paramat
ac50b3e3ce
Icesheet biome: Add 'default:cave_ice' node to enable caves in land ice
...
Has 'is_ground_content = true'.
Drops 'default:ice'.
2018-03-11 00:18:07 +00:00
paramat
3afcd68e9b
Ores: Remove region overlaps. Make some regions deeper
2018-03-05 23:05:59 +00:00
paramat
702070accb
Floatland biomes: Add forest, tune beach height
2018-02-27 01:16:43 +00:00
SmallJoker
04a46d0671
Rename intersects_protection to is_area_protected
2018-02-27 01:16:37 +00:00
Ezhh
280f1b1c39
Put y_max above y_min in mapgen registrations ( #2051 )
...
Switch y_max and y_min for flowers, fireflies and default
2018-02-25 12:25:34 +01:00
paramat
094ad004a4
Schematics: Various improvements
...
Acacia bush: Create a unique form different to normal bush, with more
leaf nodes at top than at base.
Acacia tree: Maximum height increased by 1 node. 2 extra nodes of
height variation.
Jungle tree: Add an extra node of height variation. Y-slices moved
downwards to be more balanced between trunk and branches, makes
branches more common.
Pine tree: Increase maximum height by 1 node. Add an extra node of
height variation.
Update sapling 'on place' protection checks for acacia and pine trees.
2018-02-19 07:16:24 +00:00
paramat
b90aabec80
Rainforest: Add emergent jungle tree and sapling
...
Height 20 to 32 nodes.
Dependent on chunksize >= 5.
Base limited to maximum altitude y = 32.
Craft sapling from 9 jungle saplings.
2018-02-19 07:16:16 +00:00
ezhh
1e9c61f241
Kelp: Improve placement/removal and extend selection box
2018-02-07 22:53:35 +00:00
paramat
7f3e9e65b3
Add marram grass for coastal sand dunes
...
Use noise with 1 octave and flag 'absvalue' to create sand paths
in dunes.
2018-02-07 22:52:26 +00:00
paramat
ca81e9b8c6
Coniferous litter: Improve textures
...
Greyer, lighter, reduce lines, remove dark patches.
Shorter and more consistent side texture.
2018-02-04 02:34:42 +00:00
paramat
8f85ca57f3
Intersects_protection(): Remove from Minetest Game
...
Add compatibility code with deprecation warning.
2018-02-03 03:46:13 +00:00
paramat
a6aa68d5b4
default:dirt_with_snow: Re-add to soil group
...
Previously, saplings were not growing if the dirt they are on turned to
'dirt with snow' before growth.
Also for consistency with other dirt nodes.
2018-01-23 06:43:40 +00:00
paramat
223562d687
Dry shrub: Use plantlike meshoption for bushy appearence
...
Adjust selectionbox width for a better fit and consistency with other
grasses.
2018-01-02 22:45:47 +00:00
paramat
f52085a40f
Biomes: Make coastal grassy dune biomes larger
2018-01-02 22:45:39 +00:00
Ekdohibs
bd0c627a20
Furnace: Fix being able to cook items without enough fuel
...
This was triggered when too much time had elapsed when timer was called.
Also, fix timer resolution giving free fuel time.
2018-01-02 22:41:50 +00:00
ezhh
d1ece74652
Resize junglegrass selection box
2017-12-24 20:50:51 +00:00
paramat
d1db66bf4f
Ferns: Add 3 sizes for coniferous forest biome
...
Remove flowers from coniferous forest.
Add 'dirt with coniferous litter' to farming mod overrides.
2017-12-24 20:50:44 +00:00
paramat
8ab7c54d76
Biomes: Add 'dirt with coniferous litter' node for coniferous forest
2017-12-24 00:33:21 +00:00
paramat
62d5d5954e
Book textures: Reset colour profiles to remove warnings
2017-12-20 20:46:41 +00:00
paramat
d603707e1a
Dirt sounds: Remove extreme sub frequencies, trim for zero amplitude starts
2017-12-20 20:46:33 +00:00
paramat
21b3c841bd
Default texture licenses: Move some to CC BY-SA 3.0. Remove WTFPL
2017-12-11 15:58:32 +00:00
paramat
0c841771a7
Book textures: Replace with more original textures
2017-12-11 15:58:32 +00:00
ezhh
ed83e30d68
Default: Make burntimes more rational and consistent
2017-11-27 01:52:02 +00:00
ForbiddenJ
b75a17984a
Default: Expose open_chests and chest_lid_obstructed
2017-11-27 01:50:37 +00:00
DTA7
a2d7678ffd
Add nil checks for placer
2017-11-15 23:16:28 +00:00
paramat
3ae382c913
River water renewability: Add comments to nodes.lua and bucket mod
2017-11-11 21:37:27 +00:00
SmallJoker
dbfe435abf
Bookshelf: Count written and empty books
2017-11-04 23:43:02 +00:00
paramat
3f14d1012d
Footstep sounds: 5 new sounds
...
Original recording by Ryding.
http://freesound.org/people/Ryding/
Found by Anth0rx, edited by paramat.
