Rework speed bar again
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ab26f1d56a
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752b40c457
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@ -51,6 +51,10 @@ end
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function tx.base(str)
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function tx.base(str)
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return tx.raw(tx.escape(str))
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return tx.raw(tx.escape(str))
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end
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end
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function tx.lowpart(ratio, file)
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return tx.raw(("[lowpart:%d:%s"):format(ratio*100, tx.escape(file)))
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end
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-- TODO: use [fill when 5.8.0 becomes widely used client-side
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-- TODO: use [fill when 5.8.0 becomes widely used client-side
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function tx.fill(w, h, color)
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function tx.fill(w, h, color)
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return tx"advtrains_hud_bg.png":resize(w, h):colorize(color)
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return tx"advtrains_hud_bg.png":resize(w, h):colorize(color)
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@ -69,6 +73,14 @@ tx_lib.resize = mkmodifier("[resize:%dx%d", {})
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tx_lib.transform = mkmodifier("[transform%s", {tx.escape})
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tx_lib.transform = mkmodifier("[transform%s", {tx.escape})
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tx_lib.makealpha = mkmodifier("[makealpha:%s", {tx.escape})
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tx_lib.makealpha = mkmodifier("[makealpha:%s", {tx.escape})
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tx_lib.verticalframe = mkmodifier("[verticalframe:%d:%d]", {})
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tx_lib.verticalframe = mkmodifier("[verticalframe:%d:%d]", {})
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tx_lib.overlay_raw = xmkmodifier(tostring)
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tx_lib.overlay = function(self, texture)
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if type(texture) == "string" then
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return self:overlay_raw(tx.escape(texture))
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else
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return self:overlay_raw(texture)
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end
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end
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-- [combine
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-- [combine
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@ -191,8 +191,7 @@ function advtrains.hud_train_format(train, wdata)
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local flip = wdata.wagon_flipped
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local flip = wdata.wagon_flipped
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local max = train.max_speed or 10
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local max = train.max_speed or 10
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local res = train.speed_restriction
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local res = train.speed_restriction
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local vel = advtrains.abs_ceil(train.velocity)
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local vel = math.abs(train.velocity)
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local vel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.velocity))
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local tlev=train.lever or 3
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local tlev=train.lever or 3
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if train.velocity==0 and not train.active_control then tlev=1 end
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if train.velocity==0 and not train.active_control then tlev=1 end
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@ -230,15 +229,6 @@ function advtrains.hud_train_format(train, wdata)
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hud:add(283, 10, T"advtrains_hud_door.png":multiply(train.door_open==-1 and "white" or "darkslategray"))
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hud:add(283, 10, T"advtrains_hud_door.png":multiply(train.door_open==-1 and "white" or "darkslategray"))
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hud:add(298, 10, T"advtrains_hud_door.png":multiply(train.door_open==1 and "white" or "darkslategray"):transform"FX")
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hud:add(298, 10, T"advtrains_hud_door.png":multiply(train.door_open==1 and "white" or "darkslategray"):transform"FX")
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--]]
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--]]
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--[[ speed indicators
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hud:add_segmentbar_leftright(10, 65, 217, 20, 3, 20, max, 20, "darkslategray", 0, vel, "white")
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if res and res > 0 then
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hud:add_fill(7+res*11, 60, 3, 30, "red")
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end
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if train.tarvelocity then
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hud:add(1+train.tarvelocity*11, 85, T"advtrains_hud_arrow.png":transform"FY":multiply"cyan")
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end
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--]]
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local lzbdisp
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local lzbdisp
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local lzb = train.lzb
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local lzb = train.lzb
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local lzbspd
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local lzbspd
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@ -279,47 +269,56 @@ function advtrains.hud_train_format(train, wdata)
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hud:add_fill(248, 35, 30, 5, lzbdisp.c)
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hud:add_fill(248, 35, 30, 5, lzbdisp.c)
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hud:add_smallnum(248, 20, 2, lzbdisp.d, 4, lzbdisp.c)
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hud:add_smallnum(248, 20, 2, lzbdisp.d, 4, lzbdisp.c)
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hud:add_n7seg(390, 10, 100, 80, vel, 2, "red")
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hud:add_n7seg(390, 10, 100, 80, math.round(vel), 2, "red")
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---[[ new speed indication bar
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---[[ new speed indication bar
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local dispmax = 100
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local dispmax = 100
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local vmax = train.max_speed or 20
