local S = ethereal.intllib -- Stairs Redo if stairs and stairs.mod and stairs.mod == "redo" then stairs.register_all("crystal_block", "ethereal:crystal_block", {cracky = 1, level = 2, puts_out_fire = 1, cools_lava = 1}, {"crystal_block.png"}, S("Crystal Block Stair"), S("Crystal Block Slab"), default.node_sound_glass_defaults()) stairs.register_all("icebrick", "ethereal:icebrick", {cracky = 3, puts_out_fire = 1, cools_lava = 1}, {"brick_ice.png"}, S("Ice Brick Stair"), S("Ice Brick Slab"), default.node_sound_glass_defaults()) stairs.register_all("snowbrick", "ethereal:snowbrick", {crumbly = 3, puts_out_fire = 1, cools_lava = 1}, {"brick_snow.png"}, S("Snow Brick Stair"), S("Snow Brick Slab"), default.node_sound_dirt_defaults({ footstep = {name = "default_snow_footstep", gain = 0.25}, dug = {name = "default_snow_footstep", gain = 0.75}, })) stairs.register_all("dry_dirt", "ethereal:dry_dirt", {crumbly = 3}, {"ethereal_dry_dirt.png"}, S("Dried Dirt Stair"), S("Dried Dirt Slab"), default.node_sound_dirt_defaults()) stairs.register_all("mushroom_trunk", "ethereal:mushroom_trunk", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {"mushroom_trunk.png"}, S("Mushroom Trunk Stair"), S("Mushroom Trunk Slab"), default.node_sound_wood_defaults()) stairs.register_all("mushroom", "ethereal:mushroom", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {"mushroom_block.png"}, S("Mushroom Top Stair"), S("Mushroom Top Slab"), default.node_sound_wood_defaults()) stairs.register_all("frost_wood", "ethereal:frost_wood", {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, {"frost_wood.png"}, S("Frost Wood Stair"), S("Frost Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("yellow_wood", "ethereal:yellow_wood", {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, {"yellow_wood.png"}, S("Healing Wood Stair"), S("Healing Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("palm_wood", "ethereal:palm_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"moretrees_palm_wood.png"}, S("Palm Wood Stair"), S("Palm Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("birch_wood", "ethereal:birch_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"moretrees_birch_wood.png"}, S("Birch Wood Stair"), S("Birch Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("banana_wood", "ethereal:banana_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"banana_wood.png"}, S("Banana Wood Stair"), S("Banana Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("willow_wood", "ethereal:willow_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"willow_wood.png"}, S("Willow Wood Stair"), S("Willow Wood Slab"), default.node_sound_wood_defaults()) stairs.register_all("redwood_wood", "ethereal:redwood_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"redwood_wood.png"}, S("Redwood stair"), S("Redwood Slab"), default.node_sound_wood_defaults()) stairs.register_all("bamboo_wood", "ethereal:bamboo_block", {snappy = 3, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"bamboo_floor.png"}, S("Bamboo stair"), S("Bamboo Slab"), default.node_sound_wood_defaults()) stairs.register_all("sakura_wood", "ethereal:sakura_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_sakura_wood.png"}, S("Sakura Wood stair"), S("Sakura Wood Slab"), default.node_sound_wood_defaults()) -- Stairs Plus (in More Blocks) elseif minetest.global_exists("stairsplus") then stairsplus:register_all("ethereal", "crystal_block", "ethereal:crystal_block", { description = S("Crystal block"), tiles = {"crystal_block.png"}, groups = {cracky = 1, falling_node = 1, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_glass_defaults(), }) stairsplus:register_all("ethereal", "icebrick", "ethereal:icebrick", { description = S("Ice Brick"), tiles = {"brick_ice.png"}, groups = {cracky = 3, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_glass_defaults(), }) stairsplus:register_all("ethereal", "snowbrick", "ethereal:snowbrick", { description = S("Snow Brick"), tiles = {"brick_snow.png"}, groups = {crumbly = 3, puts_out_fire = 1, cools_lava = 1}, sounds = default.node_sound_dirt_defaults({ footstep = {name = "default_snow_footstep", gain = 0.25}, dug = {name = "default_snow_footstep", gain = 0.75}, }) }) stairsplus:register_all("ethereal", "dry_dirt", "ethereal:dry_dirt", { description = S("Dried Dirt"), tiles = {"ethereal_dry_dirt.png"}, groups = {crumbly = 3}, sounds = default.node_sound_dirt_defaults(), }) stairsplus:register_all("ethereal", "mushroom_trunk", "ethereal:mushroom_trunk", { description = S("Mushroom Trunk"), tiles = {"mushroom_trunk.