-- clear default mapgen biomes, decorations and ores minetest.clear_registered_biomes() minetest.clear_registered_decorations() --minetest.clear_registered_ores() local path = minetest.get_modpath("ethereal") dofile(path .. "/ores.lua") path = path .. "/schematics/" local dpath = minetest.get_modpath("default") .. "/schematics/" -- tree schematics dofile(path .. "bamboo_tree.lua") dofile(path .. "bush.lua") dofile(path .. "waterlily.lua") dofile(path .. "volcanom.lua") dofile(path .. "volcanol.lua") dofile(path .. "palm_tree.lua") dofile(path .. "pine_tree.lua") dofile(path .. "mushroomone.lua") dofile(path .. "brylark_tree.lua") dofile(path .. "jogan_tree.lua") dofile(path .. "uneti_tree.lua") dofile(path .. "wroshyr_tree.lua") --= Biomes local add_biome = function(a, b, c, d, e, f, g, h, i, j, k, l, m, n, o, p) if p ~= 1 then return end minetest.register_biome({ name = a, node_dust = b, node_top = c, depth_top = d, node_filler = e, depth_filler = f, node_stone = g, node_water_top = h, depth_water_top = i, node_water = j, node_river_water = k, y_min = l, y_max = m, heat_point = n, humidity_point = o, }) end add_biome("underground", nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, -31000, -192, 50, 50, 1) add_biome("mountain", nil, "default:snow", 1, "default:snow_block", 2, nil, nil, nil, nil, nil, 140, 31000, 50, 50, 1) add_biome("desert", nil, "default:desert_sand", 1, "default:desert_sand", 3, "default:desert_stone", nil, nil, nil, nil, 3, 23, 35, 20, ethereal.desert) add_biome("desert_ocean", nil, "default:sand", 1, "default:sand", 2, "default:desert_stone", nil, nil, nil, nil, -192, 3, 35, 20, ethereal.desert) if ethereal.glacier == 1 then minetest.register_biome({ name = "glacier", node_dust = "default:snow_block", node_top = "default:snow_block", depth_top = 1, node_filler = "default:snow_block", depth_filler = 3, node_stone = "default:ice", node_water_top = "default:ice", depth_water_top = 10, --node_water = "", node_river_water = "default:ice", node_riverbed = "default:gravel", depth_riverbed = 2, y_min = -8, y_max = 31000, heat_point = 0, humidity_point = 50, }) minetest.register_biome({ name = "glacier_ocean", node_dust = "default:snow_block", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, --node_stone = "", --node_water_top = "", --depth_water_top = , --node_water = "", --node_river_water = "", y_min = -112, y_max = -9, heat_point = 0, humidity_point = 50, }) end add_biome("clearing", nil, "default:grass_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 71, 45, 65, 1) -- ADDED add_biome("bamboo", nil, "default:bamboo_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 25, 70, 45, 75, ethereal.bamboo) --add_biome("bamboo_ocean", nil, "default:sand", 1, "default:sand", 2, --nil, nil, nil, nil, nil, -192, 2, 45, 75, ethereal.bamboo) add_biome("mesa", nil, "default:savanna_dirt", 1, "bakedclay:orange", 15, nil, nil, nil, nil, nil, 1, 71, 25, 28, ethereal.mesa) add_biome("mesa_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 25, 28, ethereal.mesa) add_biome("alpine", nil, "default:snow_dirt", 1, "default:dirt", 2, nil, nil, nil, nil, nil, 40, 140, 10, 40, ethereal.alpine) add_biome("snowy", nil, "default:cold_dirt", 1, "default:dirt", 2, nil, nil, nil, nil, nil, 4, 40, 10, 40, ethereal.snowy) add_biome("grassy", nil, "default:grass_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 91, 13, 40, ethereal.grassy) add_biome("grassy_ocean", nil, "defaut:sand", 2, "default:gravel", 1, nil, nil, nil, nil, nil, -31000, 3, 13, 40, ethereal.grassy) add_biome("caves", nil, "default:desert_stone", 3, "air", 8, nil, nil, nil, nil, nil, 4, 41, 15, 25, ethereal.caves) add_biome("prairie", nil, "default:prairie_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 26, 20, 40, ethereal.prairie) add_biome("prairie_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 20, 40, ethereal.prairie) add_biome("jumble", nil, "default:grass_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 25, 50, ethereal.jumble) add_biome("jumble_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 