minetest_game/mods/default
Zweihorn 07c7403050 Strip metadata from PNG `mods/default` textures
M  default_acacia_tree_top.png
M  default_aspen_tree.png
M  default_aspen_wood.png
M  default_desert_stone_block.png
M  default_desert_stone_brick.png
M  default_dirt.png
M  default_fence_aspen_wood.png
M  default_gravel.png
M  default_ice.png
M  default_jungletree.png
M  default_jungletree_top.png
M  default_lava.png
M  default_meselamp.png
M  default_obsidian_block.png
M  default_river_water_flowing_animated.png
M  default_river_water_source_animated.png
M  default_sandstone_block.png
M  default_silver_sand.png
M  default_stone_brick.png
M  heart.png

All PNG files sized 4 kB and above were processed as follows:

$ for i in "heart.png
default_dirt.png
default_river_water_flowing_animated.png
default_lava.png
default_jungletree.png
default_jungletree_top.png
default_meselamp.png
default_acacia_tree_top.png
default_river_water_source_animated.png
default_gravel.png
default_sandstone_block.png
default_aspen_tree.png
default_desert_stone_brick.png
default_desert_stone_block.png
default_stone_brick.png
default_fence_aspen_wood.png
default_ice.png
default_silver_sand.png
default_aspen_wood.png
default_obsidian_block.png"; do optipng -o2 -strip all $i ; done

** Processing: heart.png
16x16 pixels, 4x8 bits/pixel, RGB+alpha
Reducing image to 8 bits/pixel, 42 colors (1 transparent) in palette
Stripping metadata...
Input IDAT size = 320 bytes
Input file size = 14830 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 126
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 125
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 119
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 117

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 117

Output IDAT size = 117 bytes (203 bytes decrease)
Output file size = 325 bytes (14505 bytes = 97.81% decrease)

** Processing: default_dirt.png
16x16 pixels, 4 bits/pixel, 16 colors in palette
Stripping metadata...
Input IDAT size = 155 bytes
Input file size = 5889 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 155
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 155
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 155
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 155
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 155

Output IDAT size = 155 bytes (no change)
Output file size = 272 bytes (5617 bytes = 95.38% decrease)

** Processing: default_river_water_flowing_animated.png
16x256 pixels, 4x8 bits/pixel, RGB+alpha
Stripping metadata...
Input IDAT size = 5723 bytes
Input file size = 5851 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 4186

Selecting parameters:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 4186

Output IDAT size = 4186 bytes (1537 bytes decrease)
Output file size = 4243 bytes (1608 bytes = 27.48% decrease)

** Processing: default_lava.png
16x16 pixels, 8 bits/pixel, 221 colors in palette
Stripping metadata...
Input IDAT size = 283 bytes
Input file size = 5706 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 283
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 283
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 283
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 283
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 283

Output IDAT size = 283 bytes (no change)
Output file size = 1015 bytes (4691 bytes = 82.21% decrease)

** Processing: default_jungletree.png
16x16 pixels, 8 bits/pixel, 254 colors in palette
Stripping metadata...
Input IDAT size = 283 bytes
Input file size = 5592 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 283
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 283
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 283
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 283
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 283
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 283

Output IDAT size = 283 bytes (no change)
Output file size = 1114 bytes (4478 bytes = 80.08% decrease)

** Processing: default_jungletree_top.png
16x16 pixels, 8 bits/pixel, 117 colors in palette
Stripping metadata...
Input IDAT size = 268 bytes
Input file size = 5175 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 268
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 268
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 268
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 268

Output IDAT size = 268 bytes (no change)
Output file size = 688 bytes (4487 bytes = 86.71% decrease)

** Processing: default_meselamp.png
16x16 pixels, 8 bits/pixel, 199 colors in palette
Stripping metadata...
Input IDAT size = 281 bytes
Input file size = 5103 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 281
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 256
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 256
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 256
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 256

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 256

Output IDAT size = 256 bytes (25 bytes decrease)
Output file size = 922 bytes (4181 bytes = 81.93% decrease)

