1268 lines
30 KiB
Lua
1268 lines
30 KiB
Lua
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--vehicle functions
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dofile(minetest.get_modpath("scifi_mobs").."/vehicle_functions.lua")
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--mobs
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mobs:register_mob("scifi_mobs:metroid", {
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type = "monster",
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passive = false,
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attacks_monsters = true,
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damage = 8,
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reach = 3,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 80,
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collisionbox = {-0.3, -0.3, -0.3, 0.3, 0.3, 0.3},
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visual = "mesh",
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mesh = "metroid.b3d",
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textures = {
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{"scifi_metroid.png"},
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},
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blood_texture = "mobs_blood.png",
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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fly = true,
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fall_speed = 0,
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stepheight = 10,
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water_damage = 0,
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lava_damage = 0,
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light_damage = 0,
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view_range = 20,
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animation = {
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speed_normal = 5,
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speed_run = 6,
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walk_start = 1,
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walk_end = 20,
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stand_start = 1,
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stand_end = 20,
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run_start = 1,
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run_end = 20,
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punch_start = 1,
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punch_end = 20,
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},
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})
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--spawning is disabled
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--mobs:spawn_specific("scifi_mobs:metroid", {"air"}, {"default:stone"}, 20, 0, 300, 15000, 2, -100, 11000)
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mobs:register_egg("scifi_mobs:metroid", "Metroid", "scifi_metroid_inv.png", 0)
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mobs:register_mob("scifi_mobs:facehugger", {
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type = "monster",
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passive = false,
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attacks_monsters = false,
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damage = 1,
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reach = 2,
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attack_type = "dogfight",
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hp_min = 30,
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hp_max = 45,
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armor = 100,
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collisionbox = {-0.3, -0.1, -0.3, 0.3, 0.1, 0.3},
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visual = "mesh",
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mesh = "facehugger.b3d",
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textures = {
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{"scifi_facehugger.png"},
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},
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-- do_custom = function(self)
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-- local pos = self.object:getpos()
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-- local objs = minetest.get_objects_inside_radius(pos, 2)
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-- for _, obj in pairs(objs) do
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-- if obj:is_player() and obj:get_attach() == nil then
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-- obj:set_attach(self.object, "", {x=0, y=8, z=0}, {x=0, y=0, z=0})
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-- self.object:set_animation({x=46, y=46}, 20, 0)
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-- end
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-- end
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-- end,
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blood_texture = "mobs_blood.png",
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visual_size = {x=1, y=1},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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stepheight = 1.5,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 7,
