Update 'mods/farming/crops/celto.lua'

This commit is contained in:
thunderdog1138 2020-07-23 00:36:21 +00:00
parent 013cd1d0ff
commit fb225bea1e
1 changed files with 5 additions and 5 deletions

View File

@ -3,7 +3,7 @@ local S = farming.intllib
-- celto
minetest.register_craftitem("farming:celto", {
description = S("Celto"),
inventory_image = "farming_celto.png",
inventory_image = "celto.png",
groups = {seed = 2, food_celto = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:celonslay_1")
@ -14,7 +14,7 @@ minetest.register_craftitem("farming:celto", {
-- celto
local def = {
drawtype = "plantlike",
tiles = {"farming_celto_1.png"},
tiles = {"celto_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
@ -32,15 +32,15 @@ local def = {
minetest.register_node("farming:celto_1", table.copy(def))
-- stage 2
def.tiles = {"farming_celto_2.png"}
def.tiles = {"celto_2.png"}
minetest.register_node("farming:celto_2", table.copy(def))
-- stage 3
def.tiles = {"farming_celto_3.png"}
def.tiles = {"celto_3.png"}
minetest.register_node("farming:celto_3", table.copy(def))
-- stage 4 (final)
def.tiles = {"farming_celto_4.png"}
def.tiles = {"celto_4.png"}
def.groups.growing = nil
def.drop = {
items = {