Commit Graph

  • 00a0d9a5d4 Doors: Prevent placement in protected areas. Auke Kok 2016-02-29 08:35:36 -0800
  • 5d28040915 Default: Add 'snowy pine tree from sapling' schematic paramat 2016-02-25 00:29:35 +0000
  • 62dbf29301 Default/mapgen: Remove unnecessary spaces from log decorations paramat 2016-02-24 23:41:05 +0000
  • 6493e5fefb Default/mapgen: Make forest clearings larger and more common paramat 2016-02-22 20:38:00 +0000
  • 42cc6d2c31 Add item name to chest log messages rubenwardy 2016-01-02 12:04:31 +0000
  • 3a55e19055 Control leaf decay with sneak. MT-Modder 2016-02-22 18:28:43 -0500
  • ea2a7d3b1f Remove dig_up() from cactus. MT-Modder 2016-02-22 12:19:41 -0500
  • 2c355a8642 Allow mod namespace for door registrations. Auke Kok 2016-02-20 20:03:09 -0800
  • 777088481b Fallback doors.register_door() code. Auke Kok 2016-02-19 23:32:43 -0800
  • 6b055ae18a Fix broken door protection. Auke Kok 2016-02-20 00:41:22 -0800
  • 4c9944b263 Creative: Rename fields with correct naming convention to avoid possible conflicts Jean-Patrick Guerrero 2016-02-20 13:24:29 +0100
  • 73d998ccdf Lower snow footstep and dig sound level. Auke Kok 2016-01-18 13:35:21 -0800
  • 3fcb7821d7 Move character.png to textures. Auke Kok 2016-01-14 21:22:21 -0800
  • ed9fd475de Call on_place_node() callbacks after placing door. Auke Kok 2016-02-14 12:21:51 -0800
  • 2cc6640edf Open doors when right-clicking a door with a door. Auke Kok 2016-02-13 20:27:03 -0800
  • bbf17c9eca Allow building doors on buildable_to nodes. Auke Kok 2016-02-13 20:00:37 -0800
  • 1ab0fc12a7 Add background image to book formspec MT-Modder 2016-02-13 17:19:38 -0500
  • 5569950b26 New gravel texture. Auke Kok 2016-01-31 19:29:01 -0800
  • 363b95c003 Doors: Allow arbitrary recipe to be passed, even nil Auke Kok 2016-02-13 10:03:23 -0800
  • 8422f2ef52 Fix character.b3d animation issues. Auke Kok 2016-02-13 09:45:42 -0800
  • 36d18cb161 added timer to tnt:tnt_burning for explosions tenplus1 2016-02-09 21:34:03 +0000
  • b47a556472 Remove log_mods from TNT Craig Davison 2016-02-01 17:16:20 +0000
  • 7d2dfe4101 Consolidate ABMs paramat 2016-02-13 08:33:58 +0000
  • 04f01bc57f Doors: fix unability to register doors outside of doors mod Jean-Patrick Guerrero 2016-02-13 11:30:21 +0100
  • 7a3cff5529 Remove minetest.inventorycube Rui 2016-02-11 13:47:26 +0900
  • 8f095c62a8 Convert furnace ABM to node timer Auke Kok 2016-02-09 22:03:40 -0800
  • f600a9f645 New mesh door models, and extensive door API Auke Kok 2016-01-15 18:50:32 -0800
  • 9e54b379c8 Creative: Extend search function to descriptions Muhammad Rifqi Priyo Susanto 2016-02-04 17:24:14 +0700
  • 5994ac8dc5 Default/schematics: Re-add force-placed root node to mapgen trees paramat 2016-02-03 22:43:37 +0000
  • c198d8c57e Default/mapgen: Confine Aspen to one half of deciduous forest paramat 2016-02-03 21:56:00 +0000
  • 09dbaf7972 Follow naming conventions of textures in creative Craig Davison 2016-02-01 17:34:12 +0000
  • 0add474af2 Follow naming conventions of textures and models in boats Craig Davison 2016-02-01 17:30:45 +0000
  • 0ea23a50d3 Creative: move player datas in separate table (fixes #812) kilbith 2016-01-30 12:09:43 +0100
  • 2f39cad09b Create API for fence.register, and use it. Auke Kok 2015-12-14 21:49:20 -0800
  • a4e144e4c8 Default/mapgen: Add gravel beach in Tundra paramat 2016-01-28 01:30:01 +0000
