1489 lines
41 KiB
Lua
1489 lines
41 KiB
Lua
-- mods/default/nodes.lua
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-- support for MT game translation.
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local S = default.get_translator
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-- Required wrapper to allow customization of default.after_place_leaves
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local function after_place_leaves(...)
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return default.after_place_leaves(...)
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end
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-- Required wrapper to allow customization of default.grow_sapling
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local function grow_sapling(...)
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return default.grow_sapling(...)
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end
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--
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-- Stone
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--
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-- Stone
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minetest.register_node("default:stone", {
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description = S("Stone"),
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tiles = {"stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = "default:cobble",
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble", {
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description = S("Cobblestone"),
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tiles = {"cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_brick", {
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description = S("Stone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_block", {
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description = S("Stone Block"),
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tiles = {"stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble_mossy", {
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description = S("Mossy Cobblestone"),
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tiles = {"cobble_mossy.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- Desert Stone
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minetest.register_node("default:desert_stone", {
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description = S("Desert Stone"),
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tiles = {"desert_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = "default:desert_cobble",
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_cobble", {
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description = S("Desert Cobblestone"),
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tiles = {"desert_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_brick", {
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description = S("Desert Stone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_block", {
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description = S("Desert Stone Block"),
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tiles = {"desert_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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-- Sandstone
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minetest.register_node("default:sandstone", {
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description = S("Sandstone"),
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tiles = {"sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone_brick", {
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description = S("Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone_block", {
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description = S("Sandstone Block"),
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tiles = {"sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone", {
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description = S("Desert Sandstone"),
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tiles = {"desert_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_brick", {
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description = S("Desert Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"desert_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_block", {
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description = S("Desert Sandstone Block"),
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tiles = {"desert_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone", {
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description = S("Silver Sandstone"),
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tiles = {"silver_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_brick", {
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description = S("Silver Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"silver_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_block", {
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description = S("Silver Sandstone Block"),
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tiles = {"silver_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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-- Obsidian
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minetest.register_node("default:obsidian", {
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description = S("Obsidian"),
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tiles = {"obsidian.png"},
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidian_brick", {
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description = S("Obsidian Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidian_block", {
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description = S("Obsidian Block"),
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tiles = {"obsidian_block.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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--
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-- Soft / Non-Stone
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--
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-- Dirt
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minetest.register_node("default:dirt", {
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description = S("Dirt"),
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tiles = {"dirt.png"},
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is_ground_content = true,
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:snow_dirt", {
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description = S("Dirt with Snow"),
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tiles = {"snow.png", "dirt.png",
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{name = "dirt.png^snow_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.2},
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}),
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})
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-- Permafrost
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minetest.register_node("default:permafrost", {
