148 lines
5.4 KiB
Lua
148 lines
5.4 KiB
Lua
|
|
|
|
|
|
minetest.register_craftitem("rangedweapons:thrown_javelin", {
|
|
wield_scale = {x=2.0,y=2.0,z=1.0},
|
|
inventory_image = "rangedweapons_thrown_javelin.png",
|
|
})
|
|
|
|
minetest.register_craftitem("rangedweapons:javelin", {
|
|
description = "" ..core.colorize("#35cdff","Javelin\n") ..core.colorize("#FFFFFF", "Mele damage: 9\n") ..core.colorize("#FFFFFF", "Mele range: 5\n")..core.colorize("#FFFFFF", "Full punch interval: 1.25\n") ..core.colorize("#FFFFFF", "Ranged damage: 4-16\n") ..core.colorize("#FFFFFF", "Accuracy: 100%\n") ..core.colorize("#FFFFFF", "Mob knockback: 10\n") ..core.colorize("#FFFFFF", "Critical chance: 15%\n") ..core.colorize("#FFFFFF", "Critical damage: 25-45\n") ..core.colorize("#FFFFFF", "javelin survival rate: 95%\n")..core.colorize("#FFFFFF", "Projectile gravity: 4\n") ..core.colorize("#FFFFFF", "Projectile velocity: 20\n")..core.colorize("#ffc000", "Right-click to throw, Left-click to stab") ,
|
|
wield_scale = {x=2.0,y=2.0,z=1.0},
|
|
range = 5,
|
|
stack_max= 10,
|
|
inventory_image = "rangedweapons_javelin.png",
|
|
on_secondary_use = function(itemstack, user, pointed_thing)
|
|
if not minetest.setting_getbool("creative_mode") then itemstack:take_item()
|
|
end
|
|
if pointed_thing.type ~= "nothing" then
|
|
local pointed = minetest.get_pointed_thing_position(pointed_thing)
|
|
if vector.distance(user:getpos(), pointed) < 8 then
|
|
return itemstack
|
|
end
|
|
end
|
|
local pos = user:getpos()
|
|
local dir = user:get_look_dir()
|
|
local yaw = user:get_look_yaw()
|
|
if pos and dir then
|
|
pos.y = pos.y + 1.5
|
|
local obj = minetest.add_entity(pos, "rangedweapons:javelin")
|
|
if obj then
|
|
minetest.sound_play("rangedweapons_throw", {object=obj})
|
|
obj:setvelocity({x=dir.x * 20, y=dir.y * 20, z=dir.z * 20})
|
|
obj:setacceleration({x=dir.x * -1, y=-4, z=dir.z * -1})
|
|
obj:setyaw(yaw + math.pi)
|
|
local ent = obj:get_luaentity()
|
|
if ent then
|
|
ent.player = ent.player or user
|
|
end
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
tool_capabilities = {
|
|
full_punch_interval = 1.25,
|
|
max_drop_level = 0,
|
|
groupcaps = {
|
|
stabby = {times={[1]=0.25, [2]=0.50, [3]=0.75}, uses=0, maxlevel=1},
|
|
},
|
|
damage_groups = {fleshy=9,knockback=10},
|
|
}
|
|
})
|
|
|
|
local rangedweapons_javelin = {
|
|
physical = false,
|
|
timer = 0,
|
|
visual = "wielditem",
|
|
visual_size = {x=0.5, y=0.5,},
|
|
textures = {"rangedweapons:thrown_javelin"},
|
|
lastpos= {},
|
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
|
}
|
|
rangedweapons_javelin.on_step = function(self, dtime)
|
|
self.timer = self.timer + dtime
|
|
local pos = self.object:getpos()
|
|
local node = minetest.get_node(pos)
|
|
|
|
if self.timer > 0.15 then
|
|
local objs = minetest.get_objects_inside_radius({x = pos.x, y = pos.y, z = pos.z}, 1)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "rangedweapons:javelin" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
if math.random(1, 100) <= 15 then
|
|
local damage = math.random(25,45)
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups= {fleshy = damage, knockback=20},
|
|
}, nil)
|
|
minetest.sound_play("crit", {pos = self.lastpos, gain = 0.8})
|
|
self.object:remove()
|
|
if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then
|
|
minetest.add_item(self.lastpos, "rangedweapons:javelin")
|
|
end
|
|
else
|
|
local damage = math.random(4,16)
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups= {fleshy = damage, knockback=10},
|
|
}, nil)
|
|
minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8})
|
|
self.object:remove()
|
|
if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then
|
|
minetest.add_item(self.lastpos, "rangedweapons:javelin")
|
|
end
|
|
end
|
|
end
|
|
else
|
|
|
|
if math.random(1, 100) <= 15 then
|
|
local damage = math.random(25,45)
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups= {fleshy = damage},
|
|
}, nil)
|
|
minetest.sound_play("crit", {pos = self.lastpos, gain = 0.8})
|
|
self.object:remove()
|
|
if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then
|
|
minetest.add_item(self.lastpos, "rangedweapons:javelin")
|
|
end
|
|
else
|
|
local damage = math.random(4,16)
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups= {fleshy = damage},
|
|
}, nil)
|
|
minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8})
|
|
self.object:remove()
|
|
if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then
|
|
minetest.add_item(self.lastpos, "rangedweapons:javelin")
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if self.lastpos.x ~= nil then
|
|
if minetest.registered_nodes[node.name].walkable then
|
|
if not minetest.setting_getbool("creative_mode") and math.random(1, 100) <= 95 then
|
|
minetest.add_item(self.lastpos, "rangedweapons:javelin")
|
|
end
|
|
minetest.sound_play("default_dig_cracky", {pos = self.lastpos, gain = 0.8})
|
|
self.object:remove()
|
|
end
|
|
end
|
|
self.lastpos= {x = pos.x, y = pos.y, z = pos.z}
|
|
end
|
|
|
|
minetest.register_entity("rangedweapons:javelin", rangedweapons_javelin)
|
|
|
|
minetest.register_craft({
|
|
output = 'rangedweapons:javelin 1',
|
|
recipe = {
|
|
{'default:diamond', 'default:steel_ingot', ''},
|
|
{'default:steel_ingot', '', 'group:stick'},
|
|
{'', '', 'group:stick'},
|
|
}
|
|
})
|
|
|
|
|