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animation = {
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speed_normal = 12,
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speed_run = 20,
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walk_start = 10,
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walk_end = 30,
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run_start = 10,
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run_end = 30,
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punch_start = 30,
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punch_end = 43,
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},
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})
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mobs:spawn_specific("scifi_mobs:facehugger", {"default:dirt_with_dry_grass"}, {"default:stone"}, 20, 0, 300, 15000, 2, -100, 11000)
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mobs:register_egg("scifi_mobs:facehugger", "Facehugger", "scifi_facehugger_inv.png", 0)
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mobs:register_mob("scifi_mobs:r2", {
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type = "animal",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "shoot",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 2.5,
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arrow = "scifi_mobs:glaser",
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shoot_offset = 1,
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collisionbox = {-0.4, -0.4, -0.4, 0.4, 0.6, 0.4},
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visual = "mesh",
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mesh = "r2.b3d",
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textures = {
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{"scifi_r2.png"},
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},
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visual_size = {x=2, y=2},
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rotate = 180,
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makes_footstep_sound = false,
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walk_velocity = 0.5,
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run_velocity = 1,
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jump = false,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 2,
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speed_run = 3,
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walk_start = 30,
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walk_end = 31,
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stand_start = 1,
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stand_end = 20,
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run_start = 30,
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run_end = 31,
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},
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})
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mobs:register_spawn("scifi_mobs:r2", {"default:steel_block","default:desert_sand"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:r2", "R2D2", "scifi_r2_inv.png", 0)
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mobs:register_mob("scifi_mobs:dalec", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "shoot",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 2.5,
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arrow = "scifi_mobs:glaser",
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shoot_offset = 1,
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collisionbox = {-0.4, -0.65, -0.4, 0.4, 0.6, 0.4},
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sounds = {
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shoot_attack = "Laser",
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random = "Dalek_Voice",
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},
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visual = "mesh",
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mesh = "dalek.b3d",
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textures = {
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{"scifi_dalek.png"},
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{"scifi_dalek1.png"},
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},
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visual_size = {x=2, y=2},
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makes_footstep_sound = false,
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walk_velocity = 0.5,
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run_velocity = 1,
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jump = false,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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follow = {"scifi_mobs:screwdriver", "screwdriver:screwdriver"},
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view_range = 14,
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animation = {
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speed_normal = 2,
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speed_run = 3,
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walk_start = 1,
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walk_end = 30,
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stand_start = 30,