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "mushroom", "ethereal:mushroom", { description = S("Mushroom Top"), tiles = {"mushroom_block.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "frost_wood", "ethereal:frost_wood", { description = S("Frost Wood"), tiles = {"frost_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "yellow_wood", "ethereal:yellow_wood", { description = S("Healing Wood"), tiles = {"yellow_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, put_out_fire = 1}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "palm_wood", "ethereal:palm_wood", { description = S("Palm Wood"), tiles = {"moretrees_palm_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "birch_wood", "ethereal:birch_wood", { description = S("Birch Wood"), tiles = {"moretrees_birch_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "banana_wood", "ethereal:banana_wood", { description = S("Banana Wood"), tiles = {"banana_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "willow_wood", "ethereal:willow_wood", { description = S("Willow Wood"), tiles = {"willow_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "redwood_wood", "ethereal:redwood_wood", { description = S("Redwood"), tiles = {"redwood_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "bamboo_wood", "ethereal:bamboo_block", { description = S("Bamboo"), tiles = {"bamboo_floor.png"}, groups = {snappy = 3, choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) stairsplus:register_all("ethereal", "sakura_wood", "ethereal:sakura_wood", { description = S("Sakura"), tiles = {"ethereal_sakura_wood.png"}, groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, sounds = default.node_sound_wood_defaults(), }) -- Default Stairs else stairs.register_stair_and_slab("ice_brick", "ethereal:ice_brick", {cracky = 3, puts_out_fire = 1, cools_lava = 1}, {"brick_ice.png"}, S("Ice Brick Stair"), S("Ice Brick Slab"), default.node_sound_glass_defaults()) stairs.register_stair_and_slab("snow_brick", "ethereal:snow_brick", {crumbly = 3, puts_out_fire = 1, cools_lava = 1}, {"brick_snow.png"}, S("Snow Brick Stair"), S("Snow Brick Slab"), default.node_sound_dirt_defaults({ footstep = {name = "default_snow_footstep", gain = 0.15}, dug = {name = "default_snow_footstep", gain = 0.2}, dig = {name = "default_snow_footstep", gain = 0.2} })) stairs.register_stair_and_slab("dry_dirt", "ethereal:dry_dirt", {crumbly = 3}, {"ethereal_dry_dirt.png"}, S("Dried Dirt Stair"), S("Dried Dirt Slab"), default.node_sound_dirt_defaults()) stairs.register_stair_and_slab("charred_dirt", "ethereal:charred_dirt", {crumbly = 3}, {"ethereal_charred_dirt.png"}, S("Charred Dirt Stair"), S("Charred Dirt Slab"), default.node_sound_dirt_defaults()) stairs.register_stair_and_slab("mushroom_trunk", "ethereal:mushroom_trunk", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {"mushroom_trunk.png"}, S("Mushroom Trunk Stair"), S("Mushroom Trunk Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("mushroom_cap", "ethereal:mushroom_cap", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2}, {"mushroom_cap.png"}, S("Mushroom Cap Stair"), S("Mushroom Cap Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("jogan_wood", "ethereal:jogan_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_jogan_wood.png"}, S("Jogan Wood Stair"), S("Jogan Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("pine_wood", "ethereal:pine_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_pine_wood.png"}, S("Pine Wood Stair"), S("Pine Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("palm_wood", "ethereal:palm_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_palm_wood.png"}, S("Palm Wood Stair"), S("Palm Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("wroshyr_wood", "ethereal:wroshyr_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_wroshyr_wood.png"}, S("Wroshyr Wood Stair"), S("Wroshyr Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("brylark_wood", "ethereal:brylark_wood", {cracky = 2}, {"ethereal_brylark_wood.png"}, S("Brylark Wood Stair"), S("Brylark Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("uneti_wood", "ethereal:uneti_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_uneti_wood.png"}, S("Uneti Wood Stair"), S("Uneti Wood Slab"), default.node_sound_wood_defaults()) stairs.register_stair_and_slab("gnarltree_wood", "ethereal:gnarltree_wood", {choppy = 2, oddly_breakable_by_hand = 1, flammable = 3}, {"ethereal_gnarltree_wood.png"}, S("Gnarltree Wood Stair"), S("Gnarltree Wood Slab"), default.node_sound_wood_defaults()) end