Add and use 'default.node_sound_snow_defaults()' function.
2017-10-24 04:21:34 +01:00
Coder12a
045abbd6d7
Books: Convert \r to \n
...
Some files or editors may use \r instand of \n like notepad++. If you copy
text written in notepad++ and pasted into the book. The book will only have
one page.
2017-10-23 04:39:44 +01:00
James Stevenson
7c3854de27
Chest sounds: Shorten open/close sounds
2017-10-23 04:35:37 +01:00
paramat
eb5a5b56e1
Decorations: Add kelp to cool and temperate shallow ocean
...
Original texture by tobyplowy, colourised by paramat.
2017-10-10 22:57:10 +01:00
paramat
74ed63f46b
Ores (non-mgv6 mapgens): New distributions
...
Make deeper, to compensate for ease of travel using 3D noise tunnels.
Make depth more progressive with value:
Ore, upper limit
Coal 64 no change
Iron 0 no change
Tin -32 > -64
Copper -16 > -128
Gold -64 > -256
Diamond -128 > -512
Mese crystal -64 > -512
Mese block -1024 no change
Make y of 1st density increase deeper but following a similar logic to before:
Ore, upper limit
Coal 0 no change
Iron -64 no change
Tin -128 no change
Copper -64 > -256
Gold -256 > -1024
Diamond -256 > -1024
Mese crystal -256 > -1024
Mese block -2048 new
Add second, denser layer of mese blocks with a decrease of separation and
increase in density equal to mese ore layers.
2017-09-25 15:55:22 +01:00
danielmeek32
f33cc02080
Chests: Fix locked chest protection against explosions ( #1886 )
...
Fixes #1885
2017-09-20 20:08:17 +02:00
tenplus1
c5c9e423ca
Chests: Fix open chest after player leave ( #1884 )
...
This should fix the chest staying open when a player disconnects while inside.
2017-09-20 20:08:06 +02:00
paramat
4ccafd1518
Biome registration: Update due to revert of mgv7 'biomerepeat' option
2017-09-17 06:18:47 +01:00
Hybrid Dog
f928780946
Register fence: Allow setting nodedefs to 'false'
2017-08-18 18:46:44 +01:00
rubenwardy
20687a6301
Make ice slippery
2017-08-14 19:06:54 +01:00
TumeniNodes
8817d1c696
default_desert_cobble.png with darker mortar ( #1859 )
2017-08-13 13:45:39 +02:00
Jens Rottmann
d883012491
Trivial: Make furnace info text look nicer
...
Furnace inactive (Item: Not cookable; Fuel:
Empty)
--> becomes -->
Furnace inactive
(Item: Not cookable; Fuel: Empty)
2017-08-13 00:08:43 -07:00
ForbiddenJ
3294a2a515
Torches: Make liquids drop torches as items
...
Liquids that are 'igniters', such as lava, will drop the torch without
a flame-extinguish sound, as the torch item will burn up after a few
seconds with a sound and smoke particles.
All other liquids cause a flame-extinguish sound.
2017-08-07 02:38:31 +01:00
paramat
57577596d6
Floatland biomes: Simplify to grassland
...
Make the placeholder biomes grassland to make the shape of the floatland
terrain more visible.
2017-08-06 01:54:47 +01:00
rubenwardy
5d19fd6923
Separate player code into new mod
2017-08-01 03:57:29 +01:00
paramat
7ffd176f48
Lava cooling: Increase interval to 2
...
An excessive load has been reported caused by the node searching, so even
when no lava is present.
2017-08-01 03:57:10 +01:00
TumeniNodes
71dff2ac4a
Default: Correct dimensions of default_clay_brick.png ( #1858 )
...
Resize default_clay_brick.png from 16x17px to 16x16px, as mentioned in issue #1855
2017-07-29 18:09:27 +02:00
elinor-s
c81165b2c8
Default: Increase the maximum level of the diamond axe to 3 ( #1854 )
...
This is the maximum level of the other diamond tools and makes the
number of uses similar to them.
2017-07-29 18:09:05 +02:00
DS
996f168aa3
Default: Reexport the player model ( #1848 )
2017-07-26 20:06:29 +02:00
Ezhh
40ed77185e
Improve node descriptions ( #1834 )
2017-07-23 10:26:10 +02:00
paramat
48baf1acb5
Floatland biomes: Update due to mgv7 biomerepeat option
...
Only register floatland biomes if mgv7 'biomerepeat' flag is false.
Simplify floatland biomes to coniferous forest and ocean.
Make 'mgv7_floatland_level' and 'mgv7_shadow_limit' parameters global
values for mods to use to register their own floatland biomes.
2017-07-22 01:07:06 +01:00
TeTpaAka
886537ef50
Player model: Remove vertical 1 node offset
...
Required due to the settable player collision box engine feature.
Change for MT/MTG v0.5.0 that breaks compatibility with old clients.
2017-07-21 02:13:09 +01:00
SmallJoker
e5189760b3
Default: Expose the formspec getter functions ( #1783 )
2017-07-16 14:31:34 +02:00