star_wars/mods/ethereal/mapgen.lua

941 lines
27 KiB
Lua

-- clear default mapgen biomes, decorations and ores
minetest.clear_registered_biomes()
minetest.clear_registered_decorations()
--minetest.clear_registered_ores()
local path = minetest.get_modpath("ethereal")
dofile(path .. "/ores.lua")
path = path .. "/schematics/"
local dpath = minetest.get_modpath("default") .. "/schematics/"
-- tree schematics
dofile(path .. "jogan_tree.lua")
dofile(path .. "bamboo_tree.lua")
dofile(path .. "bush.lua")
dofile(path .. "waterlily.lua")
dofile(path .. "volcanom.lua")
dofile(path .. "volcanol.lua")
dofile(path .. "brylark_tree.lua")
dofile(path .. "palm_tree.lua")
dofile(path .. "pine_tree.lua")
dofile(path .. "mushroom.lua")
dofile(path .. "uneti_tree.lua")
dofile(path .. "wroshyr_tree.lua")
dofile(path .. "gnarltree.lua")
--= Biomes
local add_biome = function(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p)
if p ~= 1 then return end
minetest.register_biome({
name = a,
node_dust = b,
node_top = c,
depth_top = d,
node_filler = e,
depth_filler = f,
node_stone = g,
node_water_top = h,
depth_water_top = i,
node_water = j,
node_river_water = k,
y_min = l,
y_max = m,
heat_point = n,
humidity_point = o,
})
end
add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil,
-31000, -192, 50, 50, 1)
add_biome("mountain", nil, "default:snow", 1, "default:snow_block", 2,
nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1)
add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3,
"default:desert_stone", nil, nil, nil, nil, 3, 23, 35, 20, 1)
add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2,
"default:desert_stone", nil, nil, nil, nil, -192, 3, 35, 20, 1)
minetest.register_biome({
name = "glacier",
node_dust = "default:snow_block",
node_top = "default:snow_block",
depth_top = 1,
node_filler = "default:snow_block",
depth_filler = 3,
node_stone = "default:ice",
node_water_top = "default:ice",
depth_water_top = 10,
--node_water = "",
node_river_water = "default:ice",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_min = -8,
y_max = 31000,
heat_point = 0,
humidity_point = 50,
})
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snow_block",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
--node_stone = "",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -9,
heat_point = 0,
humidity_point = 50,
})
add_biome("clearing", nil, "ethereal:grass_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 71, 45, 65, 1)
add_biome("bamboo", nil, "ethereal:bamboo_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 25, 70, 45, 75, 1)
add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 75, 1)
add_biome("mesa", nil, "ethereal:savanna_dirt", 1, "bakedclay:orange", 15,
nil, nil, nil, nil, nil, 1, 71, 25, 28, 1)
add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 25, 28, 1)
add_biome("alpine", nil, "default:snow_dirt", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 40, 140, 10, 40, 1)
add_biome("snowy", nil, "ethereal:cold_dirt", 1, "default:dirt", 2,
nil, nil, nil, nil, nil, 4, 40, 10, 40, 1)
add_biome("grassy", nil, "ethereal:grass_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 91, 13, 40, 1)
add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1,
nil, nil, nil, nil, nil, -31000, 3, 13, 40, 1)
add_biome("caves", nil, "default:desert_stone", 3, "air", 8,
nil, nil, nil, nil, nil, 4, 41, 15, 25, 1)
add_biome("grassytwo", nil, "ethereal:grass_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 91, 15, 40, 1)
add_biome("grassytwo_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 15, 40, 1)
add_biome("prairie", nil, "ethereal:prairie_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 26, 20, 40, 1)
add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 20, 40, 1)
add_biome("jumble", nil, "ethereal:grass_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 25, 50, 1)
add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 25, 50, 1)