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description = S("Permafrost"),
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tiles = {"permafrost.png"},
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groups = {cracky = 3},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:permafrost_with_stones", {
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description = S("Permafrost with Stones"),
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tiles = {"permafrost.png^stones.png",
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"permafrost.png",
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"permafrost.png^stones_side.png"},
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groups = {cracky = 3},
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sounds = default.node_sound_gravel_defaults(),
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})
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minetest.register_node("default:permafrost_with_moss", {
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description = S("Permafrost with Moss"),
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tiles = {"moss.png", "permafrost.png",
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{name = "permafrost.png^moss_side.png",
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tileable_vertical = false}},
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groups = {cracky = 3},
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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-- Sand
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minetest.register_node("default:sand", {
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description = S("Sand"),
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tiles = {"sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:desert_sand", {
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description = S("Desert Sand"),
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tiles = {"desert_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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minetest.register_node("default:silver_sand", {
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description = S("Silver Sand"),
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tiles = {"silver_sand.png"},
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groups = {crumbly = 3, falling_node = 1, sand = 1},
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sounds = default.node_sound_sand_defaults(),
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})
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-- Gravel
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minetest.register_node("default:gravel", {
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description = S("Gravel"),
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tiles = {"gravel.png"},
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groups = {crumbly = 2, falling_node = 1},
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sounds = default.node_sound_gravel_defaults(),
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drop = {
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max_items = 1,
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items = {
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{items = {"default:flint"}, rarity = 16},
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{items = {"default:gravel"}}
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}
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}
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})
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-- Clay
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minetest.register_node("default:clay_block", {
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description = S("Clay Block"),
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tiles = {"clay_block.png"},
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groups = {crumbly = 3},
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drop = "default:clay_lump 4",
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sounds = default.node_sound_dirt_defaults(),
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})
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-- Snow
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minetest.register_node("default:snow", {
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description = S("Snow"),
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tiles = {"snow.png"},
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inventory_image = "snowball.png",
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wield_image = "snowball.png",
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paramtype = "light",
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buildable_to = true,
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floodable = true,
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
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},
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},
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, -7 / 16, 0.5},
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},
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},
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groups = {crumbly = 3, falling_node = 1, snowy = 1},
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sounds = default.node_sound_snow_defaults(),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "ethereal:grass_dirt" then
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minetest.set_node(pos, {name = "default:snow_dirt"})
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end
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end,
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})
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minetest.register_node("default:snow_block", {
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description = S("Snow Block"),
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tiles = {"snow.png"},
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groups = {crumbly = 3, cools_lava = 1, snowy = 1},
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sounds = default.node_sound_snow_defaults(),
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on_construct = function(pos)
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pos.y = pos.y - 1
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if minetest.get_node(pos).name == "default:grass_dirt" then
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minetest.set_node(pos, {name = "default:snow_dirt"})
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end
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end,
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})
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-- 'is ground content = false' to avoid tunnels in sea ice or ice rivers
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minetest.register_node("default:ice", {
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description = S("Ice"),
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tiles = {"ice.png"},
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is_ground_content = false,
