Michieal
56ebb5ac09
Merge pull request 'Fix the FOV issues with Bows, Sprinting and Spyglasses.' ( #4045 ) from Fix-FOV into master
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Reviewed-on: MineClone2/MineClone2#4045
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 23:19:43 +00:00
the-real-herowl
8a5058e032
Unified and refactored FOV API code
2023-12-18 22:50:52 +00:00
the-real-herowl
e312955a14
Made spyglass reset instant
2023-12-18 22:50:52 +00:00
the-real-herowl
5afd0aa255
Fixed the exclusive modifiers not being exclusive
2023-12-18 22:50:52 +00:00
Michieal
98b6ead591
Fixed a couple of errors
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Removed a debug statement that was broken.
Changed `modififer` to `modifier` in a code block.
2023-12-18 22:50:52 +00:00
the-real-herowl
040ce8288e
Script and documentation cleanup
2023-12-18 22:50:52 +00:00
the-real-herowl
f9b192e68f
Updated credits
2023-12-18 22:50:52 +00:00
the-real-herowl
08241f6ea3
Updated the api.md file
2023-12-18 22:50:52 +00:00
the-real-herowl
5bf6608483
Made bow unfocus faster
2023-12-18 22:50:52 +00:00
the-real-herowl
42ec62562d
Moved sprinting into the new FOV api
2023-12-18 22:50:52 +00:00
the-real-herowl
7f5ce4e033
Fixed modifier application and removal
2023-12-18 22:50:52 +00:00
the-real-herowl
3a007e3bb1
Re-registered FOV mods using new API version
2023-12-18 22:50:52 +00:00
the-real-herowl
a650f8b368
Made fovapi registration more robust
2023-12-18 22:50:52 +00:00
Michieal
580a1caa38
Reworked some of the Apply_Modifier code to help prevent errors.
2023-12-18 22:50:52 +00:00
Michieal
2f8389d3f5
Put in check to prevent Trying to Reference a Nil error in Apply_Modifier.
2023-12-18 22:50:52 +00:00
Michieal
4f3f59f4bc
Put in checks to prevent repeatedly applying the same FOV modifier.
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Added short circuit to remove_modifier if the modifier is not currently applied.
2023-12-18 22:50:52 +00:00
Michieal
36f661743e
Set up the Bows to use the new FOV API. Bows now zoom in and clear out the zoom.
2023-12-18 22:50:52 +00:00
Michieal
0a17bbe731
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
Set up the Spyglass to use the new FOV API.
2023-12-18 22:50:52 +00:00
Michieal
6cfb55e853
Added reset for player respawning to remove FOV modifiers.
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Fixed missing on_end call in remove_all_modifiers.
Added mcl_fovapi to Bows, Sprint, and Spyglass.
2023-12-18 22:50:52 +00:00
Michieal
bf41e116a1
Fleshed out the API Documentation.
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Modified missing pieces of code.
2023-12-18 22:50:52 +00:00
Michieal
fc80d4fb9f
Initial API state.
2023-12-18 22:50:52 +00:00
Michieal
11c5d36c55
Initial Commit.
2023-12-18 22:50:52 +00:00
the-real-herowl
d44b00a20e
Merge pull request 'Shulker improvements and homing mob projectiles' ( #4000 ) from Bakawun/MineClone2:Shulker_shot_speed into master
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Reviewed-on: MineClone2/MineClone2#4000
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-18 00:54:04 +00:00
Eliy21
ae169b2814
Add fix to crash when moving bought villager trade item to empty sell slot bug by JoseDouglas26 ( #4079 )
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Add fix to #4062 by JoseDouglas26 MineClone2/MineClone2#4062 (comment)
Reviewed-on: MineClone2/MineClone2#4079
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Eliy21 <eliy21@noreply.git.minetest.land>
Co-committed-by: Eliy21 <eliy21@noreply.git.minetest.land>
2023-12-15 03:09:48 +00:00
bakawun
cee5bbc206
mobs:fix typo in homing function
2023-12-14 16:50:23 +01:00
Wbjitscool
ebd733be82
update's the campfire's fire burning animation to make it look better ( #4077 )
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improve the look of the campfire's flame/burning animation
Reviewed-on: MineClone2/MineClone2#4077
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
Co-authored-by: Wbjitscool <dwsda121@gmail.com>
Co-committed-by: Wbjitscool <dwsda121@gmail.com>
2023-12-13 05:22:41 +00:00
the-real-herowl
610bcab0d6
Merge pull request 'Update's the stonecutter animation speed to match to the MC's one' ( #4074 ) from stonecutter_fixes into master
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Reviewed-on: MineClone2/MineClone2#4074
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-13 03:14:27 +00:00
Wbjitscool
07eb70e9be
Update mods/ITEMS/mcl_stonecutter/init.lua
2023-12-13 02:39:25 +00:00
the-real-herowl
b3da7a473d
Merge pull request 'Move deepslate ore registration within generation check' ( #4070 ) from Zasco/MineClone2:master into master
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Reviewed-on: MineClone2/MineClone2#4070
Reviewed-by: the-real-herowl <the-real-herowl@noreply.git.minetest.land>
2023-12-13 02:06:25 +00:00
bakawun
bc101314df
mobs:shulker:use on_attack to set shoot interval
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to between 1 and 6 seconds
2023-12-13 02:42:08 +01:00
the-real-herowl
69903aa4ec
Fixed crashes
2023-12-13 02:42:08 +01:00
bakawun
686646b86d
Shulker: align armor value with mc and set it to 0 when opened
2023-12-13 02:42:08 +01:00
bakawun
789c9a9a6d
Shulker: make bullet speed match mc
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speed is 5 according to https://www.gmbinder.com/share/-MelLRYIg8yCfuAqQ82g#:~:text=After%20doing%20some%20experimentation%20I,~5%20blocks%2Fsecond ).
