The new branch 'game_intllib' is aiming at MT internationalization.
Please note the about 400 lines of code changed in the Lua code of the
existing mods by addition of a S("string") enclosure for GNU gettext.
This is in compliance to the GNU gettext toolchain procedures.
'game_intllib' is an attempt at providing internationalization support
for the default game mods specifically. Hopefully, we may delay the
issue of an optimal translation for the MT server into the future.
There is no requirement to include the 'game_intllib' mod into the
game code basis if an alternative solution for a translation of
user-facing strings of the default mods inside the game is in place.
However, the 'game_intllib' and tools may be helpful in assisting the
task of translation of user-facing strings of the default mods prior
a new release of the game and after introduction of new game code.
Please consider to look at my contribution in the MT forum:
https://forum.minetest.net/viewtopic.php?f=11&t=4929&p=346791#p346791
This is up to deliberations of the MT developers and the MT game devs.
*****************
This is the new branch 'game_intllib' comprising the following:
- changed: README.txt
- changed: mods/beds/beds.lua
- changed: mods/beds/depends.txt
- new file: mods/beds/gintllib.lua
- changed: mods/binoculars/depends.txt
- new file: mods/binoculars/gintllib.lua
- changed: mods/binoculars/init.lua
- changed: mods/boats/depends.txt
- new file: mods/boats/gintllib.lua
- changed: mods/boats/init.lua
- changed: mods/bones/depends.txt
- new file: mods/bones/gintllib.lua
- changed: mods/bones/init.lua
- changed: mods/bucket/depends.txt
- new file: mods/bucket/gintllib.lua
- changed: mods/bucket/init.lua
- changed: mods/butterflies/depends.txt
- new file: mods/butterflies/gintllib.lua
- changed: mods/butterflies/init.lua
- changed: mods/carts/cart_entity.lua
- changed: mods/carts/depends.txt
- new file: mods/carts/gintllib.lua
- changed: mods/carts/rails.lua
- changed: mods/creative/depends.txt
- new file: mods/creative/gintllib.lua
- changed: mods/creative/init.lua
- changed: mods/creative/inventory.lua
- changed: mods/default/chests.lua
- changed: mods/default/craftitems.lua
- changed: mods/default/depends.txt
- changed: mods/default/furnace.lua
- new file: mods/default/gintllib.lua
- changed: mods/default/nodes.lua
- changed: mods/default/tools.lua
- changed: mods/default/torch.lua
- changed: mods/default/trees.lua
- changed: mods/doors/depends.txt
- new file: mods/doors/gintllib.lua
- changed: mods/doors/init.lua
- changed: mods/dye/depends.txt
- new file: mods/dye/gintllib.lua
- changed: mods/dye/init.lua
- changed: mods/farming/api.lua
- changed: mods/farming/depends.txt
- new file: mods/farming/gintllib.lua
- changed: mods/farming/hoes.lua
- changed: mods/farming/init.lua
- changed: mods/farming/nodes.lua
- changed: mods/fire/depends.txt
- new file: mods/fire/gintllib.lua
- changed: mods/fire/init.lua
- changed: mods/fireflies/depends.txt
- new file: mods/fireflies/gintllib.lua
- changed: mods/fireflies/init.lua
- changed: mods/flowers/depends.txt
- new file: mods/flowers/gintllib.lua
- changed: mods/flowers/init.lua
- new file: mods/game_commands/depends.txt
- new file: mods/game_commands/gintllib.lua
- changed: mods/game_commands/init.lua
- new file: mods/game_intllib/LICENSE.md
- new file: mods/game_intllib/README.md
- new file: mods/game_intllib/description.txt
- new file: mods/game_intllib/doc/developer.md
- new file: mods/game_intllib/doc/localefile.md
- new file: mods/game_intllib/doc/translator.md
- new file: mods/game_intllib/gettext.lua
- new file: mods/game_intllib/init.lua
- new file: mods/game_intllib/intltest/README.md
- new file: mods/game_intllib/intltest/depends.txt
- new file: mods/game_intllib/intltest/gintllib.lua
- new file: mods/game_intllib/intltest/init.lua
- new file: mods/game_intllib/intltest/locale/es.po
- new file: mods/game_intllib/intltest/locale/template.pot
- new file: mods/game_intllib/lib.lua
- new file: mods/game_intllib/lib/gintllib.lua
- new file: mods/game_intllib/license.txt
- new file: mods/game_intllib/locale/de.po
- new file: mods/game_intllib/locale/template.pot
- new file: mods/game_intllib/tools/findtext.lua
- new file: mods/game_intllib/tools/updatetext.lua
- new file: mods/game_intllib/tools/xgettext.bat
- new file: mods/game_intllib/tools/xgettext.sh
- changed: mods/map/depends.txt
- new file: mods/map/gintllib.lua
- changed: mods/map/init.lua
- new file: mods/screwdriver/depends.txt
- new file: mods/screwdriver/gintllib.lua
- changed: mods/screwdriver/init.lua
- new file: mods/sethome/depends.txt
- new file: mods/sethome/gintllib.lua
- changed: mods/sethome/init.lua
- changed: mods/stairs/depends.txt
- new file: mods/stairs/gintllib.lua
- changed: mods/stairs/init.lua
- changed: mods/tnt/depends.txt
- new file: mods/tnt/gintllib.lua
- changed: mods/tnt/init.lua
- changed: mods/vessels/depends.txt
- new file: mods/vessels/gintllib.lua
- changed: mods/vessels/init.lua
- changed: mods/walls/depends.txt
- new file: mods/walls/gintllib.lua
- changed: mods/walls/init.lua
- changed: mods/wool/depends.txt
- new file: mods/wool/gintllib.lua
- changed: mods/wool/init.lua
- changed: mods/xpanes/depends.txt
- new file: mods/xpanes/gintllib.lua
- changed: mods/xpanes/init.lua
*****************
The 'game_intllib' internal mod is specifially aimed at default mods
internal to the game in the 'minetest_game' folder.
The original 'intllib' is an attempt at providing internationalization
support for external mods (something Minetest currently lacks).
IMHO the 'intllib' mod is a reliable and helpful tool and I have found
it to be both robust and compliant to the GNU gettext tool chain.
I would like to thank all of the MT developers and certainly @kaeza.
[snoopy (Zweihorn)] 2019-05-13
Create a simple triplet table (src1, src2, dst) for all the dye
recipes and group them logically, with a bit of explanation where
they actually come from.
This prunes a lot of recipes from the list, but the old list had a
ton of combinations that did not make any sense, as well as recipes
that were just gross approximations and duplicates, mixing the same
color with itself just to get the same color back, which just wastes
packets at logon.
The list has been checked to allow all colors created from the basic
dyes (flowers+coal) so that all colors can be crafted.
Part 1: All mods except default and xpanes.
Add license.txt files.
Add missing README.txt files.
Check and update copyright years for all contributors.
Improve text format and make more consistent.
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs