-- Baked Clay by TenPlus1 local clay = { {"white", "White"}, {"grey", "Grey"}, {"black", "Black"}, {"red", "Red"}, {"yellow", "Yellow"}, {"green", "Green"}, {"cyan", "Cyan"}, {"blue", "Blue"}, {"magenta", "Magenta"}, {"orange", "Orange"}, {"violet", "Violet"}, {"brown", "Brown"}, {"pink", "Pink"}, {"dark_grey", "Dark Grey"}, {"dark_green", "Dark Green"}, } local stairs_mod = minetest.get_modpath("stairs") local stairsplus_mod = minetest.get_modpath("moreblocks") and minetest.global_exists("stairsplus") for _, clay in pairs(clay) do -- node definition minetest.register_node("bakedclay:" .. clay[1], { description = clay[2] .. " Baked Clay", tiles = {"baked_clay_" .. clay[1] ..".png"}, groups = {cracky = 3, bakedclay = 1}, sounds = default.node_sound_stone_defaults(), }) -- craft from dye and any baked clay minetest.register_craft({ output = "bakedclay:" .. clay[1] .. " 8", recipe = { {"group:bakedclay", "group:bakedclay", "group:bakedclay"}, {"group:bakedclay", "dye:" .. clay[1], "group:bakedclay"}, {"group:bakedclay", "group:bakedclay", "group:bakedclay"} }, }) -- register stairsplus stairs if found if stairsplus_mod then stairsplus:register_all("bakedclay", "baked_clay_" .. clay[1], "bakedclay:" .. clay[1], { description = clay[2] .. " Baked Clay", tiles = {"baked_clay_" .. clay[1] .. ".png"}, groups = {cracky = 3}, sounds = default.node_sound_stone_defaults(), }) stairsplus:register_alias_all("bakedclay", clay[1], "bakedclay", "baked_clay_" .. clay[1]) minetest.register_alias("stairs:slab_bakedclay_".. clay[1], "bakedclay:slab_baked_clay_" .. clay[1]) minetest.register_alias("stairs:stair_bakedclay_".. clay[1], "bakedclay:stair_baked_clay_" .. clay[1]) -- register all stair types for stairs redo elseif stairs_mod and stairs.mod then stairs.register_all("bakedclay_" .. clay[1], "bakedclay:" .. clay[1], {cracky = 3}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay", default.node_sound_stone_defaults()) -- register stair and slab using default stairs elseif stairs_mod then stairs.register_stair_and_slab("bakedclay_".. clay[1], "bakedclay:".. clay[1], {cracky = 3}, {"baked_clay_" .. clay[1] .. ".png"}, clay[2] .. " Baked Clay Stair", clay[2] .. " Baked Clay Slab", default.node_sound_stone_defaults()) end end -- cook clay block into white baked clay minetest.register_craft({ type = "cooking", output = "bakedclay:white", recipe = "default:clay_block", }) -- register a few extra dye colour options minetest.register_craft( { type = "shapeless", output = "dye:dark_grey 3", recipe = {"dye:black", "dye:black", "dye:white"} }) minetest.register_craft( { type = "shapeless", output = "dye:dark_green 3", recipe = {"dye:green", "dye:green", "dye:black"} }) minetest.register_craft( { type = "shapeless", output = "dye:grey 3", recipe = {"dye:black", "dye:white", "dye:white"} }) minetest.register_craft( { type = "shapeless", output = "dye:black 4", recipe = {"default:coal_lump"} }) minetest.register_craft( { type = "shapeless", output = "dye:brown 4", recipe = {"default:dry_shrub"} }) -- 2x2 red bakedclay makes 16x clay brick minetest.register_craft( { output = "default:clay_brick 16", recipe = { {"bakedclay:red", "bakedclay:red"}, {"bakedclay:red", "bakedclay:red"}, } }) print ("[MOD] Baked Clay loaded")