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stand_end = 50,
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run_start = 1,
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run_end = 1,
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punch_start = 50,
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punch_end = 60,
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},
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})
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mobs:register_spawn("scifi_mobs:dalec", {"default:steel_block","default:desert_sand"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:dalec", "Dalec", "scifi_dalec_inv.png", 0)
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mobs:register_mob("scifi_mobs:spidermech", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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collisionbox = {-0.4, -0.95, -0.4, 0.4, 0.6, 0.4},
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visual = "mesh",
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mesh = "spidermech.b3d",
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textures = {
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{"scifi_spidermech.png"},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 10,
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walk_start = 32,
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walk_end = 50,
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stand_start = 20,
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stand_end = 30,
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run_start = 51,
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run_end = 52,
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punch_start = 20,
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punch_end = 30,
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},
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})
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mobs:register_spawn("scifi_mobs:spidermech", {"default:snow","default:dirt_with_grass"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:spidermech", "Quadraped Scout", "scifi_spider_inv.png", 0)
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mobs:register_mob("scifi_mobs:xenomorph", {
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type = "monster",
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passive = false,
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reach = 4,
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damage = 4,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 30,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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collisionbox = {-1, -0, -1, 1, 2, 1},
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visual = "mesh",
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mesh = "xenomorph.b3d",
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textures = {
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{"scifi_xenomorph.png"},
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},
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visual_size = {x=3, y=3},
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makes_footstep_sound = false,
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walk_velocity = 2,
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run_velocity = 5,
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jump = true,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 25,
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walk_start = 2,
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walk_end = 27,
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stand_start = 59,
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stand_end = 73,
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run_start = 2,
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run_end = 27,
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punch_start = 30,
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punch_end = 59,
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},
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})
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mobs:register_spawn("scifi_mobs:xenomorph", {"default:steelblock","default:stone"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:xenomorph", "xenomorph", "scifi_spider_inv.png", 0)
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mobs:register_mob("scifi_mobs:jabba", {
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type = "animal",
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passive = false,
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reach = 2,
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damage = 0,
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attack_type = "dogfight",
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hp_min = 12,
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hp_max = 22,
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armor = 130,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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collisionbox = {-1, -0.7, -1, 1, 1, 1},
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visual = "mesh",
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mesh = "jabba.b3d",
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textures = {
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{"scifi_jabba.png"},