** Processing: default_acacia_tree_top.png
16x16 pixels, 8 bits/pixel, 132 colors in palette
Stripping metadata...
Input IDAT size = 225 bytes
Input file size = 5010 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 225

Output IDAT size = 225 bytes (no change)
Output file size = 690 bytes (4320 bytes = 86.23% decrease)

** Processing: default_river_water_source_animated.png
16x256 pixels, 4x8 bits/pixel, RGB+alpha
Reducing image to 8 bits/pixel, 178 colors (178 transparent) in palette
Stripping metadata...
Input IDAT size = 4807 bytes
Input file size = 4935 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 2112

Selecting parameters:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 2112

Output IDAT size = 2112 bytes (2695 bytes decrease)
Output file size = 2905 bytes (2030 bytes = 41.13% decrease)

** Processing: default_gravel.png
16x16 pixels, 8 bits/pixel, 103 colors in palette
Stripping metadata...
Input IDAT size = 254 bytes
Input file size = 4715 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 254
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 252
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 252
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 252

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 252

Output IDAT size = 252 bytes (2 bytes decrease)
Output file size = 630 bytes (4085 bytes = 86.64% decrease)

** Processing: default_sandstone_block.png
16x16 pixels, 8 bits/pixel, 35 colors in palette
Stripping metadata...
Input IDAT size = 189 bytes
Input file size = 4548 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 189
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 185
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 185
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 185
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 177
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 172
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 172
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 172

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 172

Output IDAT size = 172 bytes (17 bytes decrease)
Output file size = 346 bytes (4202 bytes = 92.39% decrease)

** Processing: default_aspen_tree.png
16x16 pixels, 8 bits/pixel, 77 colors in palette
Reducing image to 8 bits/pixel, grayscale
Stripping metadata...
Input IDAT size = 231 bytes
Input file size = 4429 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 255
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 253
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 253
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 253

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 253

Output IDAT size = 253 bytes (22 bytes increase)
Output file size = 310 bytes (4119 bytes = 93.00% decrease)

** Processing: default_desert_stone_brick.png
16x16 pixels, 8 bits/pixel, 48 colors in palette
Stripping metadata...
Input IDAT size = 185 bytes
Input file size = 4420 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 185
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 183
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 175
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 175

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 175

Output IDAT size = 175 bytes (10 bytes decrease)
Output file size = 388 bytes (4032 bytes = 91.22% decrease)

** Processing: default_desert_stone_block.png
16x16 pixels, 8 bits/pixel, 40 colors in palette
Stripping metadata...
Input IDAT size = 173 bytes
Input file size = 4368 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 173
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 171
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 169
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 169

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 169

Output IDAT size = 169 bytes (4 bytes decrease)
Output file size = 358 bytes (4010 bytes = 91.80% decrease)

** Processing: default_stone_brick.png
16x16 pixels, 8 bits/pixel, 36 colors in palette
Stripping metadata...
Input IDAT size = 172 bytes
Input file size = 4196 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 172
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 172
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 169
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 151
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 151

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 151

Output IDAT size = 151 bytes (21 bytes decrease)
Output file size = 328 bytes (3868 bytes = 92.18% decrease)

** Processing: default_fence_aspen_wood.png
16x16 pixels, 4 bits/pixel, 12 colors in palette
Stripping metadata...
Input IDAT size = 130 bytes
Input file size = 4170 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 130
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 127
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 127
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 127

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 127

Output IDAT size = 127 bytes (3 bytes decrease)
Output file size = 232 bytes (3938 bytes = 94.44% decrease)

** Processing: default_ice.png
16x16 pixels, 8 bits/pixel, 18 colors in palette
Stripping metadata...
Input IDAT size = 112 bytes
Input file size = 4114 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 112
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 110
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 99

Selecting parameters:
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 99

Output IDAT size = 99 bytes (13 bytes decrease)
Output file size = 222 bytes (3892 bytes = 94.60% decrease)