add_biome("junglee", nil, "ethereal:jungle_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 71, 30, 60, 1)
add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 30, 60, 1)
add_biome("grove", nil, "ethereal:grass_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 23, 45, 35, 1)
add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 35, 1)
add_biome("fungus", nil, "ethereal:fungus_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 50, 45, 55, 1)
add_biome("fungus_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 45, 55, 1)
add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1,
"default:sandstone", nil, nil, nil, nil, 3, 23, 50, 20, 1)
add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 50, 20, 1)
add_biome("quicksand", nil, "ethereal:quicksand", 3, "default:gravel", 1,
nil, nil, nil, nil, nil, 1, 1, 50, 38, 1)
add_biome("plains", nil, "ethereal:dry_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 3, 25, 65, 25, 1)
add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 2, 55, 25, 1)
add_biome("savanna", nil, "ethereal:savanna_dirt", 1, "default:dirt",
3, nil, nil, nil, nil, nil, 3, 50, 55, 25, 1)
add_biome("savanna_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 1, 55, 25, 1)
add_biome("volcanic", nil, "ethereal:charred_dirt", 1, "ethereal:dry_dirt", 3,
nil, nil, nil, nil, nil, 5, 20, 75, 10, 1)
add_biome("volcanic_ocean", nil, "default:sand", 1, "default:sand", 2,
nil, nil, nil, nil, nil, -192, 4, 75, 10, 1)
add_biome("sandclay", nil, "default:sand", 3, "default:clay_block", 2,
nil, nil, nil, nil, nil, 1, 11, 65, 2, 1)
add_biome("swamp", nil, "ethereal:swamp_dirt", 1, "default:dirt", 3,
nil, nil, nil, nil, nil, 1, 7, 80, 90, 1)
add_biome("swamp_ocean", nil, "default:sand", 2, "default:clay_block", 2,
nil, nil, nil, nil, nil, -192, 1, 80, 90, 1)
--= schematic decorations
local add_schem = function(a, b, c, d, e, f, g, h)
if g ~= 1 then return end
minetest.register_decoration({
deco_type = "schematic",
place_on = a,
sidelen = 80,
fill_ratio = b,
biomes = c,
y_min = d,
y_max = e,
schematic = f,
flags = "place_center_x, place_center_z",
replacements = h,
})
end
-- wroshyr tree
add_schem({"ethereal:jungle_dirt"}, 0.0025, {"junglee"}, 1, 100, ethereal.wroshyr_tree, 1)
-- healing tree
add_schem({"default:snow_dirt"}, 0.01, {"alpine"}, 120, 140, ethereal.uneti_tree, 1)
-- brylark tree
add_schem({"ethereal:jungle_dirt"}, 0.01, {"junglee"}, 1, 100, ethereal.brylark_tree, 1)
-- giant shroom
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:fungus_dirt"},
sidelen = 80,
fill_ratio = 0.02,
biomes = {"fungus"},
y_min = 1,
y_max = 100,
schematic = ethereal.mushroom,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:fungus_dirt",
num_spawn_by = 6,
})
-- small lava crater
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:charred_dirt"},
sidelen = 80,
fill_ratio = 0.01,
biomes = {"volcanic"},
y_min = 1,
y_max = 100,
schematic = ethereal.volcanom,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:charred_dirt",
num_spawn_by = 8,
})
-- large lava crater
minetest.register_decoration({
deco_type = "schematic",
place_on = {"ethereal:charred_dirt"},
sidelen = 80,
fill_ratio = 0.003,
biomes = {"volcanic"},
y_min = 1,
y_max = 100,
schematic = ethereal.volcanol,
flags = "place_center_x, place_center_z",
spawn_by = "ethereal:charred_dirt",
num_spawn_by = 8,
rotation = "random",
})
-- pine tree
add_schem({"ethereal:cold_dirt"}, 0.025, {"snowy"}, 10, 40, ethereal.pine_tree, 1)
add_schem({"default:snow_dirt"}, 0.025, {"alpine"}, 40, 140, ethereal.pine_tree, 1)
-- jogan tree
add_schem({"ethereal:grass_dirt"}, 0.02, {"jumble"}, 1, 100, ethereal.jogan_tree, 1)
add_schem({"ethereal:grass_dirt"}, 0.03, {"grassy"}, 1, 100, ethereal.jogan_tree, 1)
add_schem({"ethereal:prairie_dirt"}, 0.01, {"prairie"}, 1, 100, ethereal.jogan_tree, 1)
-- palm tree
