Add blueberry bushes
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@ -927,10 +927,13 @@ Trees
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* `default.grow_acacia_bush(pos)`
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* `default.grow_acacia_bush(pos)`
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* Grows an acaia bush at pos
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* Grows an acaia bush at pos
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* `default.grow_pine_bush(pos)`
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* `default.grow_pine_bush(pos)`
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* Grows a pine bush at pos
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* Grows a pine bush at pos
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* `default.grow_blueberry_bush(pos)`
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* Grows a blueberry bush at pos
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Carts
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Carts
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-----
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-----
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@ -230,6 +230,10 @@ Mossmanikin (CC BY-SA 3.0):
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default_fern_*.png
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default_fern_*.png
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random-geek (CC BY-SA 3.0):
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random-geek (CC BY-SA 3.0):
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default_blueberries.png
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default_blueberry_overlay.png
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default_blueberry_bush_leaves.png, derived from default_bush_leaves (by paramat)
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default_blueberry_bush_sapling.png
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default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
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default_dirt.png -- Derived from a texture by Neuromancer (CC BY-SA 3.0)
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@ -359,3 +363,6 @@ sofar (CC BY-SA 3.0):
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TumeniNodes (CC BY-SA 3.0):
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TumeniNodes (CC BY-SA 3.0):
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pine_bush.mts
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pine_bush.mts
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random-geek (CC BY-SA 3.0):
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blueberry_bush.mts
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@ -341,3 +341,9 @@ minetest.register_craftitem("default:flint", {
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description = "Flint",
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description = "Flint",
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inventory_image = "default_flint.png"
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inventory_image = "default_flint.png"
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})
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})
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minetest.register_craftitem("default:blueberries", {
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description = "Blueberries",
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inventory_image = "default_blueberries.png",
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on_use = minetest.item_eat(2),
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})
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@ -1964,6 +1964,29 @@ function default.register_decorations()
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flags = "place_center_x, place_center_z",
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flags = "place_center_x, place_center_z",
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})
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})
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-- Blueberry bush
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minetest.register_decoration({
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name = "default:blueberry_bush",
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
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sidelen = 16,
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noise_params = {
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offset = -0.004,
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scale = 0.01,
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spread = {x = 100, y = 100, z = 100},
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seed = 697,
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octaves = 3,
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persist = 0.7,
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},
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biomes = {"grassland", "snowy_grassland"},
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y_max = 31000,
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y_min = 1,
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place_offset_y = 1,
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schematic = minetest.get_modpath("default") .. "/schematics/blueberry_bush.mts",
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flags = "place_center_x, place_center_z",
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})
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-- Acacia bush
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-- Acacia bush
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minetest.register_decoration({
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minetest.register_decoration({
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@ -165,6 +165,9 @@ default:acacia_bush_sapling
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default:pine_bush_stem
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default:pine_bush_stem
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default:pine_bush_needles
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default:pine_bush_needles
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default:pine_bush_sapling
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default:pine_bush_sapling
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default:blueberry_bush_leaves_with_berries
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default:blueberry_bush_leaves
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default:blueberry_bush_sapling
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default:sand_with_kelp
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default:sand_with_kelp
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@ -1614,6 +1617,85 @@ minetest.register_node("default:bush_sapling", {
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end,
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end,
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})
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})
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minetest.register_node("default:blueberry_bush_leaves_with_berries", {
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description = "Blueberry Bush Leaves with Berries",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"default_blueberry_bush_leaves.png^default_blueberry_overlay.png"},
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paramtype = "light",
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groups = {snappy = 3, flammable = 2, leaves = 1, dig_immediate = 3},
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drop = "default:blueberries",
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sounds = default.node_sound_leaves_defaults(),
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node_dig_prediction = "default:blueberry_bush_leaves",
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after_dig_node = function(pos, oldnode, oldmetadata, digger)
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minetest.set_node(pos, {name = "default:blueberry_bush_leaves"})
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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})
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minetest.register_node("default:blueberry_bush_leaves", {
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description = "Blueberry Bush Leaves",
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drawtype = "allfaces_optional",
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waving = 1,
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tiles = {"default_blueberry_bush_leaves.png"},
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paramtype = "light",
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groups = {snappy = 3, flammable = 2, leaves = 1},
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drop = {
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max_items = 1,
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items = {
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{items = {"default:blueberry_bush_sapling"}, rarity = 5},
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{items = {"default:blueberry_bush_leaves"}}
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}
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},
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sounds = default.node_sound_leaves_defaults(),
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on_timer = function(pos, elapsed)
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if minetest.get_node_light(pos) < 11 then
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minetest.get_node_timer(pos):start(200)
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else
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minetest.set_node(pos, {name = "default:blueberry_bush_leaves_with_berries"})
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end