** Processing: default_silver_sand.png
16x16 pixels, 4 bits/pixel, 12 colors in palette
Stripping metadata...
Input IDAT size = 155 bytes
Input file size = 4069 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 155
  zc = 1  zm = 8  zs = 2  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 3  f = 0		IDAT size = 155
  zc = 9  zm = 8  zs = 0  f = 5		IDAT size = 155
  zc = 9  zm = 8  zs = 1  f = 5		IDAT size = 155
  zc = 1  zm = 8  zs = 2  f = 5		IDAT size = 155
  zc = 9  zm = 8  zs = 3  f = 5		IDAT size = 155

Output IDAT size = 155 bytes (no change)
Output file size = 260 bytes (3809 bytes = 93.61% decrease)

** Processing: default_aspen_wood.png
16x16 pixels, 4 bits/pixel, 12 colors in palette
Stripping metadata...
Input IDAT size = 119 bytes
Input file size = 4023 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 119
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 117

Selecting parameters:
  zc = 9  zm = 8  zs = 1  f = 0		IDAT size = 117

Output IDAT size = 117 bytes (2 bytes decrease)
Output file size = 222 bytes (3801 bytes = 94.48% decrease)

** Processing: default_obsidian_block.png
16x16 pixels, 4 bits/pixel, 13 colors in palette
Stripping metadata...
Input IDAT size = 95 bytes
Input file size = 3913 bytes

Trying:
  zc = 9  zm = 8  zs = 0  f = 0		IDAT size = 95

Output IDAT size = 95 bytes (no change)
Output file size = 203 bytes (3710 bytes = 94.81% decrease)
2019-05-31 13:08:10 +02:00
..
models Separate player code into new mod 2017-08-01 03:57:29 +01:00
schematics Fix small pine leafdecay: New schematics, new leafdecay radius 2019-01-04 04:12:07 +00:00
sounds Dirt sounds: Remove extreme sub frequencies, trim for zero amplitude starts 2017-12-20 20:46:33 +00:00
textures Strip metadata from PNG `mods/default` textures 2019-05-31 13:08:10 +02:00
README.txt Remove corals.mts credit 2019-02-18 19:57:30 +00:00
aliases.lua Carts: Merge boost_cart as "carts" mod 2016-11-21 03:15:04 +00:00
chests.lua Remove uses of default.gui_bg/bg_img/slots 2019-01-03 01:57:13 +00:00
crafting.lua Add large cactus seedling 2019-01-02 02:18:50 +00:00
craftitems.lua Add food groups to blueberries (#2335) 2019-03-31 22:20:47 +02:00
depends.txt Separate player code into new mod 2017-08-01 03:57:29 +01:00
functions.lua Moss growth ABM: Add inner and outer cobble stairs, simplify code 2019-04-06 21:35:48 +01:00
furnace.lua Remove uses of default.gui_bg/bg_img/slots 2019-01-03 01:57:13 +00:00
init.lua Remove uses of default.gui_bg/bg_img/slots 2019-01-03 01:57:13 +00:00
item_entity.lua Replace deprecated function calls 2018-07-01 20:44:03 +01:00
legacy.lua Remove uses of default.gui_bg/bg_img/slots 2019-01-03 01:57:13 +00:00
license.txt Add large cactus seedling 2019-01-02 02:18:50 +00:00
mapgen.lua Make cave liquids biome-determined 2019-05-18 21:22:19 +01:00
nodes.lua Restrict waving liquid shader to normal water 2019-03-27 02:17:32 +00:00
tools.lua Rebalance bronze and steel tools, swap ore depths 2018-04-20 20:13:16 +01:00
torch.lua Move chests to a new file. Update credits for chests and torches 2018-07-10 23:02:22 +01:00
trees.lua Add large cactus seedling 2019-01-02 02:18:50 +00:00

README.txt

Minetest Game mod: default
==========================
See license.txt for license information.

