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b8333cf82a
Speed-up creative inventory initializing (~10x faster)
jeanpatrick.guerrero@gmail.com
2015-11-28 17:29:46 +0100
abf0ca9c7e
Default/mapgen: Retune cactus density due to low density fix
paramat
2015-11-23 01:07:28 +0000
135d80eb86
Default/trees: Make 'can grow' public to enable over-riding
paramat
2015-11-23 00:55:11 +0000
0d49978341
Default/mapgen: Use sidelen 16 for low density decorations
paramat
2015-11-15 08:28:47 +0000
4ef6810298
Beds: Re-add commas at list ends
paramat
2015-11-14 05:10:38 +0000
1d8def5c06
Beds: Make non pointable by pointable definition
Rui
2015-11-11 16:49:12 +0900
e41a411f1c
Default, fire: Disable catch-up in some ABMs
paramat
2015-11-05 01:17:13 +0000
e67e28d226
Default/mapgen: Fix missing taiga pine
paramat
2015-11-09 00:55:41 +0000
3d6f1685ad
Default/mapgen: Tune biome points for improved disribution
paramat
2015-11-07 04:12:55 +0000
592ca341ea
Default/mapgen: Tune biome points and biome depths
paramat
2015-11-03 01:52:43 +0000
a88576afd1
Boats: Check player attached object
Rui914
2015-10-29 00:41:15 +0900
6f6d46ddfc
Fire: Add 'permanent flame' node
paramat
2015-09-22 21:37:05 +0100
7c0abe9366
Remove unused TNT & torch textures
Craig Davison
2015-07-29 22:07:26 +0100
321bd66721
Default/trees: Clean-up 'can grow' function
paramat
2015-10-27 01:10:25 +0000
2729777b94
Default/functions: ABM for mossycobble replacing cobble next to water
paramat
2015-10-22 18:54:18 +0100
f3dc78204c
Boats: Check inventory in boat.on_punch
paramat
2015-10-19 23:58:24 +0100
b292975fbc
Use PI variable rather than unclear constant
Marcin
2015-10-05 00:17:30 +0200
3fb6ee5bdf
Default/book: textarea -> table
Rui
2015-10-04 18:36:58 +0900
ef8b7e230d
Default/trees: Add requirement of light level 13 for sapling growth
paramat
2015-10-16 11:51:27 +0100
c15bd9d529
Fix wrong nomenclature in game_api.txt
PilzAdam
2015-10-11 18:29:39 +0200
41c1e99b1f
Default/mapgen: Remove dunes biome. Sand for glacier seabed
paramat
2015-10-10 13:56:52 +0100
70e8924082
New header image 'Minetest Game'
paramat
2015-10-06 03:14:59 +0100
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
paramat
2015-10-05 01:25:23 +0100
8148bbf95e
Flowers: Allow placing waterlily on river water
paramat
2015-10-05 00:06:07 +0100
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
paramat
2015-09-28 03:14:44 +0100
ac810dbf9d
Default: Remove light source from mese ore
paramat
2015-09-22 22:25:41 +0100
8e51f318b3
Rename to Minetest Game
paramat
2015-09-30 00:48:09 +0100
93a2c40ebc
Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it.
LeMagnesium
2015-02-03 20:23:00 +0100
ff0973fa4f
Update api.lua
codeandfix
2014-09-02 20:40:06 +0200
1f85f001f9
Remove ugly def of xpanes
Rui914
2015-09-01 01:35:59 +0900
279b85fc45
Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`.