add_schem({"default:sand"}, 0.0025, {"desert_ocean"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"plains_ocean"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"sandclay"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"sandstone_ocean"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"mesa_ocean"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"grove_ocean"}, 1, 1, ethereal.palm_tree, 1)
add_schem({"default:sand"}, 0.0025, {"grassy_ocean"}, 1, 1, ethereal.palm_tree, 1)
-- bamboo tree
add_schem({"ethereal:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bamboo_tree, 1)
-- bamboo_bush
add_schem({"ethereal:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bamboo_bush, 1)
-- vine tree
add_schem({"ethereal:swamp_dirt"}, 0.02, {"swamp"}, 1, 100, ethereal.gnarltree, 1)
-- water pools in swamp areas
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:swamp_dirt"},
place_offset_y = -1,
sidelen = 16,
fill_ratio = 0.01,
biomes = {"swamp"},
y_max = 2,
y_min = 1,
flags = "force_placement",
decoration = "default:water_source",
spawn_by = "ethereal:swamp_dirt",
num_spawn_by = 8,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:swamp_dirt"},
place_offset_y = -1,
sidelen = 16,
fill_ratio = 0.1,
biomes = {"swamp"},
y_max = 2,
y_min = 1,
flags = "force_placement",
decoration = "default:water_source",
spawn_by = {"ethereal:swamp_dirt", "default:water_source"},
num_spawn_by = 8,
})
-- dry pateches in savanna
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:savanna_dirt"},
sidelen = 4,
noise_params = {
offset = -1.5,
scale = -1.5,
spread = {x = 200, y = 200, z = 200},
seed = 329,
octaves = 4,
persist = 1.0
},
biomes = {"savanna"},
y_max = 31000,
y_min = 1,
decoration = "ethereal:dry_dirt",
place_offset_y = -1,
flags = "force_placement",
})
-- bush
--minetest.register_decoration({
-- deco_type = "schematic",
-- place_on = {"default:dirt_with_grass", "default:dirt_with_snow"},
-- sidelen = 16,
-- noise_params = {
-- offset = -0.004,
-- scale = 0.01,
-- spread = {x = 100, y = 100, z = 100},
-- seed = 137,
-- octaves = 3,
-- persist = 0.7,
-- },
-- biomes = {"grassy", "grassytwo", "jumble"},
-- y_min = 1,
-- y_max = 31000,
-- schematic = dpath .. "bush.mts",
-- flags = "place_center_x, place_center_z",
--})
--= simple decorations
local add_node = function(a, b, c, d, e, f, g, h, i, j)
if j ~= 1 then return end
minetest.register_decoration({
deco_type = "simple",
place_on = a,
sidelen = 80,
fill_ratio = b,
biomes = c,
y_min = d,
y_max = e,
decoration = f,
height_max = g,
spawn_by = h,
num_spawn_by = i,
})
end
-- scorched tree
add_node({"ethereal:dry_dirt"}, 0.006, {"plains"}, 1, 100, {"ethereal:scorched_tree"}, 6, nil, nil, 1)
-- dry shrub
add_node({"ethereal:dry_dirt"}, 0.015, {"plains"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, 1)
add_node({"default:sand"}, 0.015, {"grassy_ocean"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, 1)
add_node({"default:desert_sand"}, 0.015, {"desert"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, 1)
add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, 1)
add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, 1)
-- dry grass
add_node({"ethereal:savanna_dirt"}, 0.25, {"savanna"}, 1, 100,
{"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4",
"default:dry_grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:savanna_dirt"}, 0.10, {"mesa"}, 1, 100, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, 1)
add_node({"default:desert_stone"}, 0.005, {"caves"}, 5, 40, {"default:dry_grass_2",
"default:dry_grass_3", "default:dry_shrub"}, nil, nil, nil, 1)
-- flowers & strawberry
--add_node({"default:dirt_with_grass"}, 0.025, {"grassy"}, 1, 100, {"flowers:dandelion_white",
-- "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
-- "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassy)
--add_node({"default:dirt_with_grass"}, 0.025, {"grassytwo"}, 1, 100, {"flowers:dandelion_white",
-- "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
-- "flowers:viola", "ethereal:strawberry_7"}, nil, nil, nil, ethereal.grassytwo)
-- prairie flowers & strawberry
--add_node({"ethereal:prairie_dirt"}, 0.035, {"prairie"}, 1, 100, {"flowers:dandelion_white",