Authors of source code
----------------------
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
Various Minetest developers and contributors (LGPLv2.1+)

The torch code was derived by sofar from the 'torches' mod by
BlockMen (LGPLv2.1+)

Authors of media (textures, sounds, models and schematics)
----------------------------------------------------------
Everything not listed in here:
celeron55, Perttu Ahola <celeron55@gmail.com> (CC BY-SA 3.0)


Textures
--------
Cisoun's texture pack (CC BY-SA 3.0):
  default_jungletree.png
  default_lava.png
  default_leaves.png
  default_sapling.png
  default_bush_sapling.png
  default_stone.png
  default_tree.png
  default_tree_top.png
  default_water.png

RealBadAngel's animated water (CC BY-SA 3.0):
  default_water_source_animated.png
  default_water_flowing_animated.png

VanessaE (CC BY-SA 3.0):
  default_torch_animated.png
  default_torch_on_ceiling_animated.png
  default_torch_on_floor_animated.png
  default_torch_on_floor.png
  default_desert_sand.png
  default_desert_stone.png
  default_sand.png
  default_mese_crystal.png
  default_mese_crystal_fragment.png

Calinou (CC BY-SA 3.0):
  default_brick.png
  default_papyrus.png
  default_mineral_copper.png

PilzAdam (CC BY-SA 3.0):
  default_jungleleaves.png
  default_junglesapling.png
  default_obsidian_glass.png
  default_obsidian_shard.png
  default_mineral_gold.png

jojoa1997 (CC BY-SA 3.0):
  default_obsidian.png

InfinityProject (CC BY-SA 3.0):
  default_mineral_diamond.png

Splizard (CC BY-SA 3.0):
  default_pine_sapling.png
  default_pine_needles.png

Zeg9 (CC BY-SA 3.0):
  default_coal_block.png

paramat (CC BY-SA 3.0):
  wieldhand.png -- Copied from character.png by Jordach (CC BY-SA 3.0)
  default_pinetree.png
  default_pinetree_top.png
  default_pinewood.png
  default_acacia_leaves.png
  default_acacia_leaves_simple.png
  default_acacia_sapling.png
  default_acacia_bush_sapling.png
  default_pine_bush_sapling.png
  default_acacia_tree.png
  default_acacia_tree_top.png
  default_acacia_wood.png
  default_acacia_bush_stem.png
  default_bush_stem.png
  default_pine_bush_stem.png
  default_junglewood.png
  default_jungletree_top.png
  default_sandstone_brick.png
  default_obsidian_brick.png
  default_stone_brick.png
  default_desert_stone_brick.png
  default_sandstone_block.png
  default_obsidian_block.png
  default_stone_block.png
  default_desert_stone_block.png
  default_river_water.png
  default_river_water_source_animated.png
  default_river_water_flowing_animated.png
  default_dry_grass.png
  default_dry_grass_side.png
  default_dry_grass_*.png
  default_grass.png
  default_grass_side.png
  default_mese_block.png
  default_silver_sand.png
  default_mese_post_light_side.png
  default_mese_post_light_side_dark.png
  default_mese_post_light_top.png
  default_silver_sandstone.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
  default_silver_sandstone_brick.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
  default_silver_sandstone_block.png -- Derived from a texture by GreenXenith (CC-BY-SA 3.0)
  default_bookshelf_slot.png -- Derived from a texture by Gambit (CC-BY-SA 3.0)
  default_marram_grass_*.png -- Derived from textures by TumeniNodes (CC-BY-SA 3.0)
  default_emergent_jungle_sapling.png
  default_permafrost.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
  default_stones.png -- Derived from a texture by sofar (CC0 1.0)
  default_stones_side.png -- Derived from a texture by sofar (CC0 1.0)
  default_moss.png
  default_moss_side.png
  default_fence_rail_acacia_wood
  default_fence_rail_aspen_wood -- Derived from a texture by sofar (CC BY-SA 3.0)
  default_fence_rail_junglewood
  default_fence_rail_pine_wood
  default_fence_rail_wood -- Derived from a texture by BlockMen (CC BY-SA 3.0)

