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Yves Quemener 18cb3bd58c - Removed obsolete "ids" mechanics 2 недель назад
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init.lua - Removed obsolete "ids" mechanics 2 недель назад
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Chest whose content can only be taken from and that offers the same content to each player once. I wrote this because I made a treasure hunting game. I wanted each player to receive a reward once for finding the chest, not have a first-arrived-takes-all.

Players are only able to take from it, not put things in, a bit similar to the way bones work.

To fill it, open it with a user who has the ‘protection_bypass’ privilege. This user will access the default inventory of the chest.

Just a chest, really

The way this works under the hood is that each chest has an inventory that is only shown to admins with ‘protection_bypass’. All others are shown a an inventory page that is actually attached to their player and that is initialized with the content of the default inventory.

Inspired by Megaf’s more_chest wifi chest: https://github.com/minetest-mods/more_chests

I’d love to remove the default dependency but that would require that issue to be fixed first https://github.com/minetest/minetest/issues/7068