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end,
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after_place_node = default.after_place_leaves,
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})
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minetest.register_node("default:blueberry_bush_sapling", {
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description = "Blueberry Bush Sapling",
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drawtype = "plantlike",
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tiles = {"default_blueberry_bush_sapling.png"},
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inventory_image = "default_blueberry_bush_sapling.png",
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wield_image = "default_blueberry_bush_sapling.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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on_timer = default.grow_sapling,
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selection_box = {
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type = "fixed",
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fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
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},
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groups = {snappy = 2, dig_immediate = 3, flammable = 2,
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attached_node = 1, sapling = 1},
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sounds = default.node_sound_leaves_defaults(),
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on_construct = function(pos)
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minetest.get_node_timer(pos):start(math.random(300, 1500))
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end,
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on_place = function(itemstack, placer, pointed_thing)
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itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
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"default:blueberry_bush_sapling",
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-- minp, maxp to be checked, relative to sapling pos
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{x = -1, y = 0, z = -1},
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{x = 1, y = 1, z = 1},
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-- maximum interval of interior volume check
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2)
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return itemstack
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end,
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})
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minetest.register_node("default:acacia_bush_stem", {
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minetest.register_node("default:acacia_bush_stem", {
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description = "Acacia Bush Stem",
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description = "Acacia Bush Stem",
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drawtype = "plantlike",
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drawtype = "plantlike",
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@ -81,6 +81,10 @@ function default.grow_sapling(pos)
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minetest.log("action", "A bush sapling grows into a bush at "..
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minetest.log("action", "A bush sapling grows into a bush at "..
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minetest.pos_to_string(pos))
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minetest.pos_to_string(pos))
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default.grow_bush(pos)
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default.grow_bush(pos)
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elseif node.name == "default:blueberry_bush_sapling" then
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minetest.log("action", "A blueberry bush sapling grows into a bush at "..
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minetest.pos_to_string(pos))
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default.grow_blueberry_bush(pos)
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elseif node.name == "default:acacia_bush_sapling" then
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elseif node.name == "default:acacia_bush_sapling" then
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minetest.log("action", "An acacia bush sapling grows into a bush at "..
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minetest.log("action", "An acacia bush sapling grows into a bush at "..
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minetest.pos_to_string(pos))
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minetest.pos_to_string(pos))
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@ -476,6 +480,15 @@ function default.grow_bush(pos)
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path, "0", nil, false)
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path, "0", nil, false)
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end
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end
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-- Blueberry bush
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function default.grow_blueberry_bush(pos)
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local path = minetest.get_modpath("default") ..
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"/schematics/blueberry_bush.mts"
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minetest.place_schematic({x = pos.x - 1, y = pos.y, z = pos.z - 1},
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path, "0", nil, false)
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end
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-- Acacia bush
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-- Acacia bush
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@ -49,6 +49,14 @@ minetest.register_craft({
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recipe = {"group:coal"},
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recipe = {"group:coal"},
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})
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})
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-- Manually add blueberries->violet dye
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minetest.register_craft({
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type = "shapeless",
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output = "dye:violet 2",
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recipe = {"default:blueberries"},
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})
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-- Mix recipes
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-- Mix recipes
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local dye_recipes = {
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local dye_recipes = {
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@ -9,7 +9,7 @@ The following tables are for pasting into mods that contain a function to
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convert the Lua tables into .mts files. Such mods often have two functions to
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convert the Lua tables into .mts files. Such mods often have two functions to
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process two formats of the 'data' table:
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process two formats of the 'data' table:
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The standard table format is described in the 'Schematic specifier' section of
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The standard table format is described in the 'Schematic specifier' section of
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the lua_api.txt file in the Minetest Engine.
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the lua_api.txt file in the Minetest Engine.
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The 'data' table appears as a sequence of vertical slices through the structure
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The 'data' table appears as a sequence of vertical slices through the structure
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the schematic describes.
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the schematic describes.
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@ -2146,6 +2146,24 @@ mts_save("bush", {
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})
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})
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-- Blueberry bush
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local L = {name = "default:blueberry_bush_leaves_with_berries", prob = 255, force_place = true}
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local M = {name = "default:blueberry_bush_leaves_with_berries", prob = 223}
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local N = {name = "default:blueberry_bush_leaves_with_berries", prob = 95}
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mts_save("blueberry_bush", {
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size = {x = 3, y = 1, z = 3},
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data = {
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N, M, N,
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M, L, M,
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N, M, N,
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},
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})
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-- Acacia bush
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-- Acacia bush
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local L = {name = "default:acacia_bush_leaves", prob = 255}
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local L = {name = "default:acacia_bush_leaves", prob = 255}
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