Update 'mods/default/nodes.lua'

This commit is contained in:
thunderdog1138 2021-03-14 18:06:55 +00:00
parent 554d8b66d2
commit fdfb1b18ef
1 changed files with 5 additions and 4 deletions

View File

@ -864,7 +864,7 @@ minetest.register_node("default:water_source", {
},
},
},
alpha = 191,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@ -909,7 +909,7 @@ minetest.register_node("default:water_flowing", {
},
},
},
alpha = 191,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
@ -955,7 +955,7 @@ minetest.register_node("default:river_water_source", {
},
},
},
alpha = 160,
use_texture_alpha = "blend",
paramtype = "light",
walkable = false,
pointable = false,
@ -1005,7 +1005,7 @@ minetest.register_node("default:river_water_flowing", {
},
},
},
alpha = 160,
use_texture_alpha = "blend",
paramtype = "light",
paramtype2 = "flowingliquid",
walkable = false,
@ -1229,6 +1229,7 @@ local function register_sign(material, desc, def)
sunlight_propagates = true,
is_ground_content = false,
walkable = false,
use_texture_alpha = "opaque",
node_box = {
type = "wallmounted",
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},