From a412b233f66580d335b2899263be1fd4127d91a7 Mon Sep 17 00:00:00 2001 From: Bakawun Date: Tue, 7 Nov 2023 17:14:33 +0000 Subject: [PATCH] Shulker: lower shoot interval to 1 second In this video we van see the shulkers are shooting at a range of once per second. The wiki confirms this but mentions a range of 1 to 5.5 seconds. I think this range is caused by the shulker closing and stopping shots for a few seconds but ko longer than the max interval of 5.5 --- mods/ENTITIES/mobs_mc/shulker.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ENTITIES/mobs_mc/shulker.lua b/mods/ENTITIES/mobs_mc/shulker.lua index ecf60debd..62be949f3 100644 --- a/mods/ENTITIES/mobs_mc/shulker.lua +++ b/mods/ENTITIES/mobs_mc/shulker.lua @@ -35,7 +35,7 @@ mcl_mobs.register_mob("mobs_mc:shulker", { type = "monster", spawn_class = "hostile", attack_type = "shoot", - shoot_interval = 0.5, + shoot_interval = 1.0, arrow = "mobs_mc:shulkerbullet", shoot_offset = 0.5, passive = false,