TumeniNodes (CC BY-SA 3.0):
  default_desert_cobble.png -- Derived from a texture by brunob.santos (CC BY-SA 3.0)
  default_coniferous_litter.png
  default_coniferous_litter_side.png

BlockMen (CC BY-SA 3.0):
  default_aspen_leaves.png -- Derived from Sofar's texture
  default_wood.png
  default_clay_brick.png
  default_iron_ingot.png
  default_gold_ingot.png
  default_tool_steelsword.png
  default_diamond.png
  default_tool_*.png
  default_lava_source_animated.png
  default_lava_flowing_animated.png
  default_stick.png
  default_chest_front.png
  default_chest_lock.png
  default_chest_side.png
  default_chest_top.png
  default_mineral_mese.png
  default_meselamp.png
  bubble.png
  gui_*.png

sofar (CC BY-SA 3.0):
  default_aspen_sapling
  default_aspen_tree
  default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
  default_aspen_wood, derived from default_pine_wood (by paramat)
  default_chest_inside

sofar (CC0 1.0):
  default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel

Neuromancer (CC BY-SA 3.0):
  default_cobble.png, based on texture by Brane praefect
  default_mossycobble.png, based on texture by Brane praefect
  default_furnace_*.png

Gambit (CC BY-SA 3.0):
  default_bronze_ingot.png
  default_copper_ingot.png
  default_copper_lump.png
  default_iron_lump.png
  default_gold_lump.png
  default_clay_lump.png
  default_coal.png
  default_grass_*.png
  default_paper.png
  default_diamond_block.png
  default_ladder_steel.png
  default_sign_wall_wood.png
  default_flint.png
  default_snow.png
  default_snow_side.png
  default_snowball.png
  default_key.png
  default_key_skeleton.png
  default_book.png

asl97 (CC BY-SA 3.0):
  default_ice.png

KevDoy (CC BY-SA 3.0):
  heart.png

Pithydon (CC BY-SA 3.0)
  default_coral_brown.png
  default_coral_orange.png
  default_coral_skeleton.png

Ferk (CC0 1.0):
  default_item_smoke.png

npx (CC BY-SA 3.0):
  default_rainforest_litter.png
  default_rainforest_litter_side.png

kaeza (CC-BY-SA 3.0):
  default_desert_sandstone.png
  default_desert_sandstone_brick.png
  default_desert_sandstone_block.png

kilbith (CC BY-SA 3.0):
  default_steel_block.png
  default_copper_block.png
  default_bronze_block.png
  default_gold_block.png
  default_tin_block.png
  default_mineral_tin.png
  default_tin_ingot.png
  default_tin_lump.png

tobyplowy (CC BY-SA 3.0):
  default_kelp.png

CloudyProton (CC BY-SA 3.0):
  default_book_written.png, based on default_book.png by Gambit

Mossmanikin (CC BY-SA 3.0):
  default_fern_*.png

random-geek (CC BY-SA 3.0):
  default_blueberries.png
  default_blueberry_overlay.png
  default_blueberry_bush_leaves.png, derived from default_bush_leaves (by paramat)
  default_blueberry_bush_sapling.png
  default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)

Krock (CC0 1.0):
  default_glass.png
  default_glass_detail.png

Topywo (CC BY-SA 3.0)
  default_coral_cyan.png
  default_coral_green.png
  default_coral_pink.png

Extex101 (CC BY-SA 3.0)
  default_large_cactus_seedling.png


Sounds
------
Glass breaking sounds (CC BY 3.0):
  1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
  2: http://www.freesound.org/people/Tomlija/sounds/97669/
  3: http://www.freesound.org/people/lsprice/sounds/88808/