-- "flowers:dandelion_yellow", "flowers:geranium", "flowers:rose", "flowers:tulip",
-- "flowers:viola", "ethereal:strawberry_7", "flowers:chrysanthemum_green", "flowers:tulip_black"}, nil, nil, nil, ethereal.prairie)
-- snowy grass
add_node({"ethereal:cold_dirt"}, 0.05, {"snowy"}, 1, 100, {"ethereal:snowygrass"}, nil, nil, nil, 1)
-- cactus
add_node({"default:sandstone"}, 0.0025, {"sandstone"}, 1, 100, {"default:cactus"}, 3, nil, nil, 1)
add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100, {"default:cactus"}, 4, nil, nil, 1)
-- wild red mushroom
--add_node({"ethereal:mushroom_dirt"}, 0.01, {"mushroom"}, 1, 100, {"flowers:mushroom_fertile_red"}, nil, nil, nil, 1)
local list = {
{"junglee", {"ethereal:jungle_dirt"}, 1},
{"grassy", {"ethereal:grass_dirt"}, 1},
{"grassytwo", {"ethereal:grass_dirt"}, 1},
{"prairie", {"ethereal:prairie_dirt"}, 1},
{"fungus", {"ethereal:fungus_dirt"}, 1},
{"swamp", {"ethereal:swamp_dirt"}, 1},
}
-- wild red and brown mushrooms
for _, row in pairs(list) do
if row[3] == 1 then
minetest.register_decoration({
deco_type = "simple",
place_on = row[2],
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 200, y = 200, z = 200},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {row[1]},
y_min = 1,
y_max = 120,
decoration = {"flowers:mushroom_brown", "flowers:mushroom_red"},
})
end
end
-- jungle grass
add_node({"ethereal:jungle_dirt"}, 0.10, {"junglee"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.15, {"jumble"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.25, {"swamp"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, 1)
-- grass
add_node({"ethereal:grass_dirt"}, 0.35, {"grassy"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.35, {"grassytwo"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.35, {"jumble"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:jungle_dirt"}, 0.35, {"junglee"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:prairie_dirt"}, 0.35, {"prairie"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.35, {"grove"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:bamboo_dirt"}, 0.35, {"bamboo"}, 1, 100, {"default:grass_2", "default:grass_3",
"default:grass_4", "default:grass_5"}, nil, nil, nil, 1)
add_node({"ethereal:grass_dirt"}, 0.35, {"clearing"}, 1, 100, {"default:grass_3",
"default:grass_4"}, nil, nil, nil, 1)
add_node({"ethereal:swamp_dirt"}, 0.35, {"swamp"}, 1, 100, {"default:grass_3",
"default:grass_4"}, nil, nil, nil, 1)
-- saago grass
add_node({"default:sand"}, 0.25, {"sandclay"}, 3, 4, {"default:saago_grass_1",
"default:saago_grass_2", "default:saago_grass_3"}, nil, nil, nil, 1)
-- ferns
add_node({"ethereal:grass_dirt"}, 0.2, {"grove"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, 1)
add_node({"ethereal:swamp_dirt"}, 0.1, {"swamp"}, 1, 100, {"ethereal:fern"}, nil, nil, nil, 1)
-- snow
add_node({"ethereal:cold_dirt"}, 0.8, {"snowy"}, 4, 40, {"default:snow"}, nil, nil, nil, 1)
add_node({"default:snow_dirt"}, 0.8, {"alpine"}, 40, 140, {"default:snow"}, nil, nil, nil, 1)
-- reeds
add_node({"ethereal:grass_dirt"}, 0.1, {"grassy"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, 1)
add_node({"ethereal:jungle_dirt"}, 0.1, {"junglee"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, 1)
add_node({"ethereal:swamp_dirt"}, 0.1, {"swamp"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, 1)
--= Farming Redo plants
if farming and farming.mod and farming.mod == "redo" then
print ("[MOD] Ethereal - Farming Redo detected and in use")
-- potato
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.035, {"junglee"}, 1, 100, {"farming:potato_3"}, nil, nil, nil, ethereal.junglee)
-- carrot, cucumber, potato, tomato, corn, coffee, raspberry, rhubarb
add_node({"default:dirt_with_grass"}, 0.05, {"grassytwo"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.05, {"grassy"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4",