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},
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visual_size = {x=4, y=4},
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makes_footstep_sound = false,
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walk_velocity = 0.5,
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run_velocity = 1,
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jump = false,
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stepheight = 1.5,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 25,
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walk_start = 1,
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walk_end = 20,
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stand_start = 20,
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stand_end = 40,
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run_start = 1,
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run_end = 20,
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punch_start = 1,
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punch_end = 20,
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},
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})
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mobs:register_spawn("scifi_mobs:jabba", {"default:desert_sand"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:jabba", "Jabba the hut", "scifi_giant_inv.png", 0)
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mobs:register_mob("scifi_mobs:bb8", {
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type = "animal",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "dogfight",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:blaser",
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shoot_offset = 1,
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collisionbox = {-0.4, -0.5, -0.4, 0.4, 0.6, 0.4},
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visual = "mesh",
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mesh = "bb8.b3d",
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textures = {
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{"scifi_bb8.png"},
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},
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visual_size = {x=2, y=2},
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makes_footstep_sound = false,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 10,
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walk_start = 1,
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walk_end = 25,
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stand_start = 25,
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stand_end = 46,
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run_start = 1,
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run_end = 25,
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punch_start = 1,
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punch_end = 1,
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},
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})
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mobs:register_spawn("scifi_mobs:bb8", {"default:desert_sand","default:ice"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:bb8", "BB8", "scifi_metroid_inv.png", 0)
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mobs:register_mob("scifi_mobs:cyberman", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "shoot",
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hp_min = 52,
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hp_max = 62,
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armor = 80,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:blaser",
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shoot_offset = 1,
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collisionbox = {-0.4, -1, -0.4, 0.4, 1.5, 0.4},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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mesh = "cyberman.b3d",
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textures = {
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{"scifi_cyberman.png"},
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},
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visual_size = {x=1.5, y=1.5},
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makes_footstep_sound = true,
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walk_velocity = 2,
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run_velocity = 3,
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jump = true,
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water_damage = 2,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 10,
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speed_run = 10,
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walk_start = 30,
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walk_end = 50,
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stand_start = 1,
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stand_end = 1,
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run_start = 30,
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run_end = 50,
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punch_start = 1,
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punch_end = 20,
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shoot_start = 1,