  • f4512cb5b6 ability to dye coloured wool white tenplus1 2016-01-11 08:54:37 +0000
  • 38a8351327 Register biomes before ores. Auke Kok 2016-01-25 23:35:28 -0800
  • a5d40e13be Stair and Slab groups. Auke Kok 2016-01-22 12:14:11 -0800
  • 4b8410a982 Default/mapgen: Remove unused 'mapgen_air' alias paramat 2016-01-14 06:07:54 +0000
  • 250be40ecd Fix blank page in creative in some rare case and keep crafting tab's size stationary kilbith 2016-01-17 17:31:59 +0100
  • 322967d2d1 Better trapdoor side appearance. Auke Kok 2016-01-16 14:53:27 -0800
  • f41314185e Allow trapdoors to be rotated all ways. Auke Kok 2016-01-15 00:35:07 -0800
  • 6d79d157c3 New design of the creative inventory (with tabs) kilbith 2016-01-10 21:31:36 +0100
  • 6267f26027 Aspen trees. Auke Kok 2016-01-04 17:56:20 -0800
  • 535e611eb1 Fix trapdoor recipe conflict with iron bar recipe. Auke Kok 2016-01-11 12:39:24 -0800
  • 223e924edf Lower mushroom-on-log rate for pine forests. Auke Kok 2016-01-07 19:16:38 -0800
  • 556f0d48e3 Replace aliased fertile mushrooms. Auke Kok 2016-01-07 07:21:19 -0800
  • 57939c6c3f Place tree logs as decorations. Auke Kok 2015-12-27 12:41:09 -0800
  • 9542d119f6 Fix endless trapdoor bug. Auke Kok 2016-01-05 07:16:42 -0800
  • 7488f483c7 Minor polishing of creative jeanpatrick.guerrero@gmail.com 2015-12-26 11:30:14 +0100
  • b0ec8f1b5a Allow books to be copied on the craft grid. Auke Kok 2015-12-14 21:42:09 -0800
  • c76a91943c Fix TNT drops being placed inside nodes ShadowNinja 2015-10-18 22:06:53 -0400
  • 0472e61a9d Default: Remove normalmap textures paramat 2015-12-29 23:16:59 +0000
  • e9a7782c88 Steel Trapdoor. Auke Kok 2015-12-14 23:35:14 -0800
  • 76471dd137 Default: Add mapgen alias for air paramat 2015-12-28 22:24:51 +0000
  • 11115c7d15 Default: New appletree schematics with more variation paramat 2015-12-27 22:25:44 +0000
  • 481d1758ad Fix door volume level. Auke Kok 2015-12-26 22:48:35 -0800
  • 32bdb9a393 Remove spores from mushrooms. Auke Kok 2015-12-14 23:53:27 -0800
  • 82299b94dc Verify node type is facedir. Auke Kok 2015-12-24 12:41:52 -0800
  • b1e2ece638 Add a search field to the creative inventory jeanpatrick.guerrero@gmail.com 2015-12-07 11:36:40 +0100
  • eaed418b10 Ores: Allow dirt and sand blob ore in sandstone, desert stone paramat 2015-12-19 15:32:41 +0000
  • 8704afe5b1 Flowers/mapgen: Slightly more flowers in mgv5/v7/flat/fractal paramat 2015-12-18 07:08:37 +0000
  • c3a1545ca1 Default/mapgen: Correct spelling of 'noise threshhold' in 'register ore' paramat 2015-12-18 05:23:45 +0000
  • a1b8b68e92 Default/mapgen: Re-add grassy sand dune biomes paramat 2015-12-15 04:06:09 +0000
  • b57ecb94df Add a separate image for a written book. Auke Kok 2015-12-07 16:29:33 -0800
  • c66a98bbed Default: Slightly reduce alpha of water post effect colour paramat 2015-12-06 03:09:29 +0000
  • 25e1f84733 Default: Remove root from mapgen trees and large cactus paramat 2015-12-06 21:26:55 +0000
  • b8333cf82a Speed-up creative inventory initializing (~10x faster) jeanpatrick.guerrero@gmail.com 2015-11-28 17:29:46 +0100
  • abf0ca9c7e Default/mapgen: Retune cactus density due to low density fix paramat 2015-11-23 01:07:28 +0000
  • 135d80eb86 Default/trees: Make 'can grow' public to enable over-riding paramat 2015-11-23 00:55:11 +0000
