LuaATC: add interrupt_safe() and clear_interrupts(), fix queue mainloop

This commit is contained in:
orwell96 2021-02-17 19:45:52 +01:00
parent 1e4156d0a4
commit 04c78373f1
3 changed files with 56 additions and 6 deletions

View File

@ -20,6 +20,13 @@ Create environment with the given name. To be able to do anything, you first nee
- `/env_setup <env_name>`:
Invoke the form to edit the environment's initialization code. For more information, see the section on active components. You can also delete an environment from here.
- `/env_subscribe <env_name>`, `/env_unsubscribe <env_name>`:
Subscribe or unsubscribe from log/error messages originating from this environment
- `/env_subscriptions [env_name]`:
List your subscriptions or players subscribed to an environment.
## Functions and variables
### General Functions and Variables
The following standard Lua libraries are available:
@ -71,11 +78,17 @@ Set the state of the passive component at position `pos`.
Checks whether there is a passive component at the position pos (and/or whether a passive component with this name exists)
- `interrupt(time, message)`
Cause LuaAutomation to trigger an `int` event on this component after the given time in seconds with the specified `message` field. `message` can be of any Lua data type. *Not available in init code.*
Cause LuaAutomation to trigger an `int` event on this component after the given time in seconds with the specified `message` field. `message` can be of any Lua data type. Returns true. *Not available in init code.*
- `interrupt_safe(time, message)`
Like `interrupt()`, but does not add an interrupt and returns false when an interrupt (of any type) is already present for this component. Returns true when interrupt was successfully added.
- `interrupt_pos(pos, message)`
Immediately trigger an `ext_int` event on the active component at position pos. `message` is like in interrupt(). Use with care, or better **_don't use_**! Incorrect use can result in **_expotential growth of interrupts_**.
- `clear_interrupts()`
Removes any pending interrupts of this node.
- `digiline_send(channel, message)`
Make this active component send a digiline message on the specified channel.
Not available in init code.

View File

@ -122,6 +122,18 @@ function ac.run_in_env(pos, evtdata, customfct_p)
assert(t >= 0)
atlatc.interrupt.add(t, pos, {type="int", int=true, message=imesg, msg=imesg}) --Compatiblity "message" field.
end
customfct.interrupt_safe=function(t, imesg)
assertt(t, "number")
assert(t >= 0)
if atlatc.interrupt.has_at_pos(pos) then
return false
end
atlatc.interrupt.add(t, pos, {type="int", int=true, message=imesg, msg=imesg}) --Compatiblity "message" field.
return true
end
customfct.clear_interrupts=function()
atlatc.interrupt.clear_ints_at_pos(pos)
end
-- add digiline_send function, if digiline is loaded
if minetest.global_exists("digiline") then
customfct.digiline_send=function(channel, msg)

View File

@ -16,6 +16,30 @@ function iq.save()
return {queue = queue, timer=timer}
end
function iq.has_at_pos(pos)
for i=1,#queue do
local qe=queue[i]
if vector.equals(pos, qe.p) then
return true
end
end
return false
end
function iq.clear_ints_at_pos(pos)
local i=1
while i<=#queue do
local qe=queue[i]
if not qe then
table.remove(queue, i)
elseif vector.equals(pos, qe.p) and (qe.e.int or qe.e.ext_int) then
table.remove(queue, i)
else
i=i+1
end
end
end
function iq.add(t, pos, evtdata)
queue[#queue+1]={t=t+timer, p=pos, e=evtdata}
run=true
@ -23,13 +47,14 @@ end
function iq.mainloop(dtime)
timer=timer + math.min(dtime, 0.2)
for i=1,#queue do
local i=1
while i<=#queue do
local qe=queue[i]
if not qe then
table.remove(queue, i)
i=i-1
elseif timer>qe.t then
local pos, evtdata=queue[i].p, queue[i].e
table.remove(queue, i)
local pos, evtdata=qe.p, qe.e
local node=advtrains.ndb.get_node(pos)
local ndef=minetest.registered_nodes[node.name]
if ndef and ndef.luaautomation and ndef.luaautomation.fire_event then
@ -37,8 +62,8 @@ function iq.mainloop(dtime)
else
atwarn("[atlatc][interrupt] Couldn't run event",evtdata.type,"on",pos,", something wrong with the node",node)
end
table.remove(queue, i)
i=i-1
else
i=i+1
end
end
end