Entity Damage: Correct sign entity name

Reported by VanessaE
This commit is contained in:
orwell96 2021-06-29 15:57:55 +02:00
parent e5b053c0d8
commit 0efe7ef1f3
1 changed files with 1 additions and 1 deletions

View File

@ -703,7 +703,7 @@ function advtrains.train_step_c(id, train, dtime)
local objs = minetest.get_objects_inside_radius(rcollpos, 2)
for _,obj in ipairs(objs) do
if not obj:is_player() and obj:get_armor_groups().fleshy and obj:get_armor_groups().fleshy > 0
and obj:get_luaentity() and obj:get_luaentity().name~="signs:text" then
and obj:get_luaentity() and obj:get_luaentity().name~="signs_lib:text" then
obj:punch(obj, 1, { full_punch_interval = 1.0, damage_groups = {fleshy = 1000}, }, nil)
end
end