Fix undeclared globals warnings (#176)

Reported by Vanessa Dannenberg
This commit is contained in:
orwell96 2021-04-25 21:53:41 +02:00
parent e04c21be78
commit 112e3ff255
6 changed files with 12 additions and 12 deletions

View File

@ -149,7 +149,6 @@ minetest.register_entity("advtrains:couple", {
end end
self.position_set=true self.position_set=true
end end
atprintbm("couple step", t)
advtrains.atprint_context_tid=nil advtrains.atprint_context_tid=nil
end, end,
}) })

View File

@ -286,6 +286,7 @@ function tp.register_track_placer(nnprefix, imgprefix, dispname, def)
return itemstack, false return itemstack, false
end end
if minetest.registered_nodes[minetest.get_node(pos).name] and minetest.registered_nodes[minetest.get_node(pos).name].buildable_to then if minetest.registered_nodes[minetest.get_node(pos).name] and minetest.registered_nodes[minetest.get_node(pos).name].buildable_to then
local s
if def.suitable_substrate then if def.suitable_substrate then
s = def.suitable_substrate(upos) s = def.suitable_substrate(upos)
else else

View File

@ -524,7 +524,7 @@ function advtrains.register_tracks(tracktype, def, preset)
end end
ndef.on_rightclick = function(pos, node, player) ndef.on_rightclick = function(pos, node, player)
if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then if advtrains.check_turnout_signal_protection(pos, player:get_player_name()) then
advtrains.setstate(pos, newstate, node) advtrains.setstate(pos, nil, node)
advtrains.log("Switch", player:get_player_name(), pos) advtrains.log("Switch", player:get_player_name(), pos)
end end
end end
@ -667,7 +667,7 @@ function sl.create_slopeplacer_on_place(def, preset)
local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2) local yaw=player.get_look_horizontal and player:get_look_horizontal() or (player:get_look_yaw() - math.pi/2)
--rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5. --rounding unit vectors is a nice way for selecting 1 of 8 directions since sin(30°) is 0.5.
dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)} local dirvec={x=math.floor(math.sin(-yaw)+0.5), y=0, z=math.floor(math.cos(-yaw)+0.5)}
--translate to direction to look up inside the preset table --translate to direction to look up inside the preset table
local param2, rot45=({ local param2, rot45=({
[-1]={ [-1]={

View File

@ -139,9 +139,12 @@ minetest.register_on_joinplayer(function(player)
advtrains.hhud[player:get_player_name()] = nil advtrains.hhud[player:get_player_name()] = nil
--independent of this, cause all wagons of the train which are loaded to reattach their players --independent of this, cause all wagons of the train which are loaded to reattach their players
--needed because already loaded wagons won't call reattach_all() --needed because already loaded wagons won't call reattach_all()
for _,wagon in pairs(minetest.luaentities) do local id=advtrains.player_to_train_mapping[pname]
if wagon.is_wagon and wagon.initialized and wagon.train_id==id then if id then
wagon:reattach_all() for _,wagon in pairs(minetest.luaentities) do
if wagon.is_wagon and wagon.initialized and wagon.train_id==id then
wagon:reattach_all()
end
end end
end end
end) end)

View File

@ -934,6 +934,7 @@ function wagon:show_bordcom(pname)
if not self:train() then return end if not self:train() then return end
local train = self:train() local train = self:train()
local data = advtrains.wagons[self.id] local data = advtrains.wagons[self.id]
local linhei
local form = "size[11,9]label[0.5,0;AdvTrains Boardcom v0.1]" local form = "size[11,9]label[0.5,0;AdvTrains Boardcom v0.1]"
form=form.."textarea[0.5,1.5;7,1;text_outside;"..attrans("Text displayed outside on train")..";"..(minetest.formspec_escape(train.text_outside or "")).."]" form=form.."textarea[0.5,1.5;7,1;text_outside;"..attrans("Text displayed outside on train")..";"..(minetest.formspec_escape(train.text_outside or "")).."]"

View File

@ -2,12 +2,8 @@
-- Lua automation features for advtrains -- Lua automation features for advtrains
-- Uses global table 'atlatc' (AdvTrains_LuaATC) -- Uses global table 'atlatc' (AdvTrains_LuaATC)
-- Boilerplate to support localized strings if intllib mod is installed. --TODO: re-add localization (if merging localization, discard this hunk please)
if intllib then atltrans = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
atltrans = intllib.Getter()
else
atltrans = function(s,a,...)a={a,...}return s:gsub("@(%d+)",function(n)return a[tonumber(n)]end)end
end
--Privilege --Privilege
--Only trusted players should be enabled to build stuff which can break the server. --Only trusted players should be enabled to build stuff which can break the server.