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local vmax = train.max_speed or 20
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for _, n in ipairs {10, 15, 20, 30, 50, 60} do
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for _, n in ipairs {10, 15, 20, 30, 50, 60, 75} do
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if vmax and train.max_speed <= n then
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if vmax and train.max_speed <= n then
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dispmax = n
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dispmax = n
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break
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break
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end
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end
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end
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end
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local vsize = 300/dispmax
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local vsize = 300/dispmax
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hud:add_fill(10, 60, train.velocity*vsize, 30, "white")
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hud:add_fill(10, 50, vel*vsize, 25, "white")
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local vmaxmark = 10+math.floor(vmax*vsize)
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local vmaxmark = 10+math.floor(vmax*vsize)
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hud:add_fill(vmaxmark, 60, 310-vmaxmark, 30, "darkslategray")
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hud:add_fill(vmaxmark, 50, 310-vmaxmark, 25, "darkslategray")
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local largestep = dispmax > 30 and 10 or 5
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local largestep = dispmax > 30 and 10 or 5
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local smallstep = dispmax > 30 and 2 or 1
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local smallstep = dispmax > 30 and 2 or 1
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for i = smallstep, vmax, smallstep do
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for i = 0, vmax, smallstep do
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local markpos = math.min(9 + i*vsize, vmaxmark-2)
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local markpos = math.min(9 + math.max(1, i*vsize), vmaxmark, 308)
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local marksize = 20
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local marksize = 15
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if i % largestep == 0 then
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if i % largestep == 0 then
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marksize = 30
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marksize = 25
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local numlen = math.floor(math.log10(i)) + 1
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local numlen = math.floor(math.log10(math.max(i, 1))) + 1
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hud:add_smallnum(markpos + 4 - 8*numlen, 45, 2, i, numlen, "gray")
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local numpos = markpos + 2 - 4*numlen
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if i/10^numlen < 0.2 then
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numpos = numpos - 2
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end
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numpos = math.min(math.max(numpos, 10), 308 + 4 - 8*numlen)
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hud:add_smallnum(numpos, 80, 2, i, numlen, "gray")
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end
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end
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hud:add_fill(markpos, 60, 2, marksize, "gray")
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hud:add_fill(markpos, 50, 2, marksize, "gray")
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end
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end
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if res and res > 0 then
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if res and res > 0 then
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hud:add_fill(math.min(10+math.max(0, math.floor(res*vsize)-1), vmaxmark-2), 60, 2, 30, "red")
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hud:add_fill(math.min(9 + res*vsize, vmaxmark, 308), 50, 2, 25, "red")
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end
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end
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if train.tarvelocity then
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-- [lowpart:...^[transform... does not seem to work well so we do not use it for now
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hud:add_fill(math.min(10+math.max(0, math.floor(train.tarvelocity*vsize)-1), vmaxmark-2), 60, 2, 10, "cyan")
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-- Otherwise we could "crop" the arrows at the edges of the bar.
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end
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for _, arr in pairs {
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{v = train.tarvelocity, y = 50, fill = "cyan", left = "FXR90", right = "R270"},
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if lzbspd then
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{v = lzbspd, y = 65, fill = "orange", left = "R90", right = "FXR270"},
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hud:add_fill(math.min(10+math.max(0, math.floor(lzbspd*vsize)-1), vmaxmark-2), 80, 2, 10, "orange")
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} do
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if arr.v then
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local x = math.max(math.min(5+math.floor(arr.v*vsize), vmaxmark-5, 304), 6)
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hud:add(x, arr.y, T"advtrains_hud_speed_arrow.png":multiply(arr.fill):transform(arr.left))
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end
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end
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end
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--]]
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--]]
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@ -398,7 +397,7 @@ core.register_on_player_receive_fields(function(player, formname, fields)
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end
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end
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end
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end
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hud.velocity = math.min(hud.velocity, hud.max_speed)
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hud.velocity = math.min(hud.velocity, hud.max_speed)
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if hud.speed_restriction <= 0 then
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if hud.speed_restriction and hud.speed_restriction <= 0 then
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hud.speed_restriction = nil
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hud.speed_restriction = nil
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end
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end
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