Fix route programming lock-placement
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parent
07ecc44130
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8e70c070c1
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@ -258,16 +258,12 @@ minetest.register_on_punchnode(function(pos, node, player, pointed_thing)
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advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
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advtrains.interlocking.visualize_route(rp.origin, rp.route, "prog_"..pname, rp.tmp_lcks, pname)
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return
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return
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end
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end
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local ndef = minetest.registered_nodes[node.name]
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if advtrains.is_passive(pos) then
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if ndef and ndef.luaautomation and ndef.luaautomation.getstate then
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local pts = advtrains.roundfloorpts(pos)
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local pts = advtrains.roundfloorpts(pos)
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if rp.tmp_lcks[pts] then
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if rp.tmp_lcks[pts] then
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clear_lock(rp.tmp_lcks, pname, pts)
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clear_lock(rp.tmp_lcks, pname, pts)
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else
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else
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local state = ndef.luaautomation.getstate
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local state = advtrains.getstate(pos)
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if type(state)=="function" then
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state = state(pos, node)
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end
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rp.tmp_lcks[pts] = state
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rp.tmp_lcks[pts] = state
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chat(pname, pts.." is held in "..state.." position when this route is set and freed ")
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chat(pname, pts.." is held in "..state.." position when this route is set and freed ")
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end
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end
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