diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua deleted file mode 100644 index 1802579b91..0000000000 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ /dev/null @@ -1,324 +0,0 @@ ---MCmobs v0.2 ---maikerumine ---made for MC like Survival game ---License for code WTFPL and otherwise stated in readmes - - ---dofile(minetest.get_modpath("mobs").."/api.lua") - -------------------------- ---KPGMOBS HORSE -------------------------- ---By: KrupnovPavel ---Tweaked by: maikerumine -local function is_ground(pos) - local nn = minetest.get_node(pos).name - return minetest.get_item_group(nn, "solid") ~= 0 -end - -local function get_sign(i) - if i == 0 then - return 0 - else - return i/math.abs(i) - end -end - -local function get_velocity(v, yaw, y) - local x = math.cos(yaw)*v - local z = math.sin(yaw)*v - return {x=x, y=y, z=z} -end - -local function get_v(v) - return math.sqrt(v.x^2+v.z^2) -end - -local function merge(a, b) - if type(a) == 'table' and type(b) == 'table' then - for k,v in pairs(b) do if type(v)=='table' and type(a[k] or false)=='table' then merge(a[k],v) else a[k]=v end end - end - return a -end - --- HORSE go go goooo :) -local horse = { - physical = true, - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - visual = "mesh", - stepheight = 1.1, - visual_size = {x=1,y=1}, - mesh = "mobs_horseh1.x", - driver = nil, - v = 0, - - on_rightclick = function(self, clicker) - if not clicker or not clicker:is_player() then - return - end - if self.driver and clicker == self.driver then - self.driver = nil - clicker:set_detach() - elseif not self.driver then - self.driver = clicker - clicker:set_attach(self.object, "", {x=0,y=11,z=0}, {x=0,y=0,z=0}) - self.object:setyaw(clicker:get_look_yaw()) - end - end, - - on_activate = function(self, staticdata, dtime_s) - self.object:set_armor_groups({immortal=1}) - print (self.texture, self.jmp) - end, - - on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction) - if puncher and puncher:is_player() then - self.object:remove() - end - end, - - on_step = function(self, dtime) - - self.v = get_v(self.object:getvelocity())*get_sign(self.v) - - if self.driver then - local ctrl = self.driver:get_player_control() - if ctrl.up then - self.v = self.v + self.jmp - end - if ctrl.down then - self.v = self.v-0.1 - end - if ctrl.left then - self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120) - end - if ctrl.right then - self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120) - end - if ctrl.jump then - local p = self.object:getpos() - p.y = p.y-0.5 - if is_ground(p) then - local pos = self.object:getpos() - pos.y = math.floor(pos.y)+4 - self.object:setpos(pos) - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0)) - end - end - end - - local s = get_sign(self.v) - self.v = self.v - 0.02*s - if s ~= get_sign(self.v) then - self.object:setvelocity({x=0, y=0, z=0}) - self.v = 0 - return - end - - if math.abs(self.v) > 4.5 then - self.v = 4.5*get_sign(self.v) - end - - local p = self.object:getpos() - p.y = p.y-0.5 - - if not is_ground(p) then - if minetest.registered_nodes[minetest.get_node(p).name].walkable then - self.v = 0 - end - self.object:setacceleration({x=0, y=-10, z=0}) - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)) - else - p.y = p.y+1 - if is_ground(p) then - self.object:setacceleration({x=0, y=3, z=0}) - local y = self.object:getvelocity().y - if y > 2 then - y = 2 - end - if y < 0 then - self.object:setacceleration({x=0, y=10, z=0}) - end - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y)) - else - self.object:setacceleration({x=0, y=0, z=0}) - if math.abs(self.object:getvelocity().y) < 1 then - local pos = self.object:getpos() - pos.y = math.floor(pos.y)+0.5 - self.object:setpos(pos) - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0)) - else - self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y)) - end - end - end - end, -} - ---END HORSE - --- backup table -local hbak = horse - --- Brown Horse -local hrs = { - textures = {"mobs_horseh1.png"}, - jmp = 2, -} -minetest.register_entity("mobs_mc:horseh1", merge(hrs, horse)) - --- White Horse -horse = hbak -local peg = { - textures = {"mobs_horsepegh1.png"}, - jmp = 2, -} -minetest.register_entity("mobs_mc:horsepegh1", merge(peg, horse)) - --- Black Horse -horse = hbak -local ara = { - textures = {"mobs_horsearah1.png"}, - jmp = 3, -} -minetest.register_entity("mobs_mc:horsearah1", merge(ara, horse)) - - -mobs:register_mob("mobs_mc:horse", { - type = "animal", - hp_min = 5, - hp_max = 10, - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - textures = { - {"mobs_horseh.png"}, - }, - visual = "mesh", - mesh = "mobs_horse.x", - makes_footstep_sound = true, - walk_velocity = 1, - armor = 200, - drops = { - {name = "mcl_mobitems:leather", - chance = 1, - min = 0, - max = 