Mito551 (sounds) (CC BY-SA 3.0):
  default_dig_choppy.ogg
  default_dig_cracky.ogg
  default_dig_crumbly.1.ogg
  default_dig_crumbly.2.ogg
  default_dig_dig_immediate.ogg
  default_dig_oddly_breakable_by_hand.ogg
  default_dug_node.1.ogg
  default_dug_node.2.ogg
  default_grass_footstep.1.ogg
  default_grass_footstep.2.ogg
  default_grass_footstep.3.ogg
  default_gravel_footstep.1.ogg
  default_gravel_footstep.2.ogg
  default_gravel_footstep.3.ogg
  default_gravel_footstep.4.ogg
  default_grass_footstep.1.ogg
  default_place_node.1.ogg
  default_place_node.2.ogg
  default_place_node.3.ogg
  default_place_node_hard.1.ogg
  default_place_node_hard.2.ogg
  default_hard_footstep.1.ogg
  default_hard_footstep.2.ogg
  default_hard_footstep.3.ogg
  default_sand_footstep.1.ogg
  default_sand_footstep.2.ogg
  default_wood_footstep.1.ogg
  default_wood_footstep.2.ogg
  default_dirt_footstep.1.ogg
  default_dirt_footstep.2.ogg
  default_glass_footstep.ogg

Metal sounds:
  default_dig_metal.ogg - yadronoff - CC-BY-3.0
  - https://www.freesound.org/people/yadronoff/sounds/320397/
  default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
  - http://opengameart.org/users/qubodup
  default_metal_footstep.*.ogg - Ottomaani138 - CC0
  - https://www.freesound.org/people/Ottomaani138/sounds/232692/
  default_place_node_metal.*.ogg - Ogrebane - CC0
  - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2

Tool breaking sounds added by sofar: CC-BY-3.0
  default_tool_breaks.* - http://www.freesound.org/people/HerbertBoland/sounds/33206/

AGFX (CC BY 3.0):
https://www.freesound.org/people/AGFX/packs/1253/
  default_water_footstep.1.ogg
  default_water_footstep.2.ogg
  default_water_footstep.3.ogg
(default_water_footstep.4.ogg is silent)

blukotek (CC0 1.0):
https://www.freesound.org/people/blukotek/sounds/251660/
  default_dig_snappy.ogg

Chests sounds added by sofar, derived of several files mixed together:
  default_chest_open.ogg
  default_chest_close.ogg
    - http://www.freesound.org/people/Sevin7/sounds/269722/ CC0
    - http://www.freesound.org/people/Percy%20Duke/sounds/23448/ CC-BY-3.0
    - http://www.freesound.org/people/kingsamas/sounds/135576/ CC-BY-3.0
    - http://www.freesound.org/people/bulbastre/sounds/126887/ CC-BY-3.0
    - http://www.freesound.org/people/Yoyodaman234/sounds/183541/ CC0

Ryding (CC0 1.0):
http://freesound.org/people/Ryding/sounds/94337/
  default_snow_footstep.*.ogg

Ferk (CC0 1.0):
  default_item_smoke.ogg, based on a sound by http://opengameart.org/users/bart


Models
------
sofar (CC BY-SA 3.0):
  chest_open.obj
  torch_ceiling.obj
  torch_floor.obj
  torch_wall.obj


Schematics
----------
paramat (CC BY-SA 3.0):
  acacia_bush.mts
  acacia_tree.mts
  acacia_tree_from_sapling.mts
  apple_tree.mts
  apple_tree_from_sapling.mts
  aspen_tree.mts
  aspen_tree_from_sapling.mts
  bush.mts
  emergent_jungle_tree.mts
  emergent_jungle_tree_from_sapling.mts
  jungle_tree.mts
  jungle_tree_from_sapling.mts
  large_cactus.mts
  papyrus.mts
  pine_tree.mts
  pine_tree_from_sapling.mts
  snowy_pine_tree_from_sapling.mts
  small_pine_tree.mts
  small_pine_tree_from_sapling.mts
  snowy_small_pine_tree_from_sapling.mts

Shara RedCat (CC BY-SA 3.0):
  acacia_log.mts
  apple_log.mts
  aspen_log.mts
  jungle_log.mts
  pine_log.mts

TumeniNodes (CC BY-SA 3.0):
  pine_bush.mts

random-geek (CC BY-SA 3.0):
  blueberry_bush.mts