Update loot.lua
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@ -18,7 +18,7 @@ dungeon_loot.registered_loot = {
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-- farming / consumable
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{name = "farming:string", chance = 0.5, count = {1, 8}},
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{name = "farming:wheat", chance = 0.5, count = {2, 5}},
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{name = "default:apple", chance = 0.4, count = {1, 4}},
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{name = "default:joganfruit", chance = 0.4, count = {1, 4}},
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{name = "farming:seed_cotton", chance = 0.4, count = {1, 4},
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types = {"normal"}},
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{name = "default:cactus", chance = 0.4, count = {1, 4},
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@ -27,13 +27,13 @@ dungeon_loot.registered_loot = {
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-- minerals
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{name = "default:coal_lump", chance = 0.9, count = {1, 12}},
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{name = "default:gold_ingot", chance = 0.5},
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{name = "default:steel_ingot", chance = 0.4, count = {1, 6}},
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{name = "default:durasteel_ingot", chance = 0.4, count = {1, 6}},
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{name = "default:mese_crystal", chance = 0.1, count = {2, 3}},
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-- tools
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{name = "default:sword_wood", chance = 0.6},
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{name = "default:pick_stone", chance = 0.3},
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{name = "default:axe_diamond", chance = 0.05},
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{name = "default:axe_beskar", chance = 0.05},
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-- natural materials
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{name = "default:sand", chance = 0.8, count = {4, 32}, y = {-64, 32768},
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