Commit Graph

112 Commits

Author SHA1 Message Date
paramat 47efa2f558 Textures: Revert many back to RGBA to fix visual bug
With mip-mapping enabled, some GPUs cause a visual bug with indexed
textures that use alpha. This bug has been present for a while but
not noticed before. All indexed alpha textures must now be converted
to RGBA, to start this process we revert some textures converted to
indexed in the recent commit af3c918.
2016-11-19 23:45:08 +00:00
Auke Kok af3c91862c Convert many textures to indexed color
This fixes all cases where the color profile was broken, and
libpng warns about. It also makes almost all textures indexed
instead of RGB where possible (textures that don't have
semi-transparent pixels).
2016-11-18 05:37:02 +00:00
jp f86ac2fdff Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
jeanpatrick.guerrero@gmail.com 5518c277f3 Textures Update 2015-01-25 10:48:42 +01:00
jeanpatrick.guerrero@gmail.com 5d8b2442ce Add straw 2015-01-17 16:30:31 +01:00
PilzAdam b0fb180e4d Use an overlay over default_dirt.png for soil 2014-12-07 19:46:23 +01:00
David Gumberg e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
webdesigner97 60ccb522d4 Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
BlockMen f85e9ba691 Add mese and diamond hoe, new tool textures 2014-07-05 16:02:34 +02:00
RealBadAngel 579c279be2 Fix semitransparent pixel in bread's texture. 2014-05-20 19:58:30 +02:00
Sfan5 c2ce3d032e Pngcrush all Textures 2013-05-25 16:20:35 +02:00
PilzAdam 5d11a34b04 Add farming mod 2013-05-21 18:53:10 +02:00