2,}, - }, - drawtype = "front", - lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second, - light_damage = 0, - fear_height = 6, - animation = { - speed_normal = 15, - stand_start = 25, stand_end = 75, - walk_start = 75, walk_end = 100, - }, - follow = "mcl_farming:wheat_item", - view_range = 5, - - on_rightclick = function(self, clicker) - local tool = clicker:get_wielded_item() - if tool:get_name() == "mcl_mobitems:saddle" then - clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle") - local pos = self.object:getpos() - self.object:remove() - minetest.add_entity(pos, "mobs_mc:horseh1") - end - end, -}) - -mobs:register_mob("mobs_mc:horse2", { - type = "animal", - hp_min = 15, - hp_max = 30, - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - textures = { - {"mobs_horsepegh.png"}, - }, - visual = "mesh", - mesh = "mobs_horse.x", - makes_footstep_sound = true, - walk_velocity = 1, - armor = 200, - drops = { - {name = "mcl_mobitems:leather", - chance = 1, - min = 0, - max = 2,}, - }, - drawtype = "front", - lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second, - light_damage = 0, - fear_height = 6, - animation = { - speed_normal = 15, - stand_start = 25, stand_end = 75, - walk_start = 75, walk_end = 100, - }, - follow = "mcl_farming:wheat_item", - view_range = 5, - - on_rightclick = function(self, clicker) - local tool = clicker:get_wielded_item() - if tool:get_name() == "mcl_mobitems:saddle" then - clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle") - local pos = self.object:getpos() - self.object:remove() - minetest.add_entity(pos, "mobs_mc:horsepegh1") - end - end, -}) - -mobs:register_mob("mobs_mc:horse3", { - type = "animal", - hp_min = 15, - hp_max = 30, - collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4}, - textures = { - {"mobs_horsearah.png"}, - }, - visual = "mesh", - mesh = "mobs_horse.x", - makes_footstep_sound = true, - walk_velocity = 1, - armor = 100, - drops = { - {name = "mcl_mobitems:leather", - chance = 1, - min = 0, - max = 2,}, - }, - drawtype = "front", - lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second, - light_damage = 0, - fear_height = 6, - animation = { - speed_normal = 15, - stand_start = 25, stand_end = 75, - walk_start = 75, walk_end = 100, - }, - follow = "mcl_farming:wheat_item", - view_range = 5, - - on_rightclick = function(self, clicker) - local tool = clicker:get_wielded_item() - if tool:get_name() == "mcl_mobitems:saddle" then - clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle") - local pos = self.object:getpos() - self.object:remove() - minetest.add_entity(pos, "mobs_mc:horsearah1") - end - end, -}) -mobs:register_spawn("mobs_mc:horse", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 21000, 1, 12) -mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 23000, 1, 31000) -mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 9, 17000, 1, 5) - --- spawn eggs --- KPV wild horse spawn eggs -mobs:register_egg("mobs_mc:horse", "Spawn Brown Horse", "spawn_egg_horse.png", 0) -mobs:register_egg("mobs_mc:horse2", "Spawn White Horse", "spawn_egg_horse_white.png", 0) -mobs:register_egg("mobs_mc:horse3", "Spawn Arabic Horse", "spawn_egg_horse_arabic.png", 0) - -if minetest.setting_get("log_mods") then - minetest.log("action", "MC Horse loaded") -end diff --git a/mods/ENTITIES/mobs_mc/init.lua b/mods/ENTITIES/mobs_mc/init.lua index 15efd7879d..7e6f2ef53d 100644 --- a/mods/ENTITIES/mobs_mc/init.lua +++ b/mods/ENTITIES/mobs_mc/init.lua @@ -11,9 +11,7 @@ dofile(path .. "/chicken.lua") -- Mesh and animation by Pavel_S dofile(path .. "/cow.lua") -- Mesh by Morn76 Animation by Pavel_S dofile(path .. "/sheep.lua") -- Mesh and animation by Pavel_S dofile(path .. "/pig.lua") -- Mesh and animation by Pavel_S -dofile(path .. "/horse.lua") -- KrupnoPavel dofile(path .. "/wolf.lua") -- KrupnoPavel -dofile(path .. "/horse.lua") -- KrupnoPavel dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd -- NPC @@ -31,4 +29,6 @@ dofile(path .. "/ghast.lua") -- maikerumine dofile(path .. "/blaze.lua") -- Animation by daufinsyd +dofile(path .. "/old_mobs.lua") -- Compability with old removed mobs. To be removed later + print ("[MOD] Mobs Redo 'MC' loaded") diff --git a/mods/ENTITIES/mobs_mc/old_mobs.lua b/mods/ENTITIES/mobs_mc/old_mobs.lua new file mode 100644 index 0000000000..a644205932 --- /dev/null +++ b/mods/ENTITIES/mobs_mc/old_mobs.lua @@ -0,0 +1,11 @@ + +-- Compatibility with deleted mobs + +-- Magically turn horses into rabbits and cows. :D +mobs:alias_mob("mobs_mc:horse", "mobs_mc:rabbit") +mobs:alias_mob("mobs_mc:horse2", "mobs_mc:cow") +mobs:alias_mob("mobs_mc:horse3", "mobs_mc:cow") + +minetest.register_alias("mobs_mc:horse", "mobs_mc:rabbit") +minetest.register_alias("mobs_mc:horse2", "mobs_mc:cow") +minetest.register_alias("mobs_mc:horse3", "mobs_mc:cow")