paramat
0472e61a9d
Default: Remove normalmap textures
2016-01-03 02:12:22 +00:00
paramat
76471dd137
Default: Add mapgen alias for air
2015-12-31 00:05:34 +00:00
paramat
11115c7d15
Default: New appletree schematics with more variation
2015-12-28 21:41:23 +00:00
paramat
eaed418b10
Ores: Allow dirt and sand blob ore in sandstone, desert stone
...
Re-align parameter format in 'register ore'
2015-12-23 16:55:18 +00:00
paramat
c3a1545ca1
Default/mapgen: Correct spelling of 'noise threshhold' in 'register ore'
2015-12-19 15:03:09 +00:00
paramat
a1b8b68e92
Default/mapgen: Re-add grassy sand dune biomes
2015-12-19 15:03:09 +00:00
Auke Kok
b57ecb94df
Add a separate image for a written book.
...
Since written books are quite different from empty books, the
visual clue that they are different items is really needed in-game.
I've added a "clasp" or "belt-with-buckle" like element to the
png from default_book, keeping them very similar but also
immediately recgnizably different.
I added the new texture to blockmen's license list since it's
obviously derivative of his work.
The PNG was run through a minimizer/optimizer to save space.
2015-12-12 19:56:56 +01:00
paramat
c66a98bbed
Default: Slightly reduce alpha of water post effect colour
...
To make water a little clearer and feel purer
Also correct lava alpha values from 192 to 191
2015-12-12 13:42:54 +00:00
paramat
25e1f84733
Default: Remove root from mapgen trees and large cactus
2015-12-06 22:19:23 +00:00
paramat
abf0ca9c7e
Default/mapgen: Retune cactus density due to low density fix
2015-11-23 03:19:11 +00:00
paramat
135d80eb86
Default/trees: Make 'can grow' public to enable over-riding
2015-11-23 03:19:00 +00:00
paramat
0d49978341
Default/mapgen: Use sidelen 16 for low density decorations
...
The fixing of low density decorations allows returning to
sidelen 16 for acacia trees and cacti, previously sidelen
80 was required for low density decorations to appear
Also use sidelen 16 instead of 8 for mgv6 papyrus
2015-11-15 09:20:21 +00:00
paramat
e41a411f1c
Default, fire: Disable catch-up in some ABMs
...
To avoid processing spikes where catch-up is non-essential
Disable in: Lavacooling, grass growing, grass removal
and all fire mod ABMs
2015-11-14 04:49:03 +00:00
paramat
e67e28d226
Default/mapgen: Fix missing taiga pine
2015-11-09 01:10:41 +00:00
paramat
3d6f1685ad
Default/mapgen: Tune biome points for improved disribution
...
Bring humidity points closer to reduce distortion of voronoi cells
Slightly reduce size of hot and frozen biomes
Improve location of glacier biomes
Remove unnecessary snow nodeboxes from tundra to improve FPS
Add missing dirt_with_snow to taiga
2015-11-08 05:04:39 +00:00
paramat
592ca341ea
Default/mapgen: Tune biome points and biome depths
2015-11-04 01:13:46 +00:00
Craig Davison
7c0abe9366
Remove unused TNT & torch textures
...
Closes #544
2015-10-28 03:07:56 +00:00
paramat
321bd66721
Default/trees: Clean-up 'can grow' function
2015-10-27 01:51:54 +00:00
paramat
2729777b94
Default/functions: ABM for mossycobble replacing cobble next to water
2015-10-25 23:11:29 +00:00
Rui
3fb6ee5bdf
Default/book: textarea -> table
2015-10-18 18:02:27 +01:00
paramat
ef8b7e230d
Default/trees: Add requirement of light level 13 for sapling growth
2015-10-17 09:41:17 +01:00
paramat
41c1e99b1f
Default/mapgen: Remove dunes biome. Sand for glacier seabed
2015-10-10 16:28:49 +01:00
paramat
f4a412d9c1
Papyrus: Grow on dirt and grass only, remove from desert ocean
2015-10-05 01:47:37 +01:00
paramat
2119054a95
Mgv5/7 biomes: Add more shallow dirt waters
...