25, 50, ethereal.jumble) add_biome("junglee", nil, "default:jungle_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 71, 30, 60, ethereal.junglee) add_biome("junglee_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 30, 60, ethereal.junglee) add_biome("grove", nil, "default:grass_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 23, 45, 35, ethereal.grove) add_biome("grove_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 45, 35, ethereal.grove) add_biome("mushroom", nil, "default:fungus_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 50, 45, 55, ethereal.mushroom) add_biome("mushroom_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 45, 55, ethereal.mushroom) add_biome("sandstone", nil, "default:sandstone", 1, "default:sandstone", 1, "default:sandstone", nil, nil, nil, nil, 3, 23, 50, 20, ethereal.sandstone) add_biome("sandstone_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 50, 20, ethereal.sandstone) add_biome("quicksand", nil, "default:quicksand", 3, "default:gravel", 1, nil, nil, nil, nil, nil, 1, 1, 50, 38, ethereal.quicksand) add_biome("plains", nil, "default:dry_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 25, 65, 25, ethereal.plains) add_biome("plains_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 2, 55, 25, ethereal.plains) add_biome("savanna", nil, "default:savanna_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 3, 50, 55, 25, ethereal.savanna) add_biome("savanna_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 1, 55, 25, ethereal.savanna) add_biome("volcanic", nil, "default:charred_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 5, 20, 75, 10, ethereal.volcanic) add_biome("volcanic_ocean", nil, "default:sand", 1, "default:sand", 2, nil, nil, nil, nil, nil, -192, 4, 75, 10, ethereal.volcanic) add_biome("sandclay", nil, "default:sand", 3, "default:clay", 2, nil, nil, nil, nil, nil, 1, 11, 65, 2, ethereal.sandclay) add_biome("swamp", nil, "default:grass_dirt", 1, "default:dirt", 3, nil, nil, nil, nil, nil, 1, 7, 80, 90, ethereal.swamp) add_biome("swamp_ocean", nil, "default:sand", 2, "default:clay", 2, nil, nil, nil, nil, nil, -192, 1, 80, 90, ethereal.swamp) --= schematic decorations local add_schem = function(a, b, c, d, e, f, g, h) if g ~= 1 then return end minetest.register_decoration({ deco_type = "schematic", place_on = a, sidelen = 80, fill_ratio = b, biomes = c, y_min = d, y_max = e, schematic = f, flags = "place_center_x, place_center_z", replacements = h, }) end -- wroshyr tree add_schem({"default:jungle_dirt"}, 0.0025, {"junglee"}, 1, 100, ethereal.wroshyr_tree, ethereal.junglee) -- brylark tree add_schem({"default:jungle_dirt"}, 0.01, {"junglee"}, 1, 100, ethereal.brylark_tree, ethereal.junglee) -- uneti tree add_schem({"default:snowdirt"}, 0.001, {"alpine"}, 120, 140, ethereal.uneti_tree, ethereal.alpine) if ethereal.mushroom then -- giant mushshroom minetest.register_decoration({ deco_type = "schematic", place_on = {"default:fungus_dirt"}, sidelen = 80, fill_ratio = 0.02, biomes = {"mushroom"}, y_min = 1, y_max = 100, schematic = ethereal.mushroomone, flags = "place_center_x, place_center_z", spawn_by = "default:fungus_dirt", num_spawn_by = 6, }) end if ethereal.fiery then -- small lava crater minetest.register_decoration({ deco_type = "schematic", place_on = {"default:charred_dirt"}, sidelen = 80, fill_ratio = 0.01, biomes = {"volcanic"}, y_min = 1, y_max = 100, schematic = ethereal.volcanom, flags = "place_center_x, place_center_z", spawn_by = "default:charred_dirt", num_spawn_by = 8, }) -- large lava crater minetest.register_decoration({ deco_type = "schematic", place_on = {"default:charred_dirt"}, sidelen = 80, fill_ratio = 0.003, biomes = {"volcanic"}, y_min = 1, y_max = 100, schematic = ethereal.volcanol, flags = "place_center_x, place_center_z", spawn_by = "default:charred_dirt", num_spawn_by = 8, rotation = "random", }) end -- pine tree (default for lower elevation and ethereal for higher) add_schem({"default:cold_dirt"}, 