrains.mainloop_trainlogic(dtime,advtrains.mainloop_runcnt)
if advtrains_itm_mainloop then
advtrains_itm_mainloop(dtime)
end
@ -639,10 +639,6 @@ function advtrains.save(remove_players_from_wagons)
return
end
-- Cleanup actions
--TODO very simple yet hacky workaround for the "green signals" bug
advtrains.invalidate_all_paths()
if advtrains.IGNORE_WORLD then
advtrains.ndb.restore_all()
end
@ -660,6 +656,10 @@ function advtrains.save(remove_players_from_wagons)
atlatc.save()
end
atprint("[save_all]Saved advtrains save files")
-- Cleanup actions
--TODO very simple yet hacky workaround for the "green signals" bug
advtrains.invalidate_all_paths()
end
minetest.register_on_shutdown(advtrains.save)

View File

@ -77,10 +77,15 @@ end
local function look_ahead(id, train)
local acc = advtrains.get_acceleration(train, 1)
local vel = train.velocity
-- worst-case: the starting point is maximum speed
local vel = train.max_speed or train.velocity
local brakedst = ( -(vel*vel) / (2*acc) ) * params.DST_FACTOR
local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE)
--local brake_i = advtrains.path_get_index_by_offset(train, train.index, brakedst + params.BRAKE_SPACE)
-- worst case (don't use index_by_offset)
brake_i = atfloor(train.index + brakedst + params.BRAKE_SPACE)
atprint("LZB: looking ahead up to ", brake_i)
--local aware_i = advtrains.path_get_index_by_offset(train, brake_i, AWARE_ZONE)
local lzb = train.lzb
@ -122,6 +127,7 @@ local function call_runover_callbacks(id, train)
local ckp = train.lzb.checkpoints
while ckp[i] do
if ckp[i].index <= idx then
atprint("LZB: checkpoint run over: i=",ckp[i].index,"s=",ckp[i].speed)
-- call callback
local it = ckp[i]
if it.callback then
@ -140,6 +146,7 @@ local function apply_checkpoint_to_path(train, checkpoint)
if not checkpoint.speed then
return
end
atprint("LZB: applying checkpoint: i=",checkpoint.index,"s=",checkpoint.speed)
-- make sure path exists until checkpoint
local pos = advtrains.path_get(train, checkpoint.index)