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paramtype = "light",
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groups = {cracky = 3, cools_lava = 1, slippery = 3},
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sounds = default.node_sound_glass_defaults(),
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})
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-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
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minetest.register_node("default:cave_ice", {
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description = S("Cave Ice"),
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tiles = {"ice.png"},
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paramtype = "light",
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groups = {cracky = 3, cools_lava = 1, slippery = 3,
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not_in_creative_inventory = 1},
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drop = "default:ice",
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sounds = default.node_sound_glass_defaults(),
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})
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--
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-- Ores
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--
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minetest.register_node("default:stone_with_coal", {
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description = S("Coal Ore"),
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tiles = {"stone.png^coal_ore.png"},
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groups = {cracky = 3},
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drop = "default:coal_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:coal_block", {
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description = S("Coal Block"),
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tiles = {"coal_block.png"},
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is_ground_content = false,
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groups = {cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_with_zersium", {
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description = S("Zersium Ore"),
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tiles = {"stone.png^zersium_ore.png"},
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groups = {cracky = 2},
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drop = "default:zersium_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:durasteel_block", {
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description = S("Durasteel Block"),
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tiles = {"durasteel_block.png"},
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("default:stone_with_copper", {
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description = S("Copper Ore"),
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tiles = {"stone.png^copper_ore.png"},
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groups = {cracky = 2},
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drop = "default:copper_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:copper_block", {
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description = S("Copper Block"),
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tiles = {"copper_block.png"},
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("default:stone_with_tin", {
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description = S("Tin Ore"),
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tiles = {"stone.png^tin_ore.png"},
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groups = {cracky = 2},
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drop = "default:tin_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:tin_block", {
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description = S("Tin Block"),
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tiles = {"tin_block.png"},
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("default:bronze_block", {
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description = S("Bronze Block"),
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tiles = {"bronze_block.png"},
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is_ground_content = false,
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groups = {cracky = 1, level = 2},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("default:stone_with_gold", {
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description = S("Gold Ore"),
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tiles = {"stone.png^gold_ore.png"},
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groups = {cracky = 2},
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drop = "default:gold_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:gold_block", {
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description = S("Gold Block"),
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tiles = {"gold_block.png"},
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is_ground_content = false,
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groups = {cracky = 1},
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sounds = default.node_sound_metal_defaults(),
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})
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minetest.register_node("default:stone_with_beskar", {
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description = S("Beskar Ore"),
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tiles = {"stone.png^beskar_ore.png"},
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groups = {cracky = 1},
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drop = "default:beskar_lump",
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:beskar_block", {
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description = S("Beskar Block"),
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tiles = {"beskar_block.png"},
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is_ground_content = false,
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groups = {cracky = 1, level = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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--
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-- Plantlife (non-cubic)
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--
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minetest.register_node("default:cactus", {
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description = S("Cactus"),
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tiles = {"cactus_top.png", "cactus_top.png",
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"cactus_side.png"},
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paramtype2 = "facedir",
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groups = {choppy = 3},
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node,
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})
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minetest.register_node("default:reeds", {
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description = S("Reeds"),
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drawtype = "plantlike",
