minetest_game/mods/creative/init.lua

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Introducing 'game_intllib' and S() for gettext The new branch 'game_intllib' is aiming at MT internationalization. Please note the about 400 lines of code changed in the Lua code of the existing mods by addition of a S("string") enclosure for GNU gettext. This is in compliance to the GNU gettext toolchain procedures. 'game_intllib' is an attempt at providing internationalization support for the default game mods specifically. Hopefully, we may delay the issue of an optimal translation for the MT server into the future. There is no requirement to include the 'game_intllib' mod into the game code basis if an alternative solution for a translation of user-facing strings of the default mods inside the game is in place. However, the 'game_intllib' and tools may be helpful in assisting the task of translation of user-facing strings of the default mods prior a new release of the game and after introduction of new game code. Please consider to look at my contribution in the MT forum: https://forum.minetest.net/viewtopic.php?f=11&t=4929&p=346791#p346791 This is up to deliberations of the MT developers and the MT game devs. ***************** This is the new branch 'game_intllib' comprising the following: - changed: README.txt - changed: mods/beds/beds.lua - changed: mods/beds/depends.txt - new file: mods/beds/gintllib.lua - changed: mods/binoculars/depends.txt - new file: mods/binoculars/gintllib.lua - changed: mods/binoculars/init.lua - changed: mods/boats/depends.txt - new file: mods/boats/gintllib.lua - changed: mods/boats/init.lua - changed: mods/bones/depends.txt - new file: mods/bones/gintllib.lua - changed: mods/bones/init.lua - changed: mods/bucket/depends.txt - new file: mods/bucket/gintllib.lua - changed: mods/bucket/init.lua - changed: mods/butterflies/depends.txt - new file: mods/butterflies/gintllib.lua - changed: mods/butterflies/init.lua - changed: mods/carts/cart_entity.lua - changed: mods/carts/depends.txt - new file: mods/carts/gintllib.lua - changed: mods/carts/rails.lua - changed: mods/creative/depends.txt - new file: mods/creative/gintllib.lua - changed: mods/creative/init.lua - changed: mods/creative/inventory.lua - changed: mods/default/chests.lua - changed: mods/default/craftitems.lua - changed: mods/default/depends.txt - changed: mods/default/furnace.lua - new file: mods/default/gintllib.lua - changed: mods/default/nodes.lua - changed: mods/default/tools.lua - changed: mods/default/torch.lua - changed: mods/default/trees.lua - changed: mods/doors/depends.txt - new file: mods/doors/gintllib.lua - changed: mods/doors/init.lua - changed: mods/dye/depends.txt - new file: mods/dye/gintllib.lua - changed: mods/dye/init.lua - changed: mods/farming/api.lua - changed: mods/farming/depends.txt - new file: mods/farming/gintllib.lua - changed: mods/farming/hoes.lua - changed: mods/farming/init.lua - changed: mods/farming/nodes.lua - changed: mods/fire/depends.txt - new file: mods/fire/gintllib.lua - changed: mods/fire/init.lua - changed: mods/fireflies/depends.txt - new file: mods/fireflies/gintllib.lua - changed: mods/fireflies/init.lua - changed: mods/flowers/depends.txt - new file: mods/flowers/gintllib.lua - changed: mods/flowers/init.lua - new file: mods/game_commands/depends.txt - new file: mods/game_commands/gintllib.lua - changed: mods/game_commands/init.lua - new file: mods/game_intllib/LICENSE.md - new file: mods/game_intllib/README.md - new file: mods/game_intllib/description.txt - new file: mods/game_intllib/doc/developer.md - new file: mods/game_intllib/doc/localefile.md - new file: mods/game_intllib/doc/translator.md - new file: mods/game_intllib/gettext.lua - new file: mods/game_intllib/init.lua - new file: mods/game_intllib/intltest/README.md - new file: mods/game_intllib/intltest/depends.txt - new file: mods/game_intllib/intltest/gintllib.lua - new file: mods/game_intllib/intltest/init.lua - new file: mods/game_intllib/intltest/locale/es.po - new file: mods/game_intllib/intltest/locale/template.pot - new file: mods/game_intllib/lib.lua - new file: mods/game_intllib/lib/gintllib.lua - new file: mods/game_intllib/license.txt - new file: mods/game_intllib/locale/de.po - new file: mods/game_intllib/locale/template.pot - new file: mods/game_intllib/tools/findtext.lua - new file: mods/game_intllib/tools/updatetext.lua - new file: mods/game_intllib/tools/xgettext.bat - new file: mods/game_intllib/tools/xgettext.sh - changed: mods/map/depends.txt - new file: mods/map/gintllib.lua - changed: mods/map/init.lua - new file: mods/screwdriver/depends.txt - new file: mods/screwdriver/gintllib.lua - changed: mods/screwdriver/init.lua - new file: mods/sethome/depends.txt - new file: mods/sethome/gintllib.lua - changed: mods/sethome/init.lua - changed: mods/stairs/depends.txt - new file: mods/stairs/gintllib.lua - changed: mods/stairs/init.lua - changed: mods/tnt/depends.txt - new file: mods/tnt/gintllib.lua - changed: mods/tnt/init.lua - changed: mods/vessels/depends.txt - new file: mods/vessels/gintllib.lua - changed: mods/vessels/init.lua - changed: mods/walls/depends.txt - new file: mods/walls/gintllib.lua - changed: mods/walls/init.lua - changed: mods/wool/depends.txt - new file: mods/wool/gintllib.lua - changed: mods/wool/init.lua - changed: mods/xpanes/depends.txt - new file: mods/xpanes/gintllib.lua - changed: mods/xpanes/init.lua ***************** The 'game_intllib' internal mod is specifially aimed at default mods internal to the game in the 'minetest_game' folder. The original 'intllib' is an attempt at providing internationalization support for external mods (something Minetest currently lacks). IMHO the 'intllib' mod is a reliable and helpful tool and I have found it to be both robust and compliant to the GNU gettext tool chain. I would like to thank all of the MT developers and certainly @kaeza. [snoopy (Zweihorn)] 2019-05-13
2019-05-13 00:53:58 +02:00
-- creative/init.lua
-- Load support for game_intllib.
