Commit Graph

31 Commits

Author SHA1 Message Date
Novatux 46c6154444 Make doors not depend on screwdriver. 2015-05-14 14:24:14 +02:00
Novatux 2824562dc9 Add screwdriver callbacks, and code them for doors and beds 2015-05-14 10:24:56 +02:00
Novatux 81259e9fcc De-duplicate code in doors mod in make_on_blast 2015-05-12 20:55:46 +02:00
Novatux 4bd1094619 Fix problems with TNT 2015-05-12 16:53:04 +02:00
Wuzzy 8bc8dd64c5 Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
Jeija 03c00a831d Clean up trapdoors code and make them more flexible, so custom trapdoors
can be registered by other mods
2015-02-14 00:48:28 +01:00
Xanthin 047ecea3a2 Make trapdoor better visible when held in the hand
Screenshots at: https://github.com/minetest/minetest_game/issues/411
2015-02-12 16:51:32 +01:00
Xanthin 4468015cbe Fix typo for obsidian glass door texture
I think that was just a typo?
2015-01-24 20:40:08 +01:00
Craig Davison 6157982787 Follow naming convention of textures and sounds in doors 2015-01-17 16:05:23 +01:00
Craig Davison 128f0adb24 Fix some undeclared global variables 2014-11-30 18:02:33 +01:00
Zefram a1aee9a68f Fix door hardness detection for open/close sounds 2014-08-07 13:47:01 +02:00
Jat 5dbc738dbd Add API doors : Sound for door open and close. 2014-08-07 12:42:37 +02:00
Zefram ea3fcdd077 Pair door with door of any type
Mirror the setup of a door placed next to any door, not just next to
a door of the same type.  This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.
2014-07-22 13:41:32 +02:00
Zefram 820e48badc Make open trapdoor climbable
When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open.  Making it climbable
like a ladder satisfies this need.  It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face.  When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.
2014-07-22 13:04:45 +02:00
BlockMen 584718a2a7 Rename functions, update API 2014-07-06 10:54:47 +02:00
PenguinDad da9579846c Added Glass and Obsidian Glass door (doors mod) 2014-07-05 16:02:17 +02:00
ShadowNinja d5fcae085d Remove trailing whitespace from doors 2014-02-12 18:26:48 -05:00
ShadowNinja 3e2781bc00 Add protection support to doors 2014-02-12 18:26:43 -05:00
Novatux 47a49eccf4 Use minetest.swap_node instead of hacky_swap_node 2013-12-08 18:12:44 +01:00
PilzAdam 31a74ede18 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
PilzAdam fcf0816fa8 Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
PilzAdam d6ec56811b Use common mods 2013-03-21 18:44:36 +01:00
PilzAdam 6c70e0295a Dont place doors if node under it has on_rightclick 2013-03-01 17:40:26 +01:00
jojoa1997 86cff038a4 makes wood doors craftable from wood group 2013-02-12 15:46:03 -05:00
Lord89James 716397819d Update mods/doors/init.lua
Fix door's glitch in creative mode
2013-01-26 17:00:15 +01:00
PilzAdam 686c0d087c Open/close doors with rightclick 2013-01-05 17:25:19 +01:00
PilzAdam 5311c6ec96 Replace the doors mod 2012-11-28 14:43:49 +01:00
Jat d3d3e76447 Update tile_images 2012-09-03 17:30:05 +03:00
Perttu Ahola f2916c0a31 mods/doors: make variables local 2012-07-24 17:44:26 +03:00
Perttu Ahola 48a76211a8 Place doors to the close side of block instead of the far side 2012-03-31 00:31:06 +03:00
Perttu Ahola 5bd33df1a3 Add doors 2012-03-30 11:15:31 +03:00