  • 0d49978341 Default/mapgen: Use sidelen 16 for low density decorations paramat 2015-11-15 08:28:47 +0000
  • 4ef6810298 Beds: Re-add commas at list ends paramat 2015-11-14 05:10:38 +0000
  • 1d8def5c06 Beds: Make non pointable by pointable definition Rui 2015-11-11 16:49:12 +0900
  • e41a411f1c Default, fire: Disable catch-up in some ABMs paramat 2015-11-05 01:17:13 +0000
  • e67e28d226 Default/mapgen: Fix missing taiga pine paramat 2015-11-09 00:55:41 +0000
  • 3d6f1685ad Default/mapgen: Tune biome points for improved disribution paramat 2015-11-07 04:12:55 +0000
  • 592ca341ea Default/mapgen: Tune biome points and biome depths paramat 2015-11-03 01:52:43 +0000
  • a88576afd1 Boats: Check player attached object Rui914 2015-10-29 00:41:15 +0900
  • 6f6d46ddfc Fire: Add 'permanent flame' node paramat 2015-09-22 21:37:05 +0100
  • 7c0abe9366 Remove unused TNT & torch textures Craig Davison 2015-07-29 22:07:26 +0100
  • 321bd66721 Default/trees: Clean-up 'can grow' function paramat 2015-10-27 01:10:25 +0000
  • 2729777b94 Default/functions: ABM for mossycobble replacing cobble next to water paramat 2015-10-22 18:54:18 +0100
  • f3dc78204c Boats: Check inventory in boat.on_punch paramat 2015-10-19 23:58:24 +0100
  • b292975fbc Use PI variable rather than unclear constant Marcin 2015-10-05 00:17:30 +0200
  • 3fb6ee5bdf Default/book: textarea -> table Rui 2015-10-04 18:36:58 +0900
  • ef8b7e230d Default/trees: Add requirement of light level 13 for sapling growth paramat 2015-10-16 11:51:27 +0100
  • c15bd9d529 Fix wrong nomenclature in game_api.txt PilzAdam 2015-10-11 18:29:39 +0200
  • 41c1e99b1f Default/mapgen: Remove dunes biome. Sand for glacier seabed paramat 2015-10-10 13:56:52 +0100
  • 70e8924082 New header image 'Minetest Game' paramat 2015-10-06 03:14:59 +0100
  • f4a412d9c1 Papyrus: Grow on dirt and grass only, remove from desert ocean paramat 2015-10-05 01:25:23 +0100
  • 8148bbf95e Flowers: Allow placing waterlily on river water paramat 2015-10-05 00:06:07 +0100
  • 2119054a95 Mgv5/7 biomes: Add more shallow dirt waters paramat 2015-09-28 03:14:44 +0100
  • ac810dbf9d Default: Remove light source from mese ore paramat 2015-09-22 22:25:41 +0100
  • 8e51f318b3 Rename to Minetest Game paramat 2015-09-30 00:48:09 +0100
  • 93a2c40ebc Adding bones' drop feature Before, when you died, you got to punch you bones to get back your stuff, the bones block was not dropped. However, a lot of people wants to use them for decorations/building, and have to install a dedicated mod since 0.4.10-release. With this commit, a bones block containing an inventory is dropped/added to inventory (if enough room) when the bones block is removed. Then, when a player places a bones block by himself, he will dig it like any other basic node (eg. default:tree), not just punch it. LeMagnesium 2015-02-03 20:23:00 +0100
  • ff0973fa4f Update api.lua codeandfix 2014-09-02 20:40:06 +0200
  • 1f85f001f9 Remove ugly def of xpanes Rui914 2015-09-01 01:35:59 +0900
  • 279b85fc45 Add option to disable bed's night skip - Solve second point of #512 by adding a setting, `enable_bed_night_skip` , with default value of `true`. LeMagnesium 2015-05-14 18:57:41 +0200
  • 24578ca968 Default/mapgen blob ores: Tune, make faithful to mgv6 paramat 2015-09-18 22:59:02 +0100
  • d0fad4b004 Flowers: Make waterlily not walkable. Add missing flower group paramat 2015-09-17 15:43:29 +0100