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shoot_end = 20,
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},
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})
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mobs:register_spawn("scifi_mobs:cyberman", {"default:cobblestone","default:sand"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:cyberman", "Cyberman", "scifi_cyberman_inv.png", 0)
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mobs:register_mob("scifi_mobs:bipedm", {
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type = "monster",
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passive = false,
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reach = 1,
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damage = 2,
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attack_type = "shoot",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:rlaser",
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shoot_offset = 1,
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collisionbox = {-0.6, -1.35, -0.6, 0.6, 1.9, 0.6},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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mesh = "mecha.b3d",
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textures = {
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{"scifi_mecha.png"},
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},
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visual_size = {x=4, y=4},
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makes_footstep_sound = false,
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walk_velocity = 1,
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run_velocity = 2,
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jump = false,
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water_damage = 0,
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lava_damage = 2,
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light_damage = 0,
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view_range = 14,
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animation = {
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speed_normal = 6,
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speed_run = 7,
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walk_start = 12,
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walk_end = 30,
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stand_start = 31,
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stand_end = 49,
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run_start = 12,
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run_end = 30,
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punch_start = 1,
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punch_end = 11,
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},
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})
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mobs:register_spawn("scifi_mobs:bipedm", {"default:stone","default:desert_sand"}, 20, 10, 15000, 2, 31000)
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mobs:register_egg("scifi_mobs:bipedm", "Bipedal Mech", "scifi_mech_inv.png", 0)
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mobs:register_mob("scifi_mobs:giant", {
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type = "npc",
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passive = false,
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attacks_monsters = true,
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reach = 1,
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damage = 2,
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attack_type = "shoot",
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hp_min = 22,
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hp_max = 32,
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armor = 80,
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shoot_interval = 1.5,
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arrow = "scifi_mobs:blaser",
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shoot_offset = -1,
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collisionbox = {-1, 0, -1, 1, 10, 1},
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sounds = {
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shoot_attack = "Laser",
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},
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visual = "mesh",
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mesh = "irongiant.b3d",
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textures = {
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{"scifi_irongiant.png"},
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},
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visual_size = {x=4, y=4},
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makes_footstep_sound = false,
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walk_velocity = 1,
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run_velocity = 2,
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jump = false,
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water_damage = 0,
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lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 8,
|
|
speed_run = 8,
|
|
walk_start = 1,
|
|
walk_end = 40,
|
|
stand_start = 1,
|
|
stand_end = 1,
|
|
run_start = 1,