LeMagnesium
2015-05-14 18:57:41 +0200
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
paramat
2015-09-18 22:59:02 +0100
d0fad4b004
Flowers: Make waterlily not walkable. Add missing flower group
paramat
2015-09-17 15:43:29 +0100
4bb9652c0f
Flowers: Add waterlily and add to mapgen
paramat
2015-09-16 02:38:58 +0100
b6c12010b1
Remove beds/Changelog.txt & farming/API.txt
Craig Davison
2015-07-29 22:18:16 +0100
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
MT-Modder
2015-02-28 22:15:16 -0500
0004c5e637
Better bucket textures
Wouters Dorian
2015-07-10 02:31:18 +0200
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
paramat
2015-09-09 18:09:10 +0100
fd5721faa8
Flowers: Make flowers wave when waving shader enabled
paramat
2015-09-06 06:03:08 +0100
09d910efcb
Default/schematics: Fix root error in jungletree from sapling
paramat
2015-09-05 05:59:01 +0100
acb0cecb36
Fire: Move flame extinguishing to separate faster ABM
paramat
2015-08-26 02:31:56 +0100
c2307b8816
Default/nodes: Fix acacia leaves not waving
paramat
2015-09-01 06:12:21 +0100
73113f3443
Default/trees: Add not-force-placed tree schematics grown from saplings
paramat
2015-08-31 05:54:46 +0100
4d9b595a69
Default: Allow papyrus growing on default:sand
paramat
2015-08-29 23:58:39 +0100
908d8e5f90
Default/nodes.lua: Add missing spaces, shorten lines
paramat
2015-08-25 04:11:46 +0100
a0d7644a86
Default: Add snow, snowblock, ice to puts_out_fire group
paramat
2015-08-25 01:20:14 +0100
2392842948
Fire: Slow down fire spread and reduce lua load
0.4.13
paramat
2015-08-18 01:33:43 +0100
3740efb393
New normalmaps for some nodes
RealBadAngel
2015-08-19 00:30:19 +0200
835ca02be5
Add tiling info for grass nodes
RealBadAngel
2015-08-19 00:26:32 +0200
99d0442cc9
Boats: Fix sinking through boat when detaching
paramat
2015-08-16 23:24:41 +0100
b24049950e
Default: New stone brick and desert stone brick textures
paramat
2015-08-16 21:33:11 +0100
86dab909ed
Default: Change to 'pixelbox2' long grass textures by Gambit
paramat
2015-08-16 03:15:22 +0100
ffcb3d6356
Stairs: Add aliases needed due to new pine wood name
paramat
2015-08-15 23:30:34 +0100
c7b9e734ff
Default: New grass textures, new footprint overlay texture
paramat
2015-08-11 21:28:28 +0100
450543f782
Stairs: Add straw and metal blocks
paramat
2015-08-14 03:00:32 +0100
b7a1426b42
Default: New darker jungletree_top and junglewood textures
paramat
2015-08-13 22:40:30 +0100
408ee69fb8
Flowers: Add sporeless mushrooms and edit drops
paramat
2015-08-10 11:57:27 +0100
35de5241f4
Fixed invalid check. This fixes minetest/minetest_game#609
Christian Wischenbart
2015-08-05 22:20:41 +0200
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
paramat
2015-08-09 08:50:57 +0100
7066a6a0dd
Tweak mushroom drops
est31
2015-08-10 01:03:15 +0200
6194f9ffea
Default/trees: Combine sapling ABMs into one ABM
paramat
2015-08-07 20:24:12 +0100
47c7b0b187
Mushrooms: Rename spore nodes. Single ABM for mushroom growing
paramat
2015-08-07 17:41:44 +0100
0a3bf5b220
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
paramat
2015-08-07 16:03:53 +0100
14ee61ab92
Fix mese block alias
Craig Davison
2015-07-29 20:36:58 +0100
f7f178ce03
Stairs: Lengthen interval of replace abm
paramat
2015-08-02 05:00:07 +0100