local MP = minetest.get_modpath(minetest.get_current_modname())
local S, NS = dofile(MP .. "/gintllib.lua")
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creative = {}
local function update_sfinv(name)
minetest.after(0, function()
local player = minetest.get_player_by_name(name)
if player then
if sfinv.get_page(player):sub(1, 9) == "creative:" then
sfinv.set_page(player, sfinv.get_homepage_name(player))
else
sfinv.set_player_inventory_formspec(player)
end
end
end)
end
minetest.register_privilege("creative", {
Introducing 'game_intllib' and S() for gettext The new branch 'game_intllib' is aiming at MT internationalization. Please note the about 400 lines of code changed in the Lua code of the existing mods by addition of a S("string") enclosure for GNU gettext. This is in compliance to the GNU gettext toolchain procedures. 'game_intllib' is an attempt at providing internationalization support for the default game mods specifically. Hopefully, we may delay the issue of an optimal translation for the MT server into the future. There is no requirement to include the 'game_intllib' mod into the game code basis if an alternative solution for a translation of user-facing strings of the default mods inside the game is in place. However, the 'game_intllib' and tools may be helpful in assisting the task of translation of user-facing strings of the default mods prior a new release of the game and after introduction of new game code. Please consider to look at my contribution in the MT forum: https://forum.minetest.net/viewtopic.php?f=11&t=4929&p=346791#p346791 This is up to deliberations of the MT developers and the MT game devs. ***************** This is the new branch 'game_intllib' comprising the following: - changed: README.txt - changed: mods/beds/beds.lua - changed: mods/beds/depends.txt - new file: mods/beds/gintllib.lua - changed: mods/binoculars/depends.txt - new file: mods/binoculars/gintllib.lua - changed: mods/binoculars/init.lua - changed: mods/boats/depends.txt - new file: mods/boats/gintllib.lua - changed: mods/boats/init.lua - changed: mods/bones/depends.txt - new file: mods/bones/gintllib.lua - changed: mods/bones/init.lua - changed: mods/bucket/depends.txt - new file: mods/bucket/gintllib.lua - changed: mods/bucket/init.lua - changed: mods/butterflies/depends.txt - new file: mods/butterflies/gintllib.lua - changed: mods/butterflies/init.lua - changed: mods/carts/cart_entity.lua - changed: mods/carts/depends.txt - new file: mods/carts/gintllib.lua - changed: mods/carts/rails.lua - changed: mods/creative/depends.txt - new file: mods/creative/gintllib.lua - changed: mods/creative/init.lua - changed: mods/creative/inventory.lua - changed: mods/default/chests.lua - changed: mods/default/craftitems.lua - changed: mods/default/depends.txt - changed: mods/default/furnace.lua - new file: mods/default/gintllib.lua - changed: mods/default/nodes.lua - changed: mods/default/tools.lua - changed: mods/default/torch.lua - changed: mods/default/trees.lua - changed: mods/doors/depends.txt - new file: mods/doors/gintllib.lua - changed: mods/doors/init.lua - changed: mods/dye/depends.txt - new file: mods/dye/gintllib.lua - changed: mods/dye/init.lua - changed: mods/farming/api.lua - changed: mods/farming/depends.txt - new file: mods/farming/gintllib.lua - changed: mods/farming/hoes.lua - changed: mods/farming/init.lua - changed: mods/farming/nodes.lua - changed: mods/fire/depends.txt - new file: mods/fire/gintllib.lua - changed: mods/fire/init.lua - changed: mods/fireflies/depends.txt - new file: mods/fireflies/gintllib.lua - changed: mods/fireflies/init.lua - changed: mods/flowers/depends.txt - new file: mods/flowers/gintllib.lua - changed: mods/flowers/init.lua - new file: mods/game_commands/depends.txt - new file: mods/game_commands/gintllib.lua - changed: mods/game_commands/init.lua - new file: mods/game_intllib/LICENSE.md - new file: mods/game_intllib/README.md - new file: mods/game_intllib/description.txt - new file: mods/game_intllib/doc/developer.md - new file: mods/game_intllib/doc/localefile.md - new file: mods/game_intllib/doc/translator.md - new file: mods/game_intllib/gettext.lua - new file: mods/game_intllib/init.lua - new file: mods/game_intllib/intltest/README.md - new file: mods/game_intllib/intltest/depends.txt - new file: mods/game_intllib/intltest/gintllib.lua - new file: mods/game_intllib/intltest/init.lua - new file: mods/game_intllib/intltest/locale/es.po - new file: mods/game_intllib/intltest/locale/template.pot - new file: mods/game_intllib/lib.lua - new file: mods/game_intllib/lib/gintllib.lua - new file: mods/game_intllib/license.txt - new file: mods/game_intllib/locale/de.po - new file: mods/game_intllib/locale/template.pot - new file: mods/game_intllib/tools/findtext.lua - new file: mods/game_intllib/tools/updatetext.lua - new file: mods/game_intllib/tools/xgettext.bat - new file: mods/game_intllib/tools/xgettext.sh - changed: mods/map/depends.txt - new file: mods/map/gintllib.lua - changed: mods/map/init.lua - new file: mods/screwdriver/depends.txt - new file: mods/screwdriver/gintllib.lua - changed: mods/screwdriver/init.lua - new file: mods/sethome/depends.txt - new file: mods/sethome/gintllib.lua - changed: mods/sethome/init.lua - changed: mods/stairs/depends.txt - new file: mods/stairs/gintllib.lua - changed: mods/stairs/init.lua - changed: mods/tnt/depends.txt - new file: mods/tnt/gintllib.lua - changed: mods/tnt/init.lua - changed: mods/vessels/depends.txt - new file: mods/vessels/gintllib.lua - changed: mods/vessels/init.lua - changed: mods/walls/depends.txt - new file: mods/walls/gintllib.lua - changed: mods/walls/init.lua - changed: mods/wool/depends.txt - new file: mods/wool/gintllib.lua - changed: mods/wool/init.lua - changed: mods/xpanes/depends.txt - new file: mods/xpanes/gintllib.lua - changed: mods/xpanes/init.lua ***************** The 'game_intllib' internal mod is specifially aimed at default mods internal to the game in the 'minetest_game' folder. The original 'intllib' is an attempt at providing internationalization support for external mods (something Minetest currently lacks). IMHO the 'intllib' mod is a reliable and helpful tool and I have found it to be both robust and compliant to the GNU gettext tool chain. I would like to thank all of the MT developers and certainly @kaeza. [snoopy (Zweihorn)] 2019-05-13
2019-05-13 00:53:58 +02:00
description = S("Allow player to use creative inventory"),
give_to_singleplayer = false,
give_to_admin = false,
on_grant = update_sfinv,
on_revoke = update_sfinv,
})
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local creative_mode_cache = minetest.settings:get_bool("creative_mode")
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function creative.is_enabled_for(name)
return creative_mode_cache or
minetest.check_player_privs(name, {creative = true})
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end
dofile(minetest.get_modpath("creative") .. "/inventory.lua")
if creative_mode_cache then
-- Dig time is modified according to difference (leveldiff) between tool
-- 'maxlevel' and node 'level'. Digtime is divided by the larger of
-- leveldiff and 1.
-- To speed up digging in creative, hand 'maxlevel' and 'digtime' have been
-- increased such that nodes of differing levels have an insignificant
-- effect on digtime.
local digtime = 42
local caps = {times = {digtime, digtime, digtime}, uses = 0, maxlevel = 256}
minetest.register_item(":", {
type = "none",
wield_image = "wieldhand.png",
wield_scale = {x = 1, y = 1, z = 2.5},
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range = 10,
tool_capabilities = {
full_punch_interval = 0.5,
max_drop_level = 3,
groupcaps = {
crumbly = caps,
cracky = caps,
snappy = caps,
choppy = caps,
oddly_breakable_by_hand = caps,
},
damage_groups = {fleshy = 10},
}
})
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end
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-- Unlimited node placement
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
if placer and placer:is_player() then
return creative.is_enabled_for(placer:get_player_name())
end
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end)
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-- Don't pick up if the item is already in the inventory
local old_handle_node_drops = minetest.handle_node_drops
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function minetest.handle_node_drops(pos, drops, digger)
if not digger or not digger:is_player() or
not creative.is_enabled_for(digger:get_player_name()) then
return old_handle_node_drops(pos, drops, digger)
end
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local inv = digger:get_inventory()
if inv then
for _, item in ipairs(drops) do
if not inv:contains_item("main", item, true) then
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inv:add_item("main", item)
end
end
end
end