New design of the creative inventory (with tabs)
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@ -41,15 +41,28 @@ creative_inventory.init_creative_inventory = function(player)
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end,
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})
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creative_inventory.update(player_name, nil)
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creative_inventory.update(player_name, nil, 2)
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--print("creative inventory size: "..dump(creative_inventory.creative_inventory_size))
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end
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function creative_inventory.update(player_name, filter)
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local function tab_category(tab_id)
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local id_category = {
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nil, -- Reserved for crafting tab.
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minetest.registered_items,
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minetest.registered_nodes,
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minetest.registered_tools,
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minetest.registered_craftitems
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}
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-- If index out of range, show default ("All") page.
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return id_category[tab_id] or id_category[2]
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end
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function creative_inventory.update(player_name, filter, tab_id)
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local creative_list = {}
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local inv = minetest.get_inventory({type = "detached", name = "creative_" .. player_name})
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for name, def in pairs(minetest.registered_items) do
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for name, def in pairs(tab_category(tab_id)) do
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if not (def.groups.not_in_creative_inventory == 1) and
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def.description and def.description ~= "" and
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(not filter or def.name:find(filter, 1, true)) then
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@ -80,41 +93,55 @@ local trash = minetest.create_detached_inventory("creative_trash", {
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})
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trash:set_size("main", 1)
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creative_inventory.set_creative_formspec = function(player, start_i, pagenum)
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creative_inventory.set_creative_formspec = function(player, start_i, pagenum, tab_id)
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local player_name = player:get_player_name()
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local filter = creative_inventory[player_name].filter or ""
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pagenum = math.floor(pagenum)
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local pagemax = math.floor((creative_inventory[player_name].size - 1) / (6*4) + 1)
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local pagemax = math.floor((creative_inventory[player_name].size - 1) / (3*8) + 1)
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tab_id = tab_id or 2
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player:set_inventory_formspec(
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"size[13,7.5]"..
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--"image[6,0.6;1,2;player.png]"..
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default.gui_bg..
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default.gui_bg_img..
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default.gui_slots..
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"list[current_player;main;5,3.5;8,1;]"..
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"list[current_player;main;5,4.75;8,3;8]"..
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"list[current_player;craft;8,0;3,3;]"..
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"list[current_player;craftpreview;12,1;1,1;]"..
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"image[11,1;1,1;gui_furnace_arrow_bg.png^[transformR270]"..
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"list[detached:creative_" .. player_name .. ";main;0.05,1;4,6;" .. tostring(start_i) .. "]"..
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"tablecolumns[color;text;color;text]"..
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"tableoptions[background=#00000000;highlight=#00000000;border=false]"..
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"table[1.4,7.2;1.1,0.5;pagenum;#FFFF00," .. tostring(pagenum) .. ",#FFFFFF,/ " .. tostring(pagemax) .. "]"..
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"button[0,7;1,1;creative_prev;<<]"..
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"button[3.08,7;1,1;creative_next;>>]"..
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"button[2.55,0.2;0.8,0.5;search;?]"..
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"button[3.3,0.2;0.8,0.5;clear;X]"..
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"tooltip[search;Search]"..
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"tooltip[clear;Reset]"..
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"listring[current_player;main]"..
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"listring[current_player;craft]"..
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"listring[current_player;main]"..
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"listring[detached:creative_" .. player_name .. ";main]"..
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"label[5,1.5;Trash:]"..
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"list[detached:creative_trash;main;5,2;1,1;]"..
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"field[0.3,0.3;2.6,1;filter;;" .. filter .. "]"..
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default.get_hotbar_bg(5,3.5)
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player:set_inventory_formspec([[
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size[8,8.6]
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image[4.06,3.4;0.8,0.8;trash_icon.png]
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list[current_player;main;0,4.7;8,1;]
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list[current_player;main;0,5.85;8,3;8]
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list[detached:creative_trash;main;4,3.3;1,1;]
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tablecolumns[color;text;color;text]
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tableoptions[background=#00000000;highlight=#00000000;border=false]
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button[5.4,3.2;0.8,0.9;creative_prev;<]
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button[7.25,3.2;0.8,0.9;creative_next;>]
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button[2.1,3.4;0.8,0.5;search;?]
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button[2.75,3.4;0.8,0.5;clear;X]
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tooltip[search;Search]
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tooltip[clear;Reset]
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listring[current_player;main]
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]] ..
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"field[0.3,3.5;2.2,1;filter;;".. filter .."]"..
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"listring[detached:creative_".. player_name ..";main]"..
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"tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;".. tostring(tab_id) ..";true;false]"..
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"list[detached:creative_".. player_name ..";main;0,0;8,3;".. tostring(start_i) .."]"..
