minetest_game/mods/binoculars
Zweihorn 2d8d7f4b28 Introducing 'game_intllib' and S() for gettext
The new branch 'game_intllib' is aiming at MT internationalization.

Please note the about 400 lines of code changed in the Lua code of the
existing mods by addition of a S("string") enclosure for GNU gettext.
This is in compliance to the GNU gettext toolchain procedures.

'game_intllib' is an attempt at providing internationalization support
for the default game mods specifically. Hopefully, we may delay the
issue of an optimal translation for the MT server into the future.

There is no requirement to include the 'game_intllib' mod into the
game code basis if an alternative solution for a translation of
user-facing strings of the default mods inside the game is in place.
However, the 'game_intllib' and tools may be helpful in assisting the
task of translation of user-facing strings of the default mods prior
a new release of the game and after introduction of new game code.

Please consider to look at my contribution in the MT forum:
https://forum.minetest.net/viewtopic.php?f=11&t=4929&p=346791#p346791

This is up to deliberations of the MT developers and the MT game devs.

*****************

This is the new branch 'game_intllib' comprising the following:

  - changed:   README.txt
  - changed:   mods/beds/beds.lua
  - changed:   mods/beds/depends.txt
  - new file:  mods/beds/gintllib.lua
  - changed:   mods/binoculars/depends.txt
  - new file:  mods/binoculars/gintllib.lua
  - changed:   mods/binoculars/init.lua
  - changed:   mods/boats/depends.txt
  - new file:  mods/boats/gintllib.lua
  - changed:   mods/boats/init.lua
  - changed:   mods/bones/depends.txt
  - new file:  mods/bones/gintllib.lua
  - changed:   mods/bones/init.lua
  - changed:   mods/bucket/depends.txt
  - new file:  mods/bucket/gintllib.lua
  - changed:   mods/bucket/init.lua
  - changed:   mods/butterflies/depends.txt
  - new file:  mods/butterflies/gintllib.lua
  - changed:   mods/butterflies/init.lua
  - changed:   mods/carts/cart_entity.lua
  - changed:   mods/carts/depends.txt
  - new file:  mods/carts/gintllib.lua
  - changed:   mods/carts/rails.lua
  - changed:   mods/creative/depends.txt
  - new file:  mods/creative/gintllib.lua
  - changed:   mods/creative/init.lua
  - changed:   mods/creative/inventory.lua
  - changed:   mods/default/chests.lua
  - changed:   mods/default/craftitems.lua
  - changed:   mods/default/depends.txt
  - changed:   mods/default/furnace.lua
  - new file:  mods/default/gintllib.lua
  - changed:   mods/default/nodes.lua
  - changed:   mods/default/tools.lua
  - changed:   mods/default/torch.lua
  - changed:   mods/default/trees.lua
  - changed:   mods/doors/depends.txt
  - new file:  mods/doors/gintllib.lua
  - changed:   mods/doors/init.lua
  - changed:   mods/dye/depends.txt
  - new file:  mods/dye/gintllib.lua
  - changed:   mods/dye/init.lua
  - changed:   mods/farming/api.lua
  - changed:   mods/farming/depends.txt
  - new file:  mods/farming/gintllib.lua
  - changed:   mods/farming/hoes.lua
  - changed:   mods/farming/init.lua
  - changed:   mods/farming/nodes.lua
  - changed:   mods/fire/depends.txt
  - new file:  mods/fire/gintllib.lua
  - changed:   mods/fire/init.lua
  - changed:   mods/fireflies/depends.txt
  - new file:  mods/fireflies/gintllib.lua
  - changed:   mods/fireflies/init.lua
  - changed:   mods/flowers/depends.txt
  - new file:  mods/flowers/gintllib.lua
  - changed:   mods/flowers/init.lua
  - new file:  mods/game_commands/depends.txt
  - new file:  mods/game_commands/gintllib.lua
  - changed:   mods/game_commands/init.lua
  - new file:  mods/game_intllib/LICENSE.md
  - new file:  mods/game_intllib/README.md
  - new file:  mods/game_intllib/description.txt
  - new file:  mods/game_intllib/doc/developer.md
  - new file:  mods/game_intllib/doc/localefile.md
  - new file:  mods/game_intllib/doc/translator.md
  - new file:  mods/game_intllib/gettext.lua
  - new file:  mods/game_intllib/init.lua
  - new file:  mods/game_intllib/intltest/README.md
  - new file:  mods/game_intllib/intltest/depends.txt
  - new file:  mods/game_intllib/intltest/gintllib.lua
  - new file:  mods/game_intllib/intltest/init.lua
  - new file:  mods/game_intllib/intltest/locale/es.po
  - new file:  mods/game_intllib/intltest/locale/template.pot
  - new file:  mods/game_intllib/lib.lua
  - new file:  mods/game_intllib/lib/gintllib.lua
  - new file:  mods/game_intllib/license.txt
  - new file:  mods/game_intllib/locale/de.po
  - new file:  mods/game_intllib/locale/template.pot
  - new file:  mods/game_intllib/tools/findtext.lua
  - new file:  mods/game_intllib/tools/updatetext.lua
  - new file:  mods/game_intllib/tools/xgettext.bat
  - new file:  mods/game_intllib/tools/xgettext.sh
  - changed:   mods/map/depends.txt
  - new file:  mods/map/gintllib.lua
  - changed:   mods/map/init.lua
  - new file:  mods/screwdriver/depends.txt
  - new file:  mods/screwdriver/gintllib.lua
  - changed:   mods/screwdriver/init.lua
  - new file:  mods/sethome/depends.txt
  - new file:  mods/sethome/gintllib.lua
  - changed:   mods/sethome/init.lua
  - changed:   mods/stairs/depends.txt
  - new file:  mods/stairs/gintllib.lua
  - changed:   mods/stairs/init.lua
  - changed:   mods/tnt/depends.txt
  - new file:  mods/tnt/gintllib.lua
  - changed:   mods/tnt/init.lua
  - changed:   mods/vessels/depends.txt
  - new file:  mods/vessels/gintllib.lua
  - changed:   mods/vessels/init.lua
  - changed:   mods/walls/depends.txt
  - new file:  mods/walls/gintllib.lua
  - changed:   mods/walls/init.lua
  - changed:   mods/wool/depends.txt
  - new file:  mods/wool/gintllib.lua
  - changed:   mods/wool/init.lua
  - changed:   mods/xpanes/depends.txt
  - new file:  mods/xpanes/gintllib.lua
  - changed:   mods/xpanes/init.lua