"farming:beetroot_5"}, nil, nil, nil, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.05, {"jumble"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4"}, nil, nil, nil, ethereal.jumble)
add_node({"ethereal:prairie_dirt"}, 0.05, {"prairie"}, 1, 100, {"farming:carrot_7", "farming:cucumber_4",
"farming:potato_3", "farming:tomato_7", "farming:corn_8", "farming:coffee_5",
"farming:raspberry_4", "farming:rhubarb_3", "farming:blueberry_4",
"farming:pea_5", "farming:beetroot_5"}, nil, nil, nil, ethereal.prairie)
-- melon and pumpkin
add_node({"ethereal:jungle_dirt", "default:dirt_with_rainforest_litter"}, 0.015, {"junglee"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.junglee)
add_node({"default:dirt_with_grass"}, 0.015, {"grassy"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassy)
add_node({"default:dirt_with_grass"}, 0.015, {"grassytwo"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.015, {"jumble"}, 1, 1, {"farming:melon_8", "farming:pumpkin_8"}, nil, "default:water_source", 1, ethereal.jumble)
-- green beans
add_node({"default:dirt_with_grass"}, 0.035, {"grassytwo"}, 1, 100, {"farming:beanbush"}, nil, nil, nil, ethereal.grassytwo)
-- grape bushel
add_node({"default:dirt_with_grass"}, 0.025, {"grassytwo"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassytwo)
add_node({"default:dirt_with_grass"}, 0.025, {"grassy"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.grassy)
add_node({"ethereal:prairie_dirt"}, 0.025, {"prairie"}, 1, 100, {"farming:grapebush"}, nil, nil, nil, ethereal.prairie)
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:dirt_with_grass", "ethereal:prairie_dirt",
"default:dirt_with_rainforest_litter",
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 420,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = "farming:hemp_7",
spawn_by = "group:tree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_rainforest_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.09,
spread = {x = 100, y = 100, z = 100},
seed = 760,
octaves = 3,
persist = 0.6
},
y_min = 5,
y_max = 35,
decoration = {"farming:chili_8", "farming:garlic_5", "farming:pepper_5", "farming:onion_5"},
spawn_by = "group:tree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_dry_grass"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.06,
spread = {x = 100, y = 100, z = 100},
seed = 917,
octaves = 3,
persist = 0.6
},
y_min = 18,
y_max = 30,
decoration = {"farming:pineapple_8"},
})
end
-- place waterlily in beach areas
local list = {
{"desert_ocean", 1},
{"plains_ocean", 1},
{"sandclay", 1},
{"sandstone_ocean", 1},
{"mesa_ocean", 1},
{"grove_ocean", 1},
{"grassy_ocean", 1},
{"swamp_ocean", 1},
}
for _, row in pairs(list) do
if row[2] == 1 then
minetest.register_decoration({
deco_type = "schematic",
place_on = {"default:sand"},
sidelen = 16,
noise_params = {
offset = -0.12,
scale = 0.3,
spread = {x = 200, y = 200, z = 200},
seed = 33,
octaves = 3,
persist = 0.7
},
biomes = {row[1]},
y_min = 0,
y_max = 0,
schematic = ethereal.waterlily,
rotation = "random",
})
end
end
local random = math.random
-- is baked clay mod active? add new flowers if so
if minetest.get_modpath("bakedclay") then
minetest.register_decoration({
deco_type = "simple",
place_on = {
"ethereal:prairie_grass", "ethereal:grass_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7133,
octaves = 3,
persist = 0.6
},
y_min = 10,
y_max = 90,
decoration = "bakedclay:delphinium",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {
"ethereal:prairie_grass", "ethereal:grass_dirt", "ethereal:bamboo_dirt"
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.004,
spread = {x = 100, y = 100, z = 100},
seed = 7134,
octaves = 3,
persist = 0.6
},
y_min = 15,
y_max = 90,
decoration = "bakedclay:thistle",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:jungle_dirt"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.01,
spread = {x = 100, y = 100, z = 100},
seed = 7135,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 90,
decoration = "bakedclay:lazarus",
spawn_by = "default:jungletree",