Dirt waters are more suitable for waterlilies
Add dedicated dunes biome in coniferous forest
Papyrus: use dirt base again
Force-place roots on mapgen tree schematics
Tune some humidity points to improve voronoi cells
Add random rotation to jungle trees
2015-10-03 01:12:45 +01:00
paramat
ac810dbf9d
Default: Remove light source from mese ore
...
New brighter mineral_mese texture
2015-10-03 01:11:10 +01:00
paramat
8e51f318b3
Rename to Minetest Game
...
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
paramat
24578ca968
Default/mapgen blob ores: Tune, make faithful to mgv6
2015-09-20 00:39:05 +01:00
MT-Modder
f5c8f881d7
Change obsidian glass drawtype to glasslike_framed_optional
2015-09-14 23:08:37 +01:00
paramat
1cc8300ba9
Default/mapgen: Make river water ice in glacier biome
...
Add commented-out 'node river water' lines to all biomes
2015-09-10 16:34:34 +01:00
paramat
09d910efcb
Default/schematics: Fix root error in jungletree from sapling
2015-09-05 06:09:47 +01:00
paramat
c2307b8816
Default/nodes: Fix acacia leaves not waving
2015-09-01 06:18:06 +01:00
paramat
73113f3443
Default/trees: Add not-force-placed tree schematics grown from saplings
2015-09-01 05:57:07 +01:00
paramat
4d9b595a69
Default: Allow papyrus growing on default:sand
...
Mgv5/mgv7 papyrus schematic now has sand nodes as a base
Add sand beach to mgv5/mgv7 deserts
2015-08-31 22:58:33 +01:00
paramat
908d8e5f90
Default/nodes.lua: Add missing spaces, shorten lines
2015-08-25 06:47:55 +01:00
paramat
a0d7644a86
Default: Add snow, snowblock, ice to puts_out_fire group
2015-08-25 03:03:06 +01:00
RealBadAngel
3740efb393
New normalmaps for some nodes
2015-08-19 03:24:45 +01:00
RealBadAngel
835ca02be5
Add tiling info for grass nodes
2015-08-19 00:59:22 +01:00
paramat
b24049950e
Default: New stone brick and desert stone brick textures
2015-08-17 21:59:43 +01:00
paramat
86dab909ed
Default: Change to 'pixelbox2' long grass textures by Gambit
2015-08-17 03:58:34 +01:00
paramat
c7b9e734ff
Default: New grass textures, new footprint overlay texture
2015-08-15 21:19:39 +01:00
paramat
b7a1426b42
Default: New darker jungletree_top and junglewood textures
2015-08-14 19:15:33 +01:00
paramat
be4dd6479d
Default: Rename pine tree nodes, textures and mapgen aliases
2015-08-10 09:19:02 +01:00
paramat
6194f9ffea
Default/trees: Combine sapling ABMs into one ABM
2015-08-09 05:52:46 +01:00
paramat
0a3bf5b220
Biomes: Tune v5/v7 biomes and v5/v6/v7 mushroom distribution
...
More complex distribution of dry grasses
Remove water below glacier rivers
Gravel as glacier seabed
Do not force-place acacia root
Tune acacia tree density
Match mgv5/v7 mushrooms to tree density
Spawn mgv6 mushrooms by trees
2015-08-07 17:13:33 +01:00
Craig Davison
14ee61ab92
Fix mese block alias
...
It should alias the old name (mese_block) to the new/current name (mese) rather than the other way round.
2015-08-04 01:02:01 +01:00
paramat
547a7b3304
Default/functions: Reduce lavacooling ABM/sound overload
2015-08-04 01:01:25 +01:00
paramat
84de5f0f40
Add biomes for mgv5 and mgv7
2015-07-30 01:19:12 +01:00
paramat
cbea61e8dd
Default: Thicker snow nodebox
2015-07-29 01:18:30 +01:00
paramat
2885ae6018
Default: Add papyrus schematic
2015-07-28 02:27:45 +01:00
paramat
cf781ee218
Default: New appletree schematic with tuned apple chance
2015-07-27 05:06:32 +01:00