0.025, {"snowy"}, 10, 40, ethereal.pine_tree, ethereal.snowy) add_schem({"default:snow_dirt"}, 0.025, {"alpine"}, 40, 140, ethereal.pine_tree, ethereal.alpine) -- jogan tree add_schem({"default:grass_dirt"}, 0.02, {"jumble"}, 1, 100, ethereal.jogan_tree, ethereal.grassy) add_schem({"default:grass_dirt"}, 0.03, {"grassy"}, 1, 100, ethereal.jogan_tree, ethereal.grassy) -- palm tree add_schem({"default:sand"}, 0.0025, {"desert_ocean"}, 1, 1, ethereal.palm_tree, ethereal.desert) add_schem({"default:sand"}, 0.0025, {"plains_ocean"}, 1, 1, ethereal.palm_tree, ethereal.plains) add_schem({"default:sand"}, 0.0025, {"sandclay"}, 1, 1, ethereal.palm_tree, ethereal.sandclay) add_schem({"default:sand"}, 0.0025, {"sandstone_ocean"}, 1, 1, ethereal.palm_tree, ethereal.sandstone) add_schem({"default:sand"}, 0.0025, {"mesa_ocean"}, 1, 1, ethereal.palm_tree, ethereal.mesa) add_schem({"default:sand"}, 0.0025, {"grove_ocean"}, 1, 1, ethereal.palm_tree, ethereal.grove) add_schem({"default:sand"}, 0.0025, {"grassy_ocean"}, 1, 1, ethereal.palm_tree, ethereal.grassy) -- bamboo tree add_schem({"default:bamboo_dirt"}, 0.025, {"bamboo"}, 1, 100, ethereal.bamboo_tree, ethereal.bamboo) -- bush add_schem({"default:bamboo_dirt"}, 0.08, {"bamboo"}, 1, 100, ethereal.bush, ethereal.bamboo) -- vine tree add_schem({"default:grass_dirt"}, 0.02, {"swamp"}, 1, 100, ethereal.vine_tree, ethereal.swamp) -- water pools in swamp areas if 5.0 detected if minetest.registered_nodes["default:permafrost"] then minetest.register_decoration({ deco_type = "simple", place_on = {"default:grass_dirt"}, place_offset_y = -1, sidelen = 16, fill_ratio = 0.01, biomes = {"swamp"}, y_max = 2, y_min = 1, flags = "force_placement", decoration = "default:water_source", spawn_by = "default:grass_dirt", num_spawn_by = 8, }) minetest.register_decoration({ deco_type = "simple", place_on = {"default:grass_dirt"}, place_offset_y = -1, sidelen = 16, fill_ratio = 0.1, biomes = {"swamp"}, y_max = 2, y_min = 1, flags = "force_placement", decoration = "default:water_source", spawn_by = {"default:grass_dirt", "default:water_source"}, num_spawn_by = 8, }) end minetest.register_decoration({ deco_type = "simple", place_on = {"default:savanna_dirt"}, sidelen = 4, noise_params = { offset = -1.5, scale = -1.5, spread = {x = 200, y = 200, z = 200}, seed = 329, octaves = 4, persist = 1.0 }, biomes = {"savanna"}, y_max = 31000, y_min = 1, decoration = "default:dry_dirt", place_offset_y = -1, flags = "force_placement", }) -- bush --minetest.register_decoration({ -- deco_type = "schematic", -- place_on = {"default:grass_dirt", "default:snow_dirt"}, -- sidelen = 16, -- noise_params = { -- offset = -0.004, -- scale = 0.01, -- spread = {x = 100, y = 100, z = 100}, -- seed = 137, -- octaves = 3, -- persist = 0.7, -- }, -- biomes = {"grassy", "grassytwo", "jumble"}, -- y_min = 1, -- y_max = 31000, -- schematic = dpath .. "bush.mts", -- flags = "place_center_x, place_center_z", --}) --= simple decorations local add_node = function(a, b, c, d, e, f, g, h, i, j) if j ~= 1 then return end minetest.register_decoration({ deco_type = "simple", place_on = a, sidelen = 80, fill_ratio = b, biomes = c, y_min = d, y_max = e, decoration = f, height_max = g, spawn_by = h, num_spawn_by = i, }) end -- scorched tree add_node({"ethereal:dry_dirt"}, 0.006, {"plains"}, 1, 100, {"default:scorched_tree"}, 6, nil, nil, ethereal.plains) -- dry shrub add_node({"default:dry_dirt"}, 0.015, {"plains"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.plains) add_node({"default:sand"}, 0.015, {"grassy_ocean"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.grassy) add_node({"default:desert_sand"}, 0.015, {"desert"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.desert) add_node({"default:sandstone"}, 0.015, {"sandstone"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.sandstone) add_node({"bakedclay:red", "bakedclay:orange"}, 0.015, {"mesa"}, 1, 100, {"default:dry_shrub"}, nil, nil, nil, ethereal.mesa) -- dry grass add_node({"default:savanna_dirt"}, 