|
|
run_end = 40,
|
|
shoot_start = 40,
|
|
shoot_end = 60,
|
|
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:giant", {"default:stone","default:dirt_with_grass"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:giant", "Iron Giant", "scifi_giant_inv.png", 0)
|
|
|
|
mobs:register_mob("scifi_mobs:metalg", {
|
|
type = "monster",
|
|
passive = false,
|
|
reach = 1,
|
|
damage = 2,
|
|
attack_type = "shoot",
|
|
hp_min = 52,
|
|
hp_max = 82,
|
|
armor = 80,
|
|
shoot_interval = 1.5,
|
|
arrow = "scifi_mobs:rlaser",
|
|
shoot_offset = 1,
|
|
collisionbox = {-0.6, -1.1, -0.6, 0.6, 1.9, 0.6},
|
|
sounds = {
|
|
shoot_attack = "Laser",
|
|
},
|
|
visual = "mesh",
|
|
mesh = "metalgear.b3d",
|
|
textures = {
|
|
{"scifi_metalgear.png"},
|
|
},
|
|
visual_size = {x=4, y=4},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 1,
|
|
run_velocity = 2,
|
|
jump = false,
|
|
water_damage = 0,
|
|
lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 6,
|
|
speed_run = 7,
|
|
walk_start = 50,
|
|
walk_end = 70,
|
|
stand_start = 1,
|
|
stand_end = 40,
|
|
run_start = 50,
|
|
run_end = 70,
|
|
punch_start = 71,
|
|
punch_end = 81,
|
|
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:metalg", {"default:stone","default:dirt_with_dry_grass"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:metalg", "Metal Gear", "scifi_mech_inv.png", 0)
|
|
|
|
|
|
mobs:register_mob("scifi_mobs:assaultsuit", {
|
|
type = "monster",
|
|
passive = false,
|
|
reach = 1,
|
|
damage = 2,
|
|
attack_type = "shoot",
|
|
hp_min = 72,
|
|
hp_max = 102,
|
|
armor = 100,
|
|
shoot_interval = 1.5,
|
|
arrow = "scifi_mobs:glaser",
|
|
shoot_offset = 0,
|
|
collisionbox = {-0.6, 0, -0.6, 0.6, 3.5, 0.6},
|
|
sounds = {
|
|
shoot_attack = "Laser",
|
|
},
|
|
visual = "mesh",
|
|
mesh = "assaultsuit.b3d",
|
|
textures = {
|
|
{"scifi_assaultsuit.png"},
|
|
},
|
|
visual_size = {x=1, y=1},
|
|
makes_footstep_sound = true,
|
|
walk_velocity = 2,
|
|
run_velocity = 3,
|
|
jump = true,
|
|
water_damage = 0,
|
|
lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 10,
|
|
speed_run = 12,
|
|
walk_start = 120,
|
|
walk_end = 140,
|
|
stand_start = 80,
|
|
stand_end = 110,
|
|
run_start = 120,
|
|
run_end = 140,
|
|
shoot_start = 40,
|
|
shoot_end = 51,
|
|
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:assaultsuit", {"default:stone","default:dirt_with_grass"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:assaultsuit", "Assault Suit", "scifi_assaultsuit_inv.png", 0)
|
|
|
|
mobs:register_mob("scifi_mobs:tank", {
|
|
type = "monster",
|
|
passive = false,
|
|
reach = 1,
|
|
damage = 2,
|
|
attack_type = "shoot",
|
|
hp_min = 22,
|
|
hp_max = 32,
|
|
armor = 80,
|
|
shoot_interval = 0.5,
|
|
arrow = "scifi_mobs:pulse",
|
|
shoot_offset = 1,
|
|
collisionbox = {-1.8, -0.8, -1.3, 1.8, 1.2, 1.3},
|
|
sounds = {
|
|
shoot_attack = "Laser",
|
|
},
|
|
visual = "mesh",
|
|
mesh = "tank2.b3d",
|
|
textures = {
|
|
{"scifi_tank.png"},
|
|
},
|
|
visual_size = {x=3.5, y=3.5},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 0.5,
|
|
run_velocity = 1,
|
|
jump = false,
|
|
water_damage = 0,
|
|
lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 2,
|
|
speed_run = 4,
|
|
walk_start = 1,
|
|
walk_end = 1,
|
|
stand_start = 1,
|
|
stand_end = 41,
|
|
punch_start = 41,
|
|
punch_end = 50,
|
|
run_start = 1,
|
|
run_end = 1,
|
|
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:tank", {"default:dirt_with_grass","default:snow"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:tank", "Tank", "scifi_tank_inv.png", 0)
|
|
|
|
--flying mobs
|
|
|
|
mobs:register_mob("scifi_mobs:xwing", {
|
|
type = "npc",
|
|
passive = false,
|
|
attacks_monsters = true,
|
|
reach = 1,
|
|
damage = 2,
|
|
attack_type = "shoot",
|
|
hp_min = 62,
|
|
hp_max = 72,
|
|
armor = 80,
|
|
shoot_interval = 1.5,
|
|
arrow = "scifi_mobs:rlaser",
|
|
shoot_offset = 1,
|
|
collisionbox = {-2, -1.75, -2, 2, 1.9, 2},
|
|
sounds = {
|
|
shoot_attack = "Laser",
|
|
},
|
|
visual = "mesh",
|
|
mesh = "xwing.b3d",
|
|
textures = {
|
|
{"scifi_xwing.png"},
|
|
},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 4,
|
|
walk_chance = 70,
|
|
run_velocity = 7,
|
|
jump = false,
|
|
fly = true,
|
|
fall_speed = 0,
|
|
water_damage = 0,
|
|
lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 6,
|
|
speed_run = 7,
|
|
walk_start = 1,
|
|
walk_end = 1,
|
|
stand_start = 1,
|
|
stand_end = 1,
|
|
run_start = 5,
|
|
run_end = 5,
|
|
punch_start = 5,
|
|
punch_end = 5,
|
|
|
|
},
|
|
})
|
|
|
|
minetest.register_entity("scifi_mobs:xwing_player", {
|
|
visual = "mesh",
|
|
mesh = "xwing.b3d",
|
|
textures = {"scifi_xwing.png"},
|
|
hp_max = 150,
|
|
velocity = 15,
|
|
acceleration = -5,
|
|
damage = 2,
|
|
animation_speed = 5,
|
|
physical = true,
|
|
collisionbox = {-2, -1.75, -2, 2, 1.9, 2},
|
|
on_rightclick = function(self, clicker)
|
|
if self.driver and clicker == self.driver then
|
|
object_detach(self, clicker, {x=1, y=0, z=1})
|
|
elseif not self.driver then
|
|
object_attach(self, clicker, {x=0, y=5, z=4}, {x=0, y=6, z=-82})
|
|
end
|
|
end,
|
|
on_step = function(self, dtime)
|
|
if self.driver then
|
|
object_fly(self, dtime, 20, 0.2, 0.92, true, "scifi_mobs:laser_shot", "run", "run")
|
|
return false
|
|
end
|
|
return true
|
|
end,
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:xwing", {"default:leaves","default:pine_needles"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:xwing", "X-wing", "scifi_xwing_inv.png", 0)