2023-12-13 02:42:08 +01:00
cora
cf51c60527
Fix shulker bullets ignoring armor
2023-12-13 02:42:08 +01:00
cora
55fe71d73b
Add a get_arrow_hit_func function to mcl_mobs
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reason for this is that player:punch used by most mobs ignores armor
worn by player
2023-12-13 02:42:08 +01:00
cora
58bb26a7ef
Make shulker bullets homing
2023-12-13 02:42:08 +01:00
cora
f5079f1568
Add an option for mob arrows to be "homing"
2023-12-13 02:42:08 +01:00
Bakawun
b4511fb8c7
Shulker, add missing false statement
2023-12-13 02:42:08 +01:00
Bakawun
b02a3deec7
Shulker; fix attack open animation, improve peek
2023-12-13 02:42:08 +01:00
Bakawun
26cfdf0b7c
Shulker: randomize shoot interval
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Randomize shoot interval to between 1 and 5.5 seconds and set default shoot interval to 5.5
2023-12-13 02:42:08 +01:00
Bakawun
8d34ff2a9a
Shulker: Make shulker peek periodically
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Adjust walk and animation settings so the shulker peeks out randomly.
2023-12-13 02:42:08 +01:00
Bakawun
e6ddc03d3c
Shulker: lower shoot interval to 1 second
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In this video we can see the shulkers are shooting at a rate of once per second.
https://youtube.com/shorts/8tUFaSZ4b7I?si=sszp4cnyXR4dXg9B
The wiki confirms this but mentions a range of 1 to 5.5 seconds.
I think this range is caused by the shulker closing and stopping shots for a few seconds but no longer than the max interval of 5.5
https://minecraft.fandom.com/wiki/Shulker#:~:text=The%20shulker%20continues%20firing%20every,unaffected%20by%20Levitation%20when%20hit
2023-12-13 02:42:08 +01:00
Zasco
351e31a889
Move deepslate ore registration within generation check
2023-12-12 23:16:51 +00:00
the-real-herowl
aff4216ccf
Merge pull request 'on_attack callback fix' ( #4065 ) from on_attack_callback into master
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Reviewed-on: MineClone2/MineClone2#4065
2023-12-10 23:55:47 +00:00
the-real-herowl
8b00fff4cb
Remove dangling else
2023-12-11 00:54:30 +01:00
the-real-herowl
cf70de0ecc
Add an on_attack callback for mobs ( #4064 )
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Added an on_attack callback that allows to execute additional custom logic after each attack.
Reviewed-on: MineClone2/MineClone2#4064
Co-authored-by: the-real-herowl <wiktor_t-i@proton.me>
Co-committed-by: the-real-herowl <wiktor_t-i@proton.me>
2023-12-10 16:10:33 +00:00
the-real-herowl
d4797e13af
Merge pull request 'release_0_85_fire_and_stone' ( #4049 ) from release_0_85_fire_and_stone into master
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Reviewed-on: MineClone2/MineClone2#4049
Reviewed-by: ancientmarinerdev <ancientmariner_dev@proton.me>
2023-12-08 23:05:13 +00:00
the-real-herowl
3caa99a409
Post-release set version 0.86.0-SNAPSHOT
2023-12-09 00:03:41 +01:00
the-real-herowl
ca71e949a8
Credits update
2023-12-09 00:01:19 +01:00
the-real-herowl
9a7e39654c
Minor credits update
2023-12-09 00:01:19 +01:00