0.25, {"savanna"}, 1, 100, {"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.savanna) add_node({"default:savanna_dirt"}, 0.10, {"mesa"}, 1, 100, {"default:dry_grass_2", "default:dry_grass_3", "default:dry_grass_4", "default:dry_grass_5"}, nil, nil, nil, ethereal.mesa) add_node({"default:desert_stone"}, 0.005, {"caves"}, 5, 40, {"default:dry_grass_2", "default:dry_grass_3", "default:dry_shrub"}, nil, nil, nil, ethereal.caves) -- flowers add_node({"default:grass_dirt"}, 0.025, {"grassy"}, 1, 100, {"flowers:lily_white", "flowers:delia_pavorum", "flowers:starflower", "flowers:plom_bloom", "flowers:hai_ka_flower", "flowers:purple_passion"}, nil, nil, nil, ethereal.grassy) add_node({"default:grass_dirt"}, 0.025, {"grassytwo"}, 1, 100, {"flowers:lily_white", "flowers:delia_pavorum", "flowers:starflower", "flowers:plom_bloom", "flowers:hai_ka_flower", "flowers:purple_passion"}, nil, nil, nil, ethereal.grassytwo) -- prairie flowers & strawberry add_node({"default:prairie_dirt"}, 0.035, {"prairie"}, 1, 100, {"flowers:lily_white", "flowers:delia_pavorum", "flowers:starflower", "flowers:plom_bloom", "flowers:hai_ka_flower", "flowers:purple_passion", "flowers:jade_rose", "flowers:zinthorn"}, nil, nil, nil, ethereal.prairie) -- snowy grass --add_node({"default:cold_dirt"}, 0.05, {"snowy"}, 1, 100, {"default:snowy_grass"}, nil, nil, nil, ethereal.snowy) -- cactus add_node({"default:sandstone"}, 0.0025, {"sandstone"}, 1, 100, {"default:cactus"}, 3, nil, nil, ethereal.sandstone) add_node({"default:desert_sand"}, 0.005, {"desert"}, 1, 100, {"default:cactus"}, 4, nil, nil, ethereal.desert) -- wild red mushroom add_node({"default:fungus_dirt"}, 0.01, {"mushroom"}, 1, 100, {"flowers:mushroom_red"}, nil, nil, nil, ethereal.mushroom) local list = { {"junglee", {"default:jungle_dirt", "default:dirt_with_rainforest_litter"}, ethereal.junglee}, {"grassy", {"default:grass_dirt"}, ethereal.grassy}, {"grassytwo", {"default:grass_dirt"}, ethereal.grassytwo}, {"prairie", {"default:prairie_dirt"}, ethereal.prairie}, {"mushroom", {"default:fungus_dirt"}, ethereal.mushroom}, {"swamp", {"default:grass_dirt"}, ethereal.swamp}, } -- wild red and brown mushrooms for _, row in pairs(list) do if row[3] == 1 then minetest.register_decoration({ deco_type = "simple", place_on = row[2], sidelen = 16, noise_params = { offset = 0, scale = 0.009, spread = {x = 200, y = 200, z = 200}, seed = 2, octaves = 3, persist = 0.66 }, biomes = {row[1]}, y_min = 1, y_max = 120, decoration = {"flowers:mushroom_brown", "flowers:mushroom_red"}, }) end end -- jungle grass add_node({"default:jungle_dirt"}, 0.10, {"junglee"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, ethereal.junglee) add_node({"default:grass_dirt"}, 0.15, {"jumble"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, ethereal.jumble) add_node({"default:grass_dirt"}, 0.25, {"swamp"}, 1, 100, {"default:jungle_grass"}, nil, nil, nil, ethereal.swamp) -- grass add_node({"default:grass_dirt"}, 0.35, {"grassy"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassy) add_node({"default:grass_dirt"}, 0.35, {"grassytwo"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grassytwo) add_node({"default:grass_dirt"}, 0.35, {"jumble"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.jumble) add_node({"default:jungle_dirt"}, 0.35, {"junglee"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.junglee) add_node({"default:prairie_dirt"}, 0.35, {"prairie"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.prairie) add_node({"default:grass_dirt"}, 0.35, {"grove"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.grove) add_node({"default:bamboo_dirt"}, 0.35, {"bamboo"}, 1, 100, {"default:grass_2", "default:grass_3", "default:grass_4", "default:grass_5"}, nil, nil, nil, ethereal.bamboo) add_node({"default:grass_dirt"}, 0.35, {"clearing", "swamp"}, 1, 100, {"default:grass_3", "default:grass_4"}, nil, nil, nil, 1) -- grass on sand add_node({"default:sand"}, 0.25, {"sandclay"}, 3, 4, {"default:saago_grass_1", "default:saago_grass_2", "default:saago_grass_3"}, nil, nil, nil, ethereal.sandclay) -- ferns