This commit is contained in:
Gabriel Pérez-Cerezo 2016-10-06 15:07:58 +02:00
commit 0a4af9b99e
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GPG Key ID: 90422B01A46D0B3E
18 changed files with 37 additions and 5 deletions

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@ -47,6 +47,9 @@ local t_30deg={
swrcr=conns(0,9),
vst1=conns(8,0,0,0.5,0.25),
vst2=conns(8,0,0.5,1,0.75),
vst31=conns(8,0,0,0.33,0.16),
vst32=conns(8,0,0.33,0.66,0.5),
vst33=conns(8,0,0.66,1,0.83),
},
description={
st="straight",
@ -55,8 +58,11 @@ local t_30deg={
swlcr="left switch (curve)",
swrst="right switch (straight)",
swrcr="right switch (curve)",
vst1="vertical lower node",
vst2="vertical upper node",
vst1="steep uphill 1/2",
vst2="steep uphill 2/2",
vst31="uphill 1/3",
vst32="uphill 2/3",
vst33="uphill 3/3",
},
switch={
swlst="swlcr",
@ -87,7 +93,7 @@ local t_30deg={
["swlst"]="swrst",
},
rotation={"", "_30", "_45", "_60"},
increativeinv={vst1=true, vst2=true},
increativeinv={vst1=true, vst2=true, vst31=true, vst32=true, vst33=true},
}
local t_45deg={
regstep=2,
@ -319,7 +325,7 @@ advtrains.register_tracks("default", {
models_suffix=".b3d",
shared_texture="advtrains_dtrack_rail.png",
description="New Default Train Track",
formats={vst1={true, false, true}, vst2={true, false, true}},
formats={vst1={true, false, true}, vst2={true, false, true}, vst31={true}, vst32={true}, vst33={true}},
}, t_30deg)
--bumpers. temporary registration. later: integrate to register_tracks.

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@ -445,7 +445,33 @@ advtrains.register_wagon("wagon_default", "steam",{
drops={"default:steelblock 4"},
}, "Passenger Wagon", "advtrains_wagon_inv.png")
advtrains.register_train_type("subway", {"regular", "default"})
advtrains.register_train_type("electric", {"default"})
advtrains.register_wagon("engine_japan", "electric",{
mesh="advtrains_engine_japan.b3d",
textures = {"advtrains_engine_japan.png"},
attach_offset={x=0, y=10, z=10},
view_offset={x=0, y=6, z=0},
visual_size = {x=1, y=1},
wagon_span=2,
is_locomotive=true,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, "Japanese Train Engine", "green.png")
advtrains.register_wagon("wagon_japan", "electric",{
mesh="advtrains_wagon_japan.b3d",
textures = {"advtrains_wagon_japan.png"},
attach_offset={x=0, y=10, z=10},
view_offset={x=0, y=6, z=0},
visual_size = {x=1, y=1},
wagon_span=2,
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
drops={"default:steelblock 4"},
}, "Japanese Train Wagon", "blue.png")
advtrains.register_train_type("subway", {"default"})
advtrains.register_wagon("subway_wagon", "subway",{
mesh="advtrains_subway_train.b3d",