|
|
mobs:register_egg("scifi_mobs:xwing_player", "X-wing(rideable)", "scifi_xwing_inv.png", 0)
|
|
|
|
mobs:register_mob("scifi_mobs:core", {
|
|
type = "monster",
|
|
passive = false,
|
|
reach = 1,
|
|
damage = 2,
|
|
attack_type = "shoot",
|
|
hp_min = 62,
|
|
hp_max = 72,
|
|
armor = 80,
|
|
shoot_interval = 1.5,
|
|
arrow = "scifi_mobs:blaser",
|
|
shoot_offset = 1,
|
|
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
sounds = {
|
|
shoot_attack = "Laser",
|
|
},
|
|
visual_size = {x=2, y=2},
|
|
visual = "mesh",
|
|
mesh = "core.b3d",
|
|
textures = {
|
|
{"scifi_core1.png"},
|
|
{"scifi_core2.png"},
|
|
{"scifi_core3.png"},
|
|
},
|
|
makes_footstep_sound = false,
|
|
walk_velocity = 2,
|
|
run_velocity = 3,
|
|
jump = true,
|
|
fly = true,
|
|
fall_speed = 0,
|
|
water_damage = 0,
|
|
lava_damage = 2,
|
|
light_damage = 0,
|
|
view_range = 14,
|
|
animation = {
|
|
speed_normal = 6,
|
|
speed_run = 7,
|
|
walk_start = 1,
|
|
walk_end = 1,
|
|
stand_start = 1,
|
|
stand_end = 11,
|
|
run_start = 1,
|
|
run_end = 1,
|
|
shoot_start = 1,
|
|
shoot_end = 1,
|
|
|
|
},
|
|
})
|
|
|
|
mobs:register_spawn("scifi_mobs:core", {"default:dirt_with_grass","default:steelblock"}, 20, 10, 15000, 2, 31000)
|
|
|
|
mobs:register_egg("scifi_mobs:core", "Core/Sphere", "scifi_core_inv.png", 0)
|
|
|
|
|
|
--lasers and stuff
|
|
|
|
mobs:register_arrow("scifi_mobs:blaser", {
|
|
visual = "sprite",
|
|
visual_size = {x = 0.5, y = 0.5},
|
|
textures = {"scifi_mobs_laser.png"},
|
|
velocity = 18,
|
|
tail = 1, -- enable tail
|
|
tail_texture = "scifi_mobs_laser.png",
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 4},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 4},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 1, 1, 1)
|
|
end,
|
|
})
|
|
|
|
mobs:register_arrow("scifi_mobs:pulse", {
|
|
visual = "sprite",
|
|
visual_size = {x = 1, y = 1},
|
|
textures = {"scifi_mobs_dlaser.png"},
|
|
velocity = 9,
|
|
tail = 0, -- enable tail
|
|
tail_texture = "scifi_mobs_laser.png",
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
self.object:remove()
|
|
end,
|
|
})
|
|
mobs:register_arrow("scifi_mobs:glaser", {
|
|
visual = "sprite",
|
|
visual_size = {x = 0.5, y = 0.5},
|
|
textures = {"scifi_mobs_glaser.png"},
|
|
velocity = 18,
|
|
tail = 1, -- enable tail
|
|
tail_texture = "scifi_mobs_glaser.png",
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 1, 1, 1)
|
|
end,
|
|
})
|
|
|
|
mobs:register_arrow("scifi_mobs:rlaser", {
|
|
visual = "sprite",
|
|
visual_size = {x = 0.5, y = 0.5},
|
|
textures = {"scifi_mobs_rlaser.png"},
|
|
velocity = 18,
|
|
tail = 1, -- enable tail
|
|
tail_texture = "scifi_mobs_rlaser.png",
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 8},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 1, 1, 1)
|
|
end,
|
|
})
|
|
|
|
minetest.register_entity("scifi_mobs:bfg_shot", {
|
|
textures = {"scifi_bfg_shot.png"},
|
|
velocity = 25,
|
|
damage = 2,
|
|
visual_size = {x=2, y=2},
|
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
|
on_step = function(self, obj, pos)
|
|
local remove = minetest.after(2, function()
|
|
self.object:remove()
|
|
end)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "scifi_mobs:bfg_shot" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=9},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
local apos = self.object:getpos()
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
if n ~= "scifi_mobs:bfg_shot" and n ~="air" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
hit_node = function(self, pos, node)
|
|
mobs:explosion(pos, 5, 1, 1)
|
|
end,
|
|
})
|
|
|
|
minetest.register_entity("scifi_mobs:laser_shot", {
|
|
textures = {"scifi_mobs_rlaser.png"},
|
|
velocity = 35,
|
|
damage = 2,
|
|
visual_size = {x=1.5, y=1.5},
|
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
|
on_step = function(self, obj, pos)
|
|
local remove = minetest.after(2, function()
|
|
self.object:remove()
|
|
end)
|
|
local pos = self.object:getpos()
|
|
local part = effect(pos, 1, "scifi_mobs_rlaser.png", 10, 0)
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "scifi_mobs:laser_shot" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=2},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
local apos = self.object:getpos()
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
if n ~= "scifi_mobs:laser_shot" and n ~="air" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
hit_node = function(self, pos, node)
|
|
self.object:remove()
|
|
end,
|
|
})
|
|
|
|
minetest.register_entity("scifi_mobs:pulse_shot", {
|
|
textures = {"scifi_mobs_laser.png"},
|
|
velocity = 35,
|
|
damage = 2,
|
|
visual_size = {x=1.5, y=1.5},
|
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
|
on_step = function(self, obj, pos)
|
|
local remove = minetest.after(2, function()
|
|
self.object:remove()
|
|
end)
|
|
local pos = self.object:getpos()
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "scifi_mobs:pulse_shot" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=1},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
local apos = self.object:getpos()
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
if n ~= "scifi_mobs:pulse_shot" and n ~="air" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
hit_node = function(self, pos, node)
|
|
self.object:remove()
|
|
end,
|
|
})
|
|
|
|
minetest.register_entity("scifi_mobs:laser_cut", {
|
|
textures = {"scifi_mobs_cutlaser.png"},
|
|
velocity = 35,
|
|
damage = 2,