num_spawn_by = 1,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"ethereal:grass_dirt", "default:sand"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.009,
spread = {x = 100, y = 100, z = 100},
seed = 7136,
octaves = 3,
persist = 0.6
},
y_min = 1,
y_max = 15,
decoration = "bakedclay:mannagrass",
spawn_by = "group:water",
num_spawn_by = 1,
})
end
if ethereal.desert and minetest.get_modpath("wine") then
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:desert_sand"},
sidelen = 16,
fill_ratio = 0.001,
biomes = {"desert"},
decoration = {"wine:blue_agave"},
})
end
if ethereal.snowy and minetest.registered_nodes["default:fern_1"] then
local function register_fern_decoration(seed, length)
minetest.register_decoration({
name = "default:fern_" .. length,
deco_type = "simple",
place_on = {
"ethereal:cold_dirt"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.7
},
y_max = 31000,
y_min = 6,
decoration = "default:fern_" .. length,
})
end
register_fern_decoration(14936, 3)
register_fern_decoration(801, 2)
register_fern_decoration(5, 1)
end
if ethereal.tundra and minetest.registered_nodes["default:permafrost"] then
minetest.register_biome({
name = "tundra_highland",
node_dust = "default:snow",
node_riverbed = "default:gravel",
depth_riverbed = 2,
y_max = 180,
y_min = 47,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra",
node_top = "default:permafrost_with_stones",
depth_top = 1,
node_filler = "default:permafrost",
depth_filler = 1,
node_riverbed = "default:gravel",
depth_riverbed = 2,
vertical_blend = 4,
y_max = 46,
y_min = 2,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_beach",
node_top = "default:gravel",
depth_top = 1,
node_filler = "default:gravel",
depth_filler = 2,
node_riverbed = "default:gravel",
depth_riverbed = 2,
vertical_blend = 1,
y_max = 1,
y_min = -3,
heat_point = 0,
humidity_point = 40,
})
minetest.register_biome({
name = "tundra_ocean",
node_top = "default:sand",
depth_top = 1,
node_filler = "default:sand",
depth_filler = 3,
node_riverbed = "default:gravel",
depth_riverbed = 2,
vertical_blend = 1,
y_max = -4,
y_min = -112,
heat_point = 0,
humidity_point = 40,
})
-- Tundra moss
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:permafrost_with_stones"},
sidelen = 4,
noise_params = {
offset = -0.8,
scale = 2.0,
spread = {x = 100, y = 100, z = 100},
seed = 53995,
octaves = 3,
persist = 1.0
},
biomes = {"tundra"},
y_max = 50,
y_min = 2,
decoration = "default:permafrost_with_moss",
place_offset_y = -1,
flags = "force_placement",
})
-- Tundra patchy snow
minetest.register_decoration({
deco_type = "simple",
place_on = {
"default:permafrost_with_moss",
"default:permafrost_with_stones",
"default:stone",
"default:gravel"
},
sidelen = 4,
noise_params = {
offset = 0,
scale = 1.0,
spread = {x = 100, y = 100, z = 100},
seed = 172555,
octaves = 3,
persist = 1.0
},
biomes = {"tundra", "tundra_beach"},
y_max = 50,
y_min = 1,
decoration = "default:snow",
})
end
-- Coral Reef (Minetest 5.0)
if minetest.registered_nodes["default:coral_green"] then
minetest.register_decoration({
name = "default:corals",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 4,
noise_params = {
offset = -4,
scale = 4,
spread = {x = 50, y = 50, z = 50},
seed = 7013,
octaves = 3,
persist = 0.7,
},
biomes = {
"desert_ocean",
"savanna_ocean",
"junglee_ocean",
},
y_max = -2,
y_min = -8,
flags = "force_placement",
decoration = {
"default:coral_green", "default:coral_pink",
"default:coral_cyan", "default:coral_brown",
"default:coral_orange", "default:coral_skeleton",
},
})
-- Kelp
minetest.register_decoration({
name = "default:kelp",
deco_type = "simple",
place_on = {"default:sand"},
place_offset_y = -1,
sidelen = 16,
noise_params = {
offset = -0.04,
scale = 0.1,
spread = {x = 200, y = 200, z = 200},
seed = 87112,
octaves = 3,
persist = 0.7
},
biomes = {
"grassy_ocean", "sandstone_ocean", "swamp_ocean"},
y_max = -5,
y_min = -10,
flags = "force_placement",
decoration = "default:sand_with_kelp",
param2 = 48,
param2_max = 96,
})
end