forked from VoxeLibre/VoxeLibre
Shulker: lower shoot interval to 1 second
In this video we van see the shulkers are shooting at a range of once per second. The wiki confirms this but mentions a range of 1 to 5.5 seconds. I think this range is caused by the shulker closing and stopping shots for a few seconds but ko longer than the max interval of 5.5
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@ -35,7 +35,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", {
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type = "monster",
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spawn_class = "hostile",
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attack_type = "shoot",
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shoot_interval = 0.5,
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shoot_interval = 1.0,
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arrow = "mobs_mc:shulkerbullet",
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shoot_offset = 0.5,
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passive = false,
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