Commit Graph

237 Commits

Author SHA1 Message Date
ShadowNinja d5fcae085d Remove trailing whitespace from doors 2014-02-12 18:26:48 -05:00
ShadowNinja 3e2781bc00 Add protection support to doors 2014-02-12 18:26:43 -05:00
Jordan Snelling e134282093 Add Sam II
<PilzAdam> why dont you include sam II in there?
2014-02-07 18:45:00 -05:00
Jordan Snelling 428a8127cb Added a caped player model, which works like the
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
2014-02-07 18:45:00 -05:00
ShadowNinja 04e560328f Reverse and combine if statements in the screwdriver 2014-01-16 18:40:04 -05:00
ShadowNinja c971ec7dc7 Fix crash when using the screwdriver on an unknown node 2014-01-16 18:32:13 -05:00
ShadowNinja d09d8f02a4 Fix crash with nil fuel 2014-01-11 11:27:21 -05:00
ShadowNinja 1a9362afed Prevent bucket from replacing unloaded nodes 2013-12-22 18:51:28 -05:00
ShadowNinja 8eff7ba0cd Add protection support to signs 2013-12-22 17:42:03 -05:00
ShadowNinja 5dcc5cb305 Allow changing screwdriver mode when pointing at a protected node 2013-12-22 17:16:31 -05:00
ShadowNinja 4ea001fa37 Shorten lines in bucket and support nil placers 2013-12-14 14:39:48 -05:00
Novatux e8bcfdcd0e Check for area protection in buckets 2013-12-14 13:51:07 -05:00
ShadowNinja 64fdb49a32 Rework screwdriver and add protection support 2013-12-11 16:10:17 -05:00
Novatux 47a49eccf4 Use minetest.swap_node instead of hacky_swap_node 2013-12-08 18:12:44 +01:00
kaeza ba4c80644e Fix player skin changing code. 2013-12-06 22:45:17 -05:00
RealBadAngel 81e9a7cb36 Add waving property for leaves and plants. 2013-12-03 19:15:19 +01:00
kwolekr a5a59e3552 Explicitly set values of is_ground_content
Counterpart commit to minetest 9a927476
2013-11-30 02:42:57 -05:00
kwolekr bdd22db33d Add is_ground_content setting to grass_1, apple, and dry shrubs 2013-11-29 23:47:13 -05:00
PilzAdam 51de4236ab Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
PilzAdam 5d0795a1a7 Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM 2013-11-17 11:46:41 +01:00
kaeza 4c0c7ae146 Rewrite player.lua 2013-11-09 12:09:30 -02:00
Vanessa Ezekowitz 4bd6bce86e Allow cactus to lay on its side also. 2013-11-08 00:56:20 -05:00
4Evergreen4 3653859961 Add 6d facedir to logs. 2013-11-07 20:16:54 -05:00
BlockMen 9fdbc1f407 Fix tree growing and jungle sapling growth rate 2013-11-07 00:13:51 +01:00
ShadowNinja 1d4eb43f26 Revert dig time in creative mode to 0.5
This made it impossible to punch things without breaking them in creative
2013-11-04 18:46:39 -05:00
4Evergreen4 91849c3b4e Implemented facedir in the nyan cat rainbow 2013-11-03 15:30:24 -05:00
Novatux 2d9f34cf29 Fix possible crash with grass ABM. 2013-11-02 16:12:51 +01:00
Novatux c21dccd7fa Fix grass adding/removing ABM. 2013-11-02 13:47:45 +01:00
Novatux a4b4de6d0e Move sapling growing and grass adding/removing ABMs to Lua. 2013-11-02 11:03:08 +01:00
PilzAdam 672fdbcc11 Fix stone and wooden axe being slower than hand 2013-11-01 17:16:47 +01:00
ShadowNinja 3c0fa5f8b0 Remove trailing tabs from empty lines in stairs 2013-11-01 11:34:24 -04:00
ShadowNinja 7b8ad5786c Add and use the stick group 2013-11-01 11:34:24 -04:00
Novatux 066d23cdfd Change hoe_on_use to farming.hoe_on_use, for use and override by mods. 2013-11-01 16:31:01 +01:00
Kahrl cf6f458906 Remove mapgen_air alias 2013-10-05 18:50:33 +02:00
PilzAdam e547d279ab Longer range and insta-dig in creative 2013-09-28 23:52:59 +02:00
PilzAdam 3804d8a078 Use 6d facedir to place upside down slabs and stairs 2013-09-28 23:45:28 +02:00
Sfan5 a4823a4261 Add mapgen_stair_cobble to minetest_game 2013-09-06 21:47:21 +02:00
HybridDog 9df85d7752 Fix typo in flower generation 2013-08-06 17:56:51 +02:00
BlockMen fa9424c31b Update drowning
Needed if #851 gets merged
2013-08-02 08:12:20 +02:00
proller eb71e01887 Snow default level up 2013-07-28 17:21:18 +04:00
proller 83133210cc Melting and freezing 2013-07-27 23:37:54 +04:00
GloopMaster 90fde974a2 Mese and Diamond ore description consistancy.
Merely creates consistancy in the in-game naming of the ores.
2013-07-11 02:54:10 +02:00
hdastwb 02bfcae53d Add support for walkable plants 2013-07-11 02:44:37 +02:00
Zeg9 9bbde070a1 Call on_rightclick from buckets 2013-07-11 02:30:47 +02:00
HybridDog 6fed6867cb Add lavacooling sounds 2013-07-11 02:28:36 +02:00
PilzAdam c4bb058421 Add bubble texture for drowning 2013-06-19 21:46:42 +00:00
PilzAdam b0ab4fb4ab Generate clay with register_ore() 2013-06-18 00:51:26 +00:00
PilzAdam d7784c0729 Make dry shrubs buildable_to 2013-06-13 15:15:42 +00:00
PilzAdam 179f4c3f91 Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
BlockMen 486509876a Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
2013-06-12 23:06:26 +00:00