|
|
visual_size = {x=0.1, y=0.1},
|
|
collisionbox = {0, 0, 0, 0, 0, 0},
|
|
on_step = function(self, obj, pos)
|
|
local remove = minetest.after(2, function()
|
|
self.object:remove()
|
|
end)
|
|
local pos = self.object:getpos()
|
|
local part = effect(pos, 1, "scifi_mobs_cutlaser.png", 1, 0)
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "scifi_mobs:laser_cut" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=1},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
local apos = self.object:getpos()
|
|
|
|
for dx=-1,1 do
|
|
for dy=-1,1 do
|
|
for dz=-1,1 do
|
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
|
local n = minetest.env:get_node(p).name
|
|
if n ~= "scifi_mobs:laser_shot" and n ~="air" then
|
|
self.hit_node(self, pos, node)
|
|
self.object:remove()
|
|
return
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
hit_node = function(self, pos, node)
|
|
minetest.remove_node(pos)
|
|
end,
|
|
})
|
|
|
|
--some tools
|
|
|
|
minetest.register_craftitem("scifi_mobs:cell", {
|
|
description = "BFG cell",
|
|
inventory_image = "scifi_cell.png"
|
|
})
|
|
|
|
minetest.register_craftitem("scifi_mobs:smallcell", {
|
|
description = "small cell",
|
|
inventory_image = "scifi_smallcell.png"
|
|
})
|
|
|
|
minetest.register_craftitem("scifi_mobs:icecell", {
|
|
description = "pulse cell",
|
|
inventory_image = "scifi_icecell.png"
|
|
})
|
|
|
|
|
|
minetest.register_tool("scifi_mobs:bfg", {
|
|
description = "Big Friendly Gun",
|
|
inventory_image = "scifi_bfg.png",
|
|
wield_scale = {x = 1.5, y = 1.5, z = 4},
|
|
tool_capabilities = {
|
|
full_punch_interval = 5,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=2},
|
|
},
|
|
on_use = function(itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local pname = placer:get_player_name();
|
|
local inv = minetest.get_inventory({type="player", name=pname});
|
|
if inv:contains_item("main", "scifi_mobs:cell") then
|
|
local remov = inv:remove_item("main", "scifi_mobs:cell")
|
|
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:bfg_shot")
|
|
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
|
obj:setvelocity(vec)
|
|
|
|
local dir = placer:get_look_dir();
|
|
local pos = placer:getpos()
|
|
minetest.add_particlespawner(
|
|
10, --amount
|
|
0.1, --time
|
|
{x=pos.x, y=pos.y+1, z=pos.z}, --minpos
|
|
{x=pos.x, y=pos.y+1, z=pos.z}, --maxpos
|
|
{x=dir.x*-0.5, y=dir.y*-0.5, z=dir.z*-0.5}, --minvel
|
|
{x=dir.x*0.5, y=dir.y*0.5, z=dir.z*0.5}, --maxvel
|
|
{x=-0.5,y=0,z=-0.5}, --minacc
|
|
{x=0.5,y=0,z=0.5}, --maxacc
|
|
1, --minexptime
|
|
2, --maxexptime
|
|
3, --minsize
|
|
4, --maxsize
|
|
false, --collisiondetection
|
|
"scifi_bfg_shot.png" --texture
|
|
)
|
|
return itemstack
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("scifi_mobs:blaster", {
|
|
description = "Laser Blaster",
|
|
inventory_image = "scifi_blaster.png",
|
|
wield_scale = {x = 1.5, y = 1.5, z = 2},
|
|
tool_capabilities = {
|
|
full_punch_interval = 5,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=2},
|
|
},
|
|
on_use = function(itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local pname = placer:get_player_name();
|
|
local inv = minetest.get_inventory({type="player", name=pname});
|
|
if inv:contains_item("main", "scifi_mobs:smallcell") then
|
|
local remov = inv:remove_item("main", "scifi_mobs:smallcell")
|
|
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:laser_shot")
|
|
local vec = {x=dir.x*15,y=dir.y*15,z=dir.z*15}
|
|
obj:setvelocity(vec)
|
|
return itemstack
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("scifi_mobs:pulse_pistol", {
|
|
description = "Pulse pistol",
|
|
inventory_image = "scifi_paralyzer2.png",
|
|
wield_scale = {x = 1.5, y = 1.5, z = 2},
|
|
tool_capabilities = {
|
|
full_punch_interval = 2,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=2},
|
|
},
|
|
on_use = function(itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local pname = placer:get_player_name();
|
|
local inv = minetest.get_inventory({type="player", name=pname});
|
|
if inv:contains_item("main", "scifi_mobs:icecell") then
|
|
local remov = inv:remove_item("main", "scifi_mobs:icecell")
|
|
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:pulse_shot")
|
|
local vec = {x=dir.x*18,y=dir.y*18,z=dir.z*18}
|
|
obj:setvelocity(vec)
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("scifi_mobs:lasercutter", {
|
|
description = "Laser Cutter",
|
|
inventory_image = "scifi_cutter2.png",
|
|
wield_scale = {x = 1.5, y = 1.5, z = 2},
|
|
tool_capabilities = {
|
|
full_punch_interval = 3,
|
|
max_drop_level=1,
|
|
groupcaps={
|
|
snappy={times={[1]=2.0, [2]=1.00, [3]=0.35}, uses=30, maxlevel=3},
|
|
},
|
|
damage_groups = {fleshy=2},
|
|
},
|
|
on_use = function(itemstack, placer, pointed_thing)
|
|
local dir = placer:get_look_dir();
|
|
local playerpos = placer:getpos();
|
|
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:laser_cut")
|
|
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.9+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:laser_cut")
|
|
local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+1.1+dir.y,z=playerpos.z+0+dir.z}, "scifi_mobs:laser_cut")
|
|
local vec = {x=dir.x*9,y=dir.y*9,z=dir.z*9}
|
|
local acc1 = {x=0,y=0.5,z=0}
|
|
local acc2 = {x=0,y=-0.5,z=0}
|
|
obj:setvelocity(vec)
|
|
obj2:setvelocity(vec)
|
|
obj3:setvelocity(vec)
|
|
obj2:setacceleration(acc1)
|
|
obj3:setacceleration(acc2)
|
|
itemstack:add_wear(2000)
|
|
return itemstack
|
|
end,
|
|
})
|