star_wars/mods/farming/crops/garlic.lua

136 lines
3.4 KiB
Lua

--[[
Original textures from Crops Plus mod
Copyright (C) 2018 Grizzly Adam
https://forum.minetest.net/viewtopic.php?f=9&t=19488
]]
local S = farming.intllib
-- potato
minetest.register_craftitem("farming:garlic_clove", {
description = S("Garlic clove"),
inventory_image = "crops_garlic_clove.png",
groups = {seed = 2, food_garlic_clove = 1, flammable = 3},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:garlic_1")
end
})
-- garlic bulb
minetest.register_craftitem("farming:garlic", {
description = S("Garlic"),
inventory_image = "crops_garlic.png",
on_use = minetest.item_eat(1),
groups = {food_garlic = 1, flammable = 3}
})
minetest.register_craft({
type = "shapeless",
output = "farming:garlic_clove 8",
recipe = {"farming:garlic"}
})
minetest.register_craft({
output = "farming:garlic",
recipe = {
{"farming:garlic_clove", "farming:garlic_clove", "farming:garlic_clove"},
{"farming:garlic_clove", "", "farming:garlic_clove"},
{"farming:garlic_clove", "farming:garlic_clove", "farming:garlic_clove"}
}
})
-- garlic braid
minetest.register_node("farming:garlic_braid", {
description = S("Garlic Braid"),
inventory_image = "crops_garlic_braid.png",
wield_image = "crops_garlic_braid.png",
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
tiles = {
"crops_garlic_braid_side.png","crops_garlic_braid.png",
"crops_garlic_braid_side.png^[transformFx","crops_garlic_braid_side.png",
"crops_garlic_braid.png","crops_garlic_braid.png"
},
groups = {vessel = 1, dig_immediate = 3, flammable = 3},
sounds = default.node_sound_leaves_defaults(),
node_box = {
type = "fixed",
fixed = {
{-0.13, -0.45, 0.5, 0.13, 0.45, 0.24}
}
}
})
minetest.register_craft({
output = "farming:garlic_braid",
recipe = {
{"farming:garlic", "farming:garlic", "farming:garlic"},
{"farming:garlic", "farming:garlic", "farming:garlic"},
{"farming:garlic", "farming:garlic", "farming:garlic"}
}
})
minetest.register_craft({
type = "shapeless",
output = "farming:garlic 9",
recipe = {"farming:garlic_braid"}
})
-- crop definition
local def = {
drawtype = "plantlike",
tiles = {"crops_garlic_plant_1.png"},
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 3, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:garlic_1", table.copy(def))
-- stage 2
def.tiles = {"crops_garlic_plant_2.png"}
minetest.register_node("farming:garlic_2", table.copy(def))
-- stage 3
def.tiles = {"crops_garlic_plant_3.png"}
minetest.register_node("farming:garlic_3", table.copy(def))
-- stage 4
def.tiles = {"crops_garlic_plant_4.png"}
minetest.register_node("farming:garlic_4", table.copy(def))
-- stage 5
def.tiles = {"crops_garlic_plant_5.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:garlic 3"}, rarity = 1},
{items = {"farming:garlic"}, rarity = 2},
{items = {"farming:garlic"}, rarity = 5}
}
}
minetest.register_node("farming:garlic_5", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:garlic"] = {
crop = "farming:garlic",
seed = "farming:garlic_clove",
minlight = 13,
maxlight = 15,
steps = 5
}