View File

@ -66,7 +66,7 @@ local LZB_ZERO_APPROACH_SPEED = 0.2
tp_player_tmr = 0
advtrains.mainloop_trainlogic=function(dtime)
advtrains.mainloop_trainlogic=function(dtime, stepno)
--build a table of all players indexed by pts. used by damage and door system.
advtrains.playersbypts={}
for _, player in pairs(minetest.get_connected_players()) do
@ -98,6 +98,7 @@ advtrains.mainloop_trainlogic=function(dtime)
for k,v in pairs(advtrains.trains) do
advtrains.atprint_context_tid=k
atprint("=== Step",stepno,"===")
advtrains.train_ensure_init(k, v)
end
@ -257,7 +258,10 @@ function advtrains.train_ensure_init(id, train)
end
train.dirty = true
if train.no_step then return nil end
if train.no_step then
atprint("in ensure_init: no_step set, train step ignored!")
return nil
end
assertdef(train, "velocity", 0)
--assertdef(train, "tarvelocity", 0)
@ -266,11 +270,13 @@ function advtrains.train_ensure_init(id, train)
if not train.drives_on or not train.max_speed then
atprint("in ensure_init: missing properties, updating!")
advtrains.update_trainpart_properties(id)
end
--restore path
if not train.path then
atprint("in ensure_init: Needs restoring path...")
if not train.last_pos then
atlog("Train",id,": Restoring path failed, no last_pos set! Train will be disabled. You can try to fix the issue in the save file.")
train.no_step = true
@ -293,6 +299,8 @@ function advtrains.train_ensure_init(id, train)
local result = advtrains.path_create(train, train.last_pos, train.last_connid or 1, train.last_frac or 0)
atprint("in ensure_init: path_create result ",result)
if result==false then
atlog("Train",id,": Restoring path failed, node at",train.last_pos,"is gone! Train will be disabled. You can try to place a rail at this position and restart the server.")
train.no_step = true
@ -350,14 +358,17 @@ function advtrains.train_step_b(id, train, dtime)
if not train_moves then
train.recently_collided_with_env=nil--reset status when stopped
end
atprint("in train_step_b: applying collided_with_env")
v_target_apply(v_targets, VLEVER_EMERG, 0)
end
if train.locomotives_in_train==0 then
atprint("in train_step_b: applying no_locomotives")
v_target_apply(v_targets, VLEVER_ROLL, 0)
end
-- interlocking speed restriction
if train.speed_restriction then
atprint("in train_step_b: applying interlocking speed restriction",train.speed_restriction)
v_target_apply(v_targets, VLEVER_BRAKE, train.speed_restriction)
end
@ -367,9 +378,11 @@ function advtrains.train_step_b(id, train, dtime)
train.off_track = front_off_track or back_off_track
if back_off_track then
atprint("in train_step_b: applying back_off_track")
v_target_apply(v_targets, VLEVER_EMERG, 1)
else
if front_off_track then
atprint("in train_step_b: applying front_off_track")
v_target_apply(v_targets, VLEVER_EMERG, 0)
end
end
@ -379,15 +392,28 @@ function advtrains.train_step_b(id, train, dtime)
local v0 = train.velocity
if train.ctrl_user then
atprint("in train_step_b: ctrl_user active, resetting atc")
advtrains.atc.train_reset_command(train)
else
if train.atc_command then
if (not train.atc_delay or train.atc_delay<=0) and not train.atc_wait_finish then
advtrains.atc.execute_atc_command(id, train)
else
train.atc_delay=train.atc_delay-dtime
end
elseif train.atc_delay then
train.atc_delay = nil
end
local braketar = train.atc_brake_target
local emerg = false -- atc_brake_target==-1 means emergency brake (BB command)
if braketar == -1 then
braketar = 0
emerg = true
end
atprint("in train_step_b: ATC: brake state braketar=",braketar,"emerg=",emerg)
if braketar and braketar>=v0 then
atprint("in train_step_b: ATC: brake target cleared")
train.atc_brake_target=nil
braketar = nil
end
@ -399,27 +425,22 @@ function advtrains.train_step_b(id, train, dtime)
train.atc_wait_finish=nil
end
end
if train.atc_command then
if (not train.atc_delay or train.atc_delay<=0) and not train.atc_wait_finish then
advtrains.atc.execute_atc_command(id, train)
else
train.atc_delay=train.atc_delay-dtime
end
elseif train.atc_delay then
train.atc_delay = nil
end
if train.tarvelocity and train.tarvelocity>v0 then
atprint("in train_step_b: applying ATC ACCEL", train.tarvelocity)
v_target_apply(v_targets, VLEVER_ACCEL, train.tarvelocity)
end
if train.tarvelocity and train.tarvelocity<v0 then
if (braketar and braketar<v0) then
if emerg then
atprint("in train_step_b: applying ATC EMERG", train.tarvelocity)
v_target_apply(v_targets, VLEVER_EMERG, 0)
else
atprint("in train_step_b: applying ATC BRAKE", train.tarvelocity)
v_target_apply(v_targets, VLEVER_BRAKE, braketar)
end
else
atprint("in train_step_b: applying ATC ROLL", train.tarvelocity)
v_target_apply(v_targets, VLEVER_ROLL, train.tarvelocity)
end
end
@ -427,6 +448,7 @@ function advtrains.train_step_b(id, train, dtime)
local userc = train.ctrl_user
if userc then
atprint("in train_step_b: applying user control", userc)
v_target_apply(v_targets, userc, userc==VLEVER_ACCEL and train.max_speed or 0)
end
@ -453,7 +475,7 @@ function advtrains.train_step_b(id, train, dtime)