547a7b3304
Default/functions: Reduce lavacooling ABM/sound overload
paramat
2015-08-02 05:16:01 +0100
8d1eef025d
Flowers: Make mushrooms farmable using spores
paramat
2015-08-01 02:13:14 +0100
84de5f0f40
Add biomes for mgv5 and mgv7
paramat
2015-07-29 02:19:49 +0100
cbea61e8dd
Default: Thicker snow nodebox
paramat
2015-07-24 01:24:13 +0100
2885ae6018
Default: Add papyrus schematic
paramat
2015-07-28 01:45:09 +0100
cf781ee218
Default: New appletree schematic with tuned apple chance
paramat
2015-07-27 04:21:28 +0100
252dffce78
Default/mapgen: Disable nyancats in singlenode mapgen
paramat
2015-07-26 23:08:47 +0100
83c2a88c91
Flowers: Keep mushrooms above water level
paramat
2015-07-24 21:33:13 +0100
e7def5d4e6
Default: Add improved mgv5/mgv7 tree schematics
paramat
2015-07-23 01:54:45 +0100
ec68283812
Stairs: Register acacia wood stair and slab
paramat
2015-07-23 01:24:45 +0100
bc4d0c1344
Flowers: Add mushrooms to mgv6
paramat
2015-07-22 00:16:40 +0100
e2033025b0
Default: Add biome API tree schematics and enable growing by sapling ABMs
paramat
2015-07-20 02:33:30 +0100
da9789e3ce
Fix not_in_creative_inventory
Rui914
2015-07-17 23:53:56 +0900
26866e4c21
Grant multiple tiles on stairs model
jeanpatrick.guerrero@gmail.com
2015-07-17 13:33:53 +0200
0cf4fd4c18
Add mushrooms
jeanpatrick.guerrero@gmail.com
2015-07-12 12:47:04 +0200
2ddbf68e31
Better default stone normalmap, sharpened a bit
RealBadAngel
2015-07-14 11:13:19 +0200
0c5f6dabc0
Add new texture for leaves, jungle leaves and style simple
RealBadAngel
2015-07-08 15:52:17 +0200
fdae2832bb
Default: New ice texture by Gambit and asl97
paramat
2015-07-09 23:37:15 +0100
6843ddb814
Default: Add savanna nodes, textures, crafting and fuels
paramat
2015-07-01 13:03:14 +0100
166b1c623a
Add some normalmaps with heightmap in alpha channel
RealBadAngel
2015-07-08 20:39:05 +0200
e8cafeb3e7
Improved diamond block texture (from #548 )
jp
2015-07-12 12:06:38 +0200
8a7af21e3a
Improved stairs model, v2
Wouters Dorian
2015-07-10 02:11:54 +0200
407b32e04c
Improved stairs model
jeanpatrick.guerrero@gmail.com
2015-07-09 16:26:21 +0200
f3f8b22698
Convert stairs in meshnode
jeanpatrick.guerrero@gmail.com
2015-07-03 13:02:31 +0200
585b2bc22e
Default/trees: Add checks for air/ignore/needles to pinetree trunk
paramat
2015-07-04 21:00:41 +0100
0914e595c7
Default/mapgen: Add missing spaces
paramat
2015-07-01 06:16:06 +0100
7361eb5e05
Add the listring functionality c977fbd928
Amaz
2015-06-16 16:26:22 +0100
44ac020f28
Fix node placing sound being heard on left channel only
Marcin
2015-06-15 23:25:12 +0200
e15fde1624
Fix is_ground_content settings for nodes
paramat
2015-06-14 04:58:54 +0100
15ef8b0995
Fix bookshelf's allow_metadata_inventory_move (check if item belongs to "book" group instead of checking if it is "default:book")
Novatux
2015-06-17 18:33:54 +0200
d8dd9332ed
Improved Iron Bar texture
kilbith
2015-06-14 11:13:56 +0200
c4fb5bd385
Bucket: Register river water bucket, add texture
paramat
2015-06-05 05:01:53 +0100
f09ae11e89
Add patch files to gitignore
est31
2015-06-09 22:01:25 +0200
8b4a92ef2d
word-wrap book text
tenplus1
2015-06-07 18:48:32 +0100
f92d49feff
Default/functions: Fix cactus growing by rotation again. Cleanup code
paramat
2015-06-07 22:48:26 +0100