add_node({"default:grass_dirt"}, 0.2, {"grove"}, 1, 100, {"default:fern"}, nil, nil, nil, ethereal.grove) add_node({"default:grass_dirt"}, 0.1, {"swamp"}, 1, 100, {"default:fern"}, nil, nil, nil, ethereal.swamp) -- snow add_node({"default:cold_dirt"}, 0.8, {"snowy"}, 4, 40, {"default:snow"}, nil, nil, nil, ethereal.snowy) add_node({"default:snow_dirt"}, 0.8, {"alpine"}, 40, 140, {"default:snow"}, nil, nil, nil, ethereal.alpine) -- reeds add_node({"default:grass_dirt"}, 0.1, {"grassy"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, ethereal.grassy) add_node({"default:jungle_dirt"}, 0.1, {"junglee"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, ethereal.junglee) add_node({"default:grass_dirt"}, 0.1, {"swamp"}, 1, 1, {"default:reeds"}, 4, "default:water_source", 1, ethereal.swamp) --= Farming Redo plants if farming and farming.mod and farming.mod == "redo" then print ("[MOD] Ethereal - Farming Redo detected and in use") -- place waterlily in beach areas local list = { {"desert_ocean", ethereal.desert}, {"plains_ocean", ethereal.plains}, {"sandclay", ethereal.sandclay}, {"sandstone_ocean", ethereal.sandstone}, {"mesa_ocean", ethereal.mesa}, {"grove_ocean", ethereal.grove}, {"grassy_ocean", ethereal.grassy}, {"swamp_ocean", ethereal.swamp}, } for _, row in pairs(list) do if row[2] == 1 then minetest.register_decoration({ deco_type = "schematic", place_on = {"default:sand"}, sidelen = 16, noise_params = { offset = -0.12, scale = 0.3, spread = {x = 200, y = 200, z = 200}, seed = 33, octaves = 3, persist = 0.7 }, biomes = {row[1]}, y_min = 0, y_max = 0, schematic = ethereal.waterlily, rotation = "random", }) end end if ethereal.tundra and minetest.registered_nodes["default:permafrost"] then minetest.register_biome({ name = "tundra_highland", node_dust = "default:snow", node_riverbed = "default:gravel", depth_riverbed = 2, y_max = 180, y_min = 47, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra", node_top = "default:permafrost_with_stones", depth_top = 1, node_filler = "default:permafrost", depth_filler = 1, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 4, y_max = 46, y_min = 2, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_beach", node_top = "default:gravel", depth_top = 1, node_filler = "default:gravel", depth_filler = 2, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 1, y_max = 1, y_min = -3, heat_point = 0, humidity_point = 40, }) minetest.register_biome({ name = "tundra_ocean", node_top = "default:sand", depth_top = 1, node_filler = "default:sand", depth_filler = 3, node_riverbed = "default:gravel", depth_riverbed = 2, vertical_blend = 1, y_max = -4, y_min = -112, heat_point = 0, humidity_point = 40, }) -- Tundra moss minetest.register_decoration({ deco_type = "simple", place_on = {"default:permafrost_with_stones"}, sidelen = 4, noise_params = { offset = -0.8, scale = 2.0, spread = {x = 100, y = 100, z = 100}, seed = 53995, octaves = 3, persist = 1.0 }, biomes = {"tundra"}, y_max = 50, y_min = 2, decoration = "default:permafrost_with_moss", place_offset_y = -1, flags = "force_placement", }) -- Tundra patchy snow minetest.register_decoration({ deco_type = "simple", place_on = { "default:permafrost_with_moss", "default:permafrost_with_stones", "default:stone", "default:gravel" }, sidelen = 4, noise_params = { offset = 0, scale = 1.0, spread = {x = 100, y = 100, z = 100}, seed = 172555, octaves = 3, persist = 1.0 }, biomes = {"tundra", "tundra_beach"}, y_max = 50, y_min = 1, decoration = "default:snow", }) end -- Kelp minetest.register_decoration({ name = "default:kelp", deco_type = "simple", place_on = {"default:sand"}, place_offset_y = -1, sidelen = 16, noise_params = { offset = -0.04, scale = 0.1, spread = {x = 200, y = 200, z = 200}, seed = 87112, octaves = 3, persist = 0.7 }, biomes = { "frost_ocean", "grassy_ocean", "sandstone_ocean", "swamp_ocean"}, y_max = -5, y_min = -10, flags = "force_placement", decoration = "default:sand_with_kelp", param2 = 48, param2_max = 96, }) end