*****************

The 'game_intllib' internal mod is specifially aimed at default mods
internal to the game in the 'minetest_game' folder.

The original 'intllib' is an attempt at providing internationalization
support for external mods (something Minetest currently lacks).

IMHO the 'intllib' mod is a reliable and helpful tool and I have found
it to be both robust and compliant to the GNU gettext tool chain.

I would like to thank all of the MT developers and certainly @kaeza.
[snoopy (Zweihorn)] 2019-05-13
2019-05-13 00:53:58 +02:00
..
textures Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00
README.txt Binoculars: Update to use 'zoom_fov' player property 2017-12-04 02:54:20 +00:00
depends.txt Introducing 'game_intllib' and S() for gettext 2019-05-13 00:53:58 +02:00
gintllib.lua Introducing 'game_intllib' and S() for gettext 2019-05-13 00:53:58 +02:00
init.lua Introducing 'game_intllib' and S() for gettext 2019-05-13 00:53:58 +02:00
license.txt Add binoculars mod with binoculars item to allow zoom 2017-10-13 05:32:18 +01:00

README.txt

Minetest Game mod: binoculars
=============================
See license.txt for license information.

Authors of source code
----------------------
paramat (MIT)

Authors of media (textures)
---------------------------
paramat (CC BY-SA 3.0):
  binoculars_binoculars.png

Crafting
--------
binoculars:binoculars

default:obsidian_glass O
default:bronze_ingot B

O_O
BBB
O_O

Usage
-----
In survival mode, use of zoom requires the binoculars item in your inventory,
they will allow a 10 degree field of view.
It can take up to 5 seconds for adding to or removal from inventory to have an
effect, however to instantly allow the use of this zoom 'use' (leftclick) the
item.

Zoom with a field of view of 15 degrees is automatically allowed in creative
mode and for any player with the 'creative' privilege.

The 'binoculars.update_player_property()' function is global so can be
redefined by a mod for alternative behaviour.