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tiles = {"reeds.png"},
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inventory_image = "reeds.png",
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wield_image = "reeds.png",
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paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = true,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
|
},
|
|
groups = {snappy = 3, flammable = 2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = S("Dry Shrub"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"dry_shrub.png"},
|
|
inventory_image = "dry_shrub.png",
|
|
wield_image = "dry_shrub.png",
|
|
paramtype = "light",
|
|
paramtype2 = "meshoptions",
|
|
place_param2 = 4,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = S("Jungle Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.69,
|
|
tiles = {"junglegrass.png"},
|
|
inventory_image = "junglegrass.png",
|
|
wield_image = "junglegrass.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = S("Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"grass_1.png"},
|
|
-- Use texture of a taller grass stage in inventory
|
|
inventory_image = "grass_3.png",
|
|
wield_image = "grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:grass_" .. math.random(1,5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:grass_" .. i, {
|
|
description = S("Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"grass_" .. i .. ".png"},
|
|
inventory_image = "grass_" .. i .. ".png",
|
|
wield_image = "grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory = 1, grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:dry_grass_1", {
|
|
description = S("Dry Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"dry_grass_1.png"},
|
|
inventory_image = "dry_grass_3.png",
|
|
wield_image = "dry_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1,
|
|
attached_node = 1, dry_grass = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random dry grass node
|
|
local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:dry_grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:dry_grass_" .. i, {
|
|
description = S("Dry Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"dry_grass_" .. i .. ".png"},
|
|
inventory_image = "dry_grass_" .. i .. ".png",
|
|
wield_image = "dry_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory=1, dry_grass = 1},
|
|
drop = "default:dry_grass_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:fern_1", {
|
|
description = S("Fern"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"fern_1.png"},
|
|
inventory_image = "fern_1.png",
|
|
wield_image = "fern_1.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random fern node
|
|
local stack = ItemStack("default:fern_" .. math.random(1, 3))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:fern_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 3 do
|
|
minetest.register_node("default:fern_" .. i, {
|
|
description = S("Fern"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2,
|
|
tiles = {"fern_" .. i .. ".png"},
|
|
inventory_image = "fern_" .. i .. ".png",
|
|
wield_image = "fern_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory=1},
|
|
drop = "default:fern_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:saago_grass_1", {
|
|
description = S("Saago Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"saago_grass_1.png"},
|
|
inventory_image = "saago_grass_1.png",
|
|
wield_image = "saago_grass_1.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random saago grass node
|
|
local stack = ItemStack("default:saago_grass_" .. math.random(1, 3))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:saago_grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 3 do
|
|
minetest.register_node("default:saago_grass_" .. i, {
|
|
description = S("Saago Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"saago_grass_" .. i .. ".png"},
|
|
inventory_image = "saago_grass_" .. i .. ".png",
|
|
wield_image = "saago_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1,
|
|
not_in_creative_inventory=1},
|
|
drop = "default:saago_grass_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
minetest.register_node("default:sand_with_kelp", {
|
|
description = S("Kelp"),
|
|
drawtype = "plantlike_rooted",
|
|
waving = 1,
|
|
tiles = {"sand.png"},
|
|
special_tiles = {{name = "kelp.png", tileable_vertical = true}},
|
|
inventory_image = "kelp.png",
|
|
paramtype = "light",
|
|
paramtype2 = "leveled",
|
|
groups = {snappy = 3},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
|
|
},
|
|
},
|
|
node_dig_prediction = "default:sand",
|
|
node_placement_prediction = "",
|
|
sounds = default.node_sound_sand_defaults({
|
|
dig = {name = "default_dig_snappy", gain = 0.2},
|
|
dug = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if pointed_thing.type == "node" and placer and
|
|
not placer:get_player_control().sneak then
|
|
local node_ptu = minetest.get_node(pointed_thing.under)
|
|
local def_ptu = minetest.registered_nodes[node_ptu.name]
|
|
if def_ptu and def_ptu.on_rightclick then
|
|
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
|
|
itemstack, pointed_thing)
|
|
end
|
|
end
|
|
|
|
local pos = pointed_thing.under
|
|
if minetest.get_node(pos).name ~= "default:sand" then
|
|
return itemstack
|
|
end
|
|
|
|
local height = math.random(4, 6)
|
|
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
|
|
local node_top = minetest.get_node(pos_top)
|
|
local def_top = minetest.registered_nodes[node_top.name]
|
|
local player_name = placer:get_player_name()
|
|
|
|
if def_top and def_top.liquidtype == "source" and
|
|
minetest.get_item_group(node_top.name, "water") > 0 then
|
|
if not minetest.is_protected(pos, player_name) and
|
|
not minetest.is_protected(pos_top, player_name) then
|
|
minetest.set_node(pos, {name = "default:sand_with_kelp",
|
|
param2 = height * 16})
|
|
if not (creative and creative.is_enabled_for
|
|
and creative.is_enabled_for(player_name)) then
|
|
itemstack:take_item()
|
|
end
|
|
else
|
|
minetest.chat_send_player(player_name, "Node is protected")
|
|
minetest.record_protection_violation(pos, player_name)
|
|
end
|
|
end
|
|
|
|
return itemstack
|
|
end,
|
|
|
|
after_destruct = function(pos, oldnode)
|
|
minetest.set_node(pos, {name = "default:sand"})
|
|
end
|
|
})
|
|
|
|
--
|
|
-- Liquids
|
|
--
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = S("Water Source"),
|
|
drawtype = "liquid",
|
|
waving = 3,
|
|
tiles = {
|
|
{
|
|
name = "water_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
{
|
|
name = "water_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = S("Flowing Water"),
|
|
drawtype = "flowingliquid",
|
|
waving = 3,
|
|
tiles = {"water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
|
cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:river_water_source", {
|
|
description = S("River Water Source"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "river_water_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
{
|
|
name = "river_water_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
-- Not renewable to avoid horizontal spread of water sources in sloping
|
|
-- rivers that can cause water to overflow riverbanks and cause floods.
|
|
-- River water source is instead made renewable by the 'force renew'
|
|
-- option used in the 'bucket' mod by the river water bucket.
