forked from VoxeLibre/VoxeLibre
Increase mob_view_range_factor performance
This commit is contained in:
parent
d952423dda
commit
c7c47c1ca7
|
@ -177,7 +177,8 @@ local function object_in_range(self, object)
|
|||
local factor
|
||||
-- Apply view range reduction for special player armor
|
||||
if object:is_player() and mod_armor then
|
||||
factor = mcl_armor.get_mob_view_range_factor(object, self.name)
|
||||
local factors = mcl_armor.player_view_range_factors[object]
|
||||
factor = factors and factors[self.name]
|
||||
end
|
||||
-- Distance check
|
||||
local dist
|
||||
|
|
|
@ -160,48 +160,8 @@ function mcl_armor.register_protection_enchantment(def)
|
|||
}
|
||||
end
|
||||
|
||||
function mcl_armor.get_armor_points(obj)
|
||||
local points = 0
|
||||
local inv = mcl_util.get_inventory(obj)
|
||||
if inv then
|
||||
for i = 2, 5 do
|
||||
local itemstack = inv:get_stack("armor", i)
|
||||
if not itemstack:is_empty() then
|
||||
points = points + minetest.get_item_group(itemstack:get_name(), "mcl_armor_points")
|
||||
end
|
||||
end
|
||||
end
|
||||
return points
|
||||
end
|
||||
|
||||
-- Returns a change factor for a mob's view_range for the given object
|
||||
-- or nil, if there's no change. Certain armors (like mob heads) can
|
||||
-- affect the view range of mobs.
|
||||
function mcl_armor.get_mob_view_range_factor(obj, mob)
|
||||
local inv = mcl_util.get_inventory(obj)
|
||||
local factor
|
||||
if inv then
|
||||
for i = 2, 5 do
|
||||
local itemstack = inv:get_stack("armor", i)
|
||||
if not itemstack:is_empty() then
|
||||
local def = itemstack:get_definition()
|
||||
if def._mcl_armor_mob_range_mob == mob then
|
||||
if not factor then
|
||||
factor = def._mcl_armor_mob_range_factor
|
||||
elseif factor == 0 then
|
||||
return 0
|
||||
else
|
||||
factor = factor * def._mcl_armor_mob_range_factor
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return factor
|
||||
end
|
||||
|
||||
function mcl_armor.update(obj)
|
||||
local info = {points = 0}
|
||||
local info = {points = 0, view_range_factors = {}}
|
||||
|
||||
local inv = mcl_util.get_inventory(obj)
|
||||
|
||||
|
@ -226,6 +186,20 @@ function mcl_armor.update(obj)
|
|||
end
|
||||
|
||||
info.points = info.points + minetest.get_item_group(itemname, "mcl_armor_points")
|
||||
|
||||
local mob_range_mob = def._mcl_armor_mob_range_mob
|
||||
|
||||
if mob_range_mob then
|
||||
local factor = info.view_range_factors[mob_range_mob]
|
||||
|
||||
if factor then
|
||||
if factor > 0 then
|
||||
info.view_range_factors[mob_range_mob] = factor * def._mcl_armor_mob_range_factor
|
||||
end
|
||||
else
|
||||
info.view_range_factors[mob_range_mob] = def._mcl_armor_mob_range_factor
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
|
@ -55,7 +55,8 @@ mcl_armor = {
|
|||
}
|
||||
end,
|
||||
}
|
||||
}
|
||||
},
|
||||
player_view_range_factors = {},
|
||||
}
|
||||
|
||||
local modpath = minetest.get_modpath("mcl_armor")
|
||||
|
|
|
@ -61,7 +61,10 @@ mcl_player.player_register_model("mcl_armor_character_female.b3d", {
|
|||
function mcl_armor.update_player(player, info)
|
||||
mcl_player.player_set_armor(player, info.texture, info.preview)
|
||||
|
||||
player:get_meta():set_int("mcl_armor:armor_points", info.points)
|
||||
local meta = player:get_meta()
|
||||
meta:set_int("mcl_armor:armor_points", info.points)
|
||||
|
||||
mcl_armor.player_view_range_factors[player] = view_range_factors
|
||||
end
|
||||
|
||||
local function is_armor_action(inventory_info)
|
||||
|
@ -149,6 +152,10 @@ minetest.register_on_joinplayer(function(player)
|
|||
end)
|
||||
end)
|
||||
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
mcl_armor.player_view_range_factors[player] = nil
|
||||
end)
|
||||
|
||||
mcl_damage.register_modifier(function(player, hp_change, _, reason)
|
||||
return mcl_armor.damage_modifier(player, hp_change, reason)
|
||||
end)
|
||||
|
|
Loading…
Reference in New Issue