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"table[6.05,3.35;1.15,0.5;pagenum;#FFFF00,".. tostring(pagenum) ..",#FFFFFF,/ ".. tostring(pagemax) .."]"..
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default.get_hotbar_bg(0,4.7)..
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default.gui_bg .. default.gui_bg_img .. default.gui_slots
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)
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end
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creative_inventory.set_crafting_formspec = function(player)
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player:set_inventory_formspec([[
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size[8,7.5]
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list[current_player;craft;2,0.25;3,3;]
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list[current_player;craftpreview;6,1.25;1,1;]
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list[current_player;main;0,3.6;8,1;]
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list[current_player;main;0,4.75;8,3;8]
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list[detached:creative_trash;main;0,2.25;1,1;]
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image[0.06,2.35;0.8,0.8;trash_icon.png]
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image[5,1.25;1,1;gui_furnace_arrow_bg.png^[transformR270]
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tabheader[0,0;tabs;Crafting,All,Nodes,Tools,Items;1;true;false]
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listring[current_player;main]
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listring[current_player;craft]
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]] ..
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default.get_hotbar_bg(0,3.6)..
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default.gui_bg .. default.gui_bg_img .. default.gui_slots
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)
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end
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@ -124,7 +151,7 @@ minetest.register_on_joinplayer(function(player)
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return
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end
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creative_inventory.init_creative_inventory(player)
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creative_inventory.set_creative_formspec(player, 0, 1)
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creative_inventory.set_creative_formspec(player, 0, 1, 2)
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end)
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minetest.register_on_player_receive_fields(function(player, formname, fields)
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@ -132,39 +159,48 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
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return
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end
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-- Figure out current page from formspec
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local current_page = 0
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local player_name = player:get_player_name()
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local formspec = player:get_inventory_formspec()
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local start_i = formspec:match("list%[detached:creative_" .. player_name .. ";.*;(%d+)%]")
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local filter = formspec:match("filter;;([%w_:]+)") or ""
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local start_i = formspec:match("list%[detached:creative_".. player_name ..";.*;(%d+)%]")
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local tab_id = tonumber(formspec:match("tabheader%[.*;(%d+)%;.*%]"))
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local inv_size = creative_inventory[player_name].size
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start_i = tonumber(start_i) or 0
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if fields.creative_prev or start_i >= inv_size then
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start_i = start_i - 4*6
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elseif fields.creative_next or start_i < 0 then
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start_i = start_i + 4*6
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end
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if fields.search or fields.clear then
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if fields.clear then
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creative_inventory[player_name].filter = ""
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creative_inventory.update(player_name, nil)
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else
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creative_inventory[player_name].filter = fields.filter:lower()
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creative_inventory.update(player_name, fields.filter:lower())
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if fields.quit then
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if tab_id == 1 then
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creative_inventory.set_crafting_formspec(player)
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end
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elseif fields.tabs then
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if tonumber(fields.tabs) == 1 then
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creative_inventory.set_crafting_formspec(player)
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else
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creative_inventory.update(player_name, filter, tonumber(fields.tabs))
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creative_inventory.set_creative_formspec(player, 0, 1, tonumber(fields.tabs))
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end
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elseif fields.clear then
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creative_inventory[player_name].filter = ""
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creative_inventory.update(player_name, nil, tab_id)
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creative_inventory.set_creative_formspec(player, 0, 1, tab_id)
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elseif fields.search then
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creative_inventory[player_name].filter = fields.filter:lower()
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creative_inventory.update(player_name, fields.filter:lower(), tab_id)
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creative_inventory.set_creative_formspec(player, 0, 1, tab_id)
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else
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if fields.creative_prev then
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start_i = start_i - 3*8
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if start_i < 0 then
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start_i = inv_size - (inv_size % (3*8))
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end
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elseif fields.creative_next then
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start_i = start_i + 3*8
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if start_i >= inv_size then
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start_i = 0
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end
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end
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minetest.after(0, function()
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creative_inventory.set_creative_formspec(player, 0, 1)
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end)
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end
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if start_i >= inv_size then
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start_i = 0
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elseif start_i < 0 then
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start_i = inv_size - (inv_size % (6*4))
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creative_inventory.set_creative_formspec(player, start_i, start_i / (3*8) + 1, tab_id)
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end
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creative_inventory.set_creative_formspec(player, start_i, start_i / (6*4) + 1)
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end)
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if minetest.setting_getbool("creative_mode") then
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@ -172,7 +208,7 @@ if minetest.setting_getbool("creative_mode") then
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minetest.register_item(":", {
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type = "none",
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wield_image = "wieldhand.png",
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wield_scale = {x=1,y=1,z=2.5},
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wield_scale = {x=1, y=1, z=2.5},
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range = 10,
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tool_capabilities = {
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full_punch_interval = 0.5,
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