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:river_water_flowing", {
|
|
description = S("Flowing River Water"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"river_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "river_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
{
|
|
name = "river_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.8,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
|
cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = S("Lava Source"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "lava_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
{
|
|
name = "lava_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = S("Flowing Lava"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"lava.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "lava_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
{
|
|
name = "lava_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1,
|
|
not_in_creative_inventory = 1},
|
|
})
|
|
|
|
--
|
|
-- Tools / "Advanced" crafting / Non-"natural"
|
|
--
|
|
|
|
local bookshelf_formspec =
|
|
"size[8,7;]" ..
|
|
"list[context;books;0,0.3;8,2;]" ..
|
|
"list[current_player;main;0,2.85;8,1;]" ..
|
|
"list[current_player;main;0,4.08;8,3;8]" ..
|
|
"listring[context;books]" ..
|
|
"listring[current_player;main]" ..
|
|
default.get_hotbar_bg(0,2.85)
|
|
|
|
local function update_bookshelf(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local invlist = inv:get_list("books")
|
|
|
|
local formspec = bookshelf_formspec
|
|
-- Inventory slots overlay
|
|
local bx, by = 0, 0.3
|
|
local n_written, n_empty = 0, 0
|
|
for i = 1, 16 do
|
|
if i == 9 then
|
|
bx = 0
|
|
by = by + 1
|
|
end
|
|
local stack = invlist[i]
|
|
if stack:is_empty() then
|
|
formspec = formspec ..
|
|
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
|
else
|
|
local metatable = stack:get_meta():to_table() or {}
|
|
if metatable.fields and metatable.fields.text then
|
|
n_written = n_written + stack:get_count()
|
|
else
|
|
n_empty = n_empty + stack:get_count()
|
|
end
|
|
end
|
|
bx = bx + 1
|
|
end
|
|
meta:set_string("formspec", formspec)
|
|
if n_written + n_empty == 0 then
|
|
meta:set_string("infotext", S("Empty Bookshelf"))
|
|
else
|
|
meta:set_string("infotext", S("Bookshelf (@1 written, @2 empty books)", n_written, n_empty))
|
|
end
|
|
end
|
|
|
|
minetest.register_node("default:bookshelf", {
|
|
description = S("Bookshelf"),
|
|
tiles = {"jogan_wood.png", "jogan_wood.png", "jogan_wood.png",
|
|
"jogan_wood.png", "bookshelf.png", "bookshelf.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("books", 8 * 2)
|
|
update_bookshelf(pos)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
return inv:is_empty("books")
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack)
|
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
|
|
return stack:get_count()
|
|
end
|
|
return 0
|
|
end,
|
|
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" puts stuff to bookshelf at " .. minetest.pos_to_string(pos))
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
minetest.log("action", player:get_player_name() ..
|
|
" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_blast = function(pos)
|
|
local drops = {}
|
|
default.get_inventory_drops(pos, "books", drops)
|
|
drops[#drops+1] = "default:bookshelf"
|
|
minetest.remove_node(pos)
|
|
return drops
|
|
end,
|
|
})
|
|
|
|
local function register_sign(material, desc, def)
|
|
minetest.register_node("default:sign_wall_" .. material, {
|
|
description = desc,
|
|
drawtype = "nodebox",
|
|
tiles = {"sign_wall_" .. material .. ".png"},
|
|
inventory_image = "sign_" .. material .. ".png",
|
|
wield_image = "sign_" .. material .. ".png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
use_texture_alpha = "opaque",
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
groups = def.groups,
|
|
legacy_wallmounted = true,
|
|
sounds = def.sounds,
|
|
|
|
on_construct = function(pos)
|
|
--local n = minetest.get_node(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
|
local player_name = sender:get_player_name()
|
|
if minetest.is_protected(pos, player_name) then
|
|
minetest.record_protection_violation(pos, player_name)
|
|
return
|
|
end
|
|
local text = fields.text
|
|
if not text then
|
|
return
|
|
end
|
|
if string.len(text) > 512 then
|
|
minetest.chat_send_player(player_name, S("Text too long"))
|
|
return
|
|
end
|
|
minetest.log("action", (player_name or "") .. " wrote \"" ..
