minetest_game/mods/game_commands/init.lua

33 lines
872 B
Lua
Executable File

-- game_commands
-- Load support for game_intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/gintllib.lua")
minetest.register_chatcommand("killme", {
description = S("Kill yourself to respawn"),
func = function(name)
local player = minetest.get_player_by_name(name)
if player then
if minetest.settings:get_bool("enable_damage") then
player:set_hp(0)
return true
else
for _, callback in pairs(core.registered_on_respawnplayers) do
if callback(player) then
return true
end
end
-- There doesn't seem to be a way to get a default spawn pos
-- from the lua API
return false, S("No static_spawnpoint defined")
end
else
-- Show error message if used when not logged in, eg: from IRC mod
return false, S("You need to be online to be killed!")
end
end
})