From 322967d2d1c7cec46ce86beec59b7c0512f7fcc9 Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Sat, 16 Jan 2016 14:53:27 -0800 Subject: [PATCH] Better trapdoor side appearance. We're using a normal wooden side texture to draw the sides of trapdoors. But the side textures have only 2 edges that have a nice texture for the 2px wide trapdoor. We can either repaint the textures, or just rotate the texture properly for the two sides that need it. Because the side texture for wooden doors was just a default:wood texture, it clashes with the colors in the trapdoor, and so we add a wooden trapdoor-matching tile side texture as well. This also improves the steel trapdoor side, but without a texture change there since that was already a specially drawn texture for that node. We also increase the thickness of the trapdoor to 2px. Right now the model is 0.4 large, but this causes the side textures to look odd as there's a mismatch in pixel size. By scaling the trapdoor side up to exactly 2px, the sides look natural. Thanks to @kilbith for the suggestion. --- mods/doors/README.txt | 4 ++-- mods/doors/init.lua | 15 +++++++++------ mods/doors/textures/doors_trapdoor_side.png | Bin 173 -> 233 bytes 3 files changed, 11 insertions(+), 8 deletions(-) diff --git a/mods/doors/README.txt b/mods/doors/README.txt index c83720c..27f0507 100644 --- a/mods/doors/README.txt +++ b/mods/doors/README.txt @@ -28,7 +28,6 @@ following Textures created by BlockMen (WTFPL): door_obsidian_glass_side.png following textures created by celeron55 (CC BY-SA 3.0): - door_trapdoor_side.png door_glass_a.png door_glass_b.png @@ -36,9 +35,10 @@ following Textures created by PenguinDad (CC BY-SA 4.0): door_glass.png door_obsidian_glass.png -Steel trapdoor textures by sofar (CC-BY-SA-3.0) +following textures created by sofar (CC-BY-SA-3.0) doors_trapdoor_steel.png doors_trapdoor_steel_side.png + door_trapdoor_side.png All other textures (created by PilzAdam): WTFPL diff --git a/mods/doors/init.lua b/mods/doors/init.lua index c8b69c4..e942d46 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -474,25 +474,28 @@ function doors.register_trapdoor(name, def) def_closed.node_box = { type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} } def_closed.selection_box = { type = "fixed", - fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5} + fixed = {-0.5, -0.5, -0.5, 0.5, -6/16, 0.5} } def_closed.tiles = { def.tile_front, def.tile_front, def.tile_side, def.tile_side, def.tile_side, def.tile_side } def_opened.node_box = { type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} } def_opened.selection_box = { type = "fixed", - fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5} + fixed = {-0.5, -0.5, 6/16, 0.5, 0.5, 0.5} } - def_opened.tiles = { def.tile_side, def.tile_side, def.tile_side, def.tile_side, - def.tile_front, def.tile_front } + def_opened.tiles = { def.tile_side, def.tile_side, + def.tile_side .. '^[transform3', + def.tile_side .. '^[transform1', + def.tile_front, def.tile_front } + def_opened.drop = name_closed def_opened.groups.not_in_creative_inventory = 1 diff --git a/mods/doors/textures/doors_trapdoor_side.png b/mods/doors/textures/doors_trapdoor_side.png index c86052305afb5e36c2f9376c32e88a17d4c3fee2..c45d870d90c4b50e495c4cc48911eb4e62717bc2 100644 GIT binary patch delta 216 zcmZ3>_>ysgWIYoD1H*)g8D>C=Ey>&6h2cL4F4((#GEjuGz$3Dlfq`2Xgc%uT&5-~K zvX^-Jy0SlD6cAT8+B0dUEKsP-)5S4F--Ihms;=LinS=rj{+got_qJ^j_Y>kdbA#-jvB;wP>%} z^B(m*A12g)&~B9c{q5P$8EZ0hI{xN$+JFVdQ&MBb@0IC{L+5i9m delta 156 zcmV;N0Av5@0j&X$8Gi!+001a04^sdD01{A4R7G1yDPT)1h-o*Gb40R>Qvd(|BfmNs z00011Nkl9bcewLUQ0nunapyfBq}Ig&Y&Au+5!S`~gw%L0M$`QR=90000< KMNUMnLSTY~!ac$O