|
|
text .. "\" to sign at " .. minetest.pos_to_string(pos))
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("text", text)
|
|
|
|
if #text > 0 then
|
|
meta:set_string("infotext", S('"@1"', text))
|
|
else
|
|
meta:set_string("infotext", '')
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
register_sign("wood", S("Wooden Sign"), {
|
|
sounds = default.node_sound_wood_defaults(),
|
|
groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
|
|
})
|
|
|
|
register_sign("durasteel", S("Durasteel Sign"), {
|
|
sounds = default.node_sound_metal_defaults(),
|
|
groups = {cracky = 2, attached_node = 1}
|
|
})
|
|
|
|
minetest.register_node("default:ladder_wood", {
|
|
description = S("Wooden Ladder"),
|
|
drawtype = "signlike",
|
|
tiles = {"ladder_wood.png"},
|
|
inventory_image = "ladder_wood.png",
|
|
wield_image = "ladder_wood.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder_durasteel", {
|
|
description = S("Durateel Ladder"),
|
|
drawtype = "signlike",
|
|
tiles = {"ladder_durasteel.png"},
|
|
inventory_image = "ladder_durasteel.png",
|
|
wield_image = "ladder_durasteel.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {cracky = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
default.register_fence("default:fence_jogan_wood", {
|
|
description = S("Jogan Wood Fence"),
|
|
texture = "jogan_wood.png",
|
|
material = "ethereal:jogan_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_pine_wood", {
|
|
description = S("Pine Wood Fence"),
|
|
texture = "pine_wood.png",
|
|
material = "ethereal:pine_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_palm_wood", {
|
|
description = S("Palm Wood Fence"),
|
|
texture = "palm_wood.png",
|
|
material = "ethereal:palm_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_wroshyr_wood", {
|
|
description = S("Wroshyr Wood Fence"),
|
|
texture = "wroshyr_wood.png",
|
|
material = "ethereal:wroshyr_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_brylark_wood", {
|
|
description = S("Brylark Wood Fence"),
|
|
texture = "brylark_wood.png",
|
|
material = "ethereal:brylark_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_uneti_wood", {
|
|
description = S("Uneti Wood Fence"),
|
|
texture = "uneti_wood.png",
|
|
material = "ethereal:uneti_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_gnarltree_wood", {
|
|
description = S("Gnarltree Wood Fence"),
|
|
texture = "gnarltree_wood.png",
|
|
material = "ethereal:gnarltree_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_jogan_wood", {
|
|
description = S("Jogan Wood Fence Rail"),
|
|
texture = "jogan_wood.png",
|
|
material = "ethereal:jogan_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_pine_wood", {
|
|
description = S("Pine Wood Fence Rail"),
|
|
texture = "pine_wood.png",
|
|
material = "ethereal:pine_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_palm_wood", {
|
|
description = S("Palm Wood Fence Rail"),
|
|
texture = "palm_wood.png",
|
|
material = "ethereal:palm_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_wroshyr_wood", {
|
|
description = S("Wroshyr Wood Fence Rail"),
|
|
texture = "wroshyr_wood.png",
|
|
material = "ethereal:wroshyr_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_brylark_wood", {
|
|
description = S("Brylark Wood Fence Rail"),
|
|
texture = "brylark_wood.png",
|
|
material = "ethereal:brylark_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_uneti_wood", {
|
|
description = S("Uneti Wood Fence Rail"),
|
|
texture = "uneti_wood.png",
|
|
material = "ethereal:uneti_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_gnarltree_wood", {
|
|
description = S("Gnarltree Wood Fence Rail"),
|
|
texture = "gnarltree_wood.png",
|
|
material = "ethereal:gnarltree_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = S("Glass"),
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"glass.png", "glass_detail.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "glasslikeliquidlevel",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = S("Obsidian Glass"),
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"obsidian_glass.png", "obsidian_glass_detail.png"},
|
|
paramtype = "light",
|
|
paramtype2 = "glasslikeliquidlevel",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky = 3},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:brick", {
|
|
description = S("Brick Block"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"brick.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Misc
|
|
--
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = S("Cloud"),
|
|
tiles = {"cloud.png"},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory = 1},
|
|
}) |