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MineClone2-french-translation/mods/ITEMS/mcl_campfires/API.md

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MineClone 2 Campfire API

mcl_campfires.register_campfire

Used to register campfires.

Example Usage

mcl_campfires.register_campfire("mcl_campfires:campfire", {
	description = S("Campfire"),
	inv_texture = "mcl_campfires_campfire_inv.png",
	fire_texture = "mcl_campfires_campfire_fire.png",
	lit_logs_texture = "mcl_campfires_campfire_log_lit.png",
	drops = "mcl_core:charcoal_lump 2",
	lightlevel = 14,
	damage = 1,
})

Values

  • description - human readable node name.
  • inv_texture - campfire inventory texture.
  • fire_texture - texture of the campfire fire.
  • lit_logs_texture - texture for the logs of the lit campfire. if not changed, specify mcl_campfires_log.png.
  • drops - what items drop when the campfire is mined.
  • lightlevel - the level of light the campfire emits.
  • damage - amount of damage the campfire deals when the player stands on it.

Cooking Items

To allow an item to be cooked on the campfire, it must first have a registered cooked variant. To allow placing the item on the campfire to be cooked, add campfire_cookable = 1 into the item groups list.