end
end
end
atprint("in train_step_b: Resulting control before LZB: lever", tv_lever, "target", tv_target)
--train.debug = dump({tv_target,tv_lever})
--- 2c. If no tv_lever set, honor the user control ---
@ -465,6 +487,8 @@ function advtrains.train_step_b(id, train, dtime)
train.lever = a_lever
atprint("in train_step_b: Current index",train.index,"end",train.end_index,"vel",train.velocity)
--- 3a. calculate the acceleration required to reach the speed restriction in path_speed (LZB) ---
-- Iterates over the path nodes we WOULD pass if we were continuing with the speed assumed by actual_lever
-- and determines the MINIMUM of path_speed in this range.
@ -487,6 +511,7 @@ function advtrains.train_step_b(id, train, dtime)
if psp then
lzb_target = lzb_target and math.min(lzb_target, psp) or psp
if psp == 0 and not lzb_next_zero_barrier then
atprint("in train_step_b: Found zero barrier: ",i)
lzb_next_zero_barrier = i - LZB_ZERO_APPROACH_DIST
end
end
@ -496,7 +521,7 @@ function advtrains.train_step_b(id, train, dtime)
i = i + 1
end
--train.debug = "newindex calc "..new_index_curr_tv.." basev="..new_index_v_base.." lzbtarget="..(lzb_target or "nil")
atprint("in train_step_b: LZB calculation yields newindex=",new_index_curr_tv," basev=",new_index_v_base," lzbtarget=",lzb_target,"zero_barr=",lzb_next_zero_barrier,"")
if lzb_target and lzb_target <= v0 then
-- apply to tv_target after the actual calculation happened
@ -506,28 +531,34 @@ function advtrains.train_step_b(id, train, dtime)
if train.index >= lzb_next_zero_barrier then
tv_target = 0
a_lever = VLEVER_BRAKE
atprint("in train_step_b: -!- Hit zero approach barrier -!- applying brake")
--atdebug("zeroappr cancelling train has passed idx=",train.index, "za_idx=",lzb_zeroappr_target_index)
else
-- if we are in front of a zero barrier, make sure we reach it by
-- keeping the velocity at a small value >0
atprint("in train_step_b: In zero approach, applying ZERO_APPROACH_SPEED")
tv_target = LZB_ZERO_APPROACH_SPEED
end
else
atprint("in train_step_b: applying LZB brake to",lzb_target)
tv_target = lzb_target
end
end
-- Case: v0 is below lzb_target, but a_lever is ACCEL and resulting v would be greater than lzb_target
-- limit tv_target to the lzb target.
elseif lzb_target and a_lever >= VLEVER_ACCEL then
tv_target = lzb_target
end
end
--- 3b. now that we know tv_target and a_lever, calculate effective new v and change it on train
atprint("in train_step_b: Final control: target",tv_target,"lever",a_lever)
local dv = advtrains.get_acceleration(train, a_lever) * dtime
local v1
local tv_effective = false
if tv_target and (math.abs(dv) > math.abs(tv_target - v0)) then
--atdebug("hit tv_target ",tv_target,"with v=",v0, "dv=",dv)
atprint("in train_step_b: hit tv_target ",tv_target,"with v=",v0, "dv=",dv)
v1 = tv_target
tv_effective = true
else
@ -544,6 +575,7 @@ function advtrains.train_step_b(id, train, dtime)
train.acceleration = (v1 - v0) / dtime
train.velocity = v1
atprint("in train_step_b: New velocity",v1," (yields acceleration",train.acceleration,")")
--- 4. move train ---
-- if we have calculated the new end index before, don't do that again
@ -552,17 +584,20 @@ function advtrains.train_step_b(id, train, dtime)
local dst_curr_v = v1 * dtime
train.dist_moved_this_step = dst_curr_v
new_index_curr_tv = advtrains.path_get_index_by_offset(train, train.index, dst_curr_v)
atprint("in train_step_b: movement calculation (re)done, yields newindex=",new_index_curr_tv)
else
atprint("in train_step_b: movement calculation reusing from LZB newindex=",new_index_curr_tv)
end
-- if the zeroappr mechanism has hit, go no further than zeroappr index
if lzb_next_zero_barrier and new_index_curr_tv > lzb_next_zero_barrier then
--atdebug("zeroappr hitcond newidx_tv=",new_index_curr_tv, "za_idx=",lzb_zeroappr_target_index)
atprint("in train_step_b: Zero barrier hit, clipping to newidx_tv=",new_index_curr_tv, "zb_idx=",lzb_next_zero_barrier)
new_index_curr_tv = lzb_next_zero_barrier
end
train.index = new_index_curr_tv
recalc_end_index(train)
atprint("in train_step_b: New index",train.index,"end",train.end_index,"vel",train.velocity)
end
function advtrains.train_step_c(id, train, dtime)

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@ -21,6 +21,10 @@ local function get_over_function(speed, shunt)
-- Set train 1 index backward. Hope this does not lead to bugs...
--train.index = index - 0.5
train.speed_restriction = 0
--TODO temporary
advtrains.drb_dump(id)
error("Debug: "..id.." triggered LZB-0")
else
train.speed_restriction = speed
train.is_shunt = shunt

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@ -150,6 +150,11 @@ function ac.run_in_env(pos, evtdata, customfct_p)
if meta then
meta:set_string("infotext", "LuaAutomation ATC interface rail, ERROR:"..dataout)
end
--TODO temporary
--if customfct.atc_id then
-- advtrains.drb_dump(customfct.atc_id)
-- error("Debug: LuaATC error hit!")
--end
end
if meta then
meta:set_string("formspec", ac.getform(pos, meta))