diff --git a/mods/rangedweapons/jackhammer.lua b/mods/rangedweapons/jackhammer.lua deleted file mode 100644 index bcd1ced8..00000000 --- a/mods/rangedweapons/jackhammer.lua +++ /dev/null @@ -1,69 +0,0 @@ - - -minetest.register_tool("rangedweapons:jackhammer_r", { - stack_max= 1, - wield_scale = {x=2.6,y=2.6,z=1.8}, - description = "", - rw_next_reload = "rangedweapons:jackhammer_rr", - load_sound = "rangedweapons_rifle_clip_in", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_jackhammer_rld.png", -}) -minetest.register_tool("rangedweapons:jackhammer_rr", { - stack_max= 1, - wield_scale = {x=2.6,y=2.6,z=1.8}, - description = "", - rw_next_reload = "rangedweapons:jackhammer_rrr", - load_sound = "rangedweapons_reload_a", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_jackhammer.png", -}) -minetest.register_tool("rangedweapons:jackhammer_rrr", { - stack_max= 1, - wield_scale = {x=2.6,y=2.6,z=1.8}, - description = "", - rw_next_reload = "rangedweapons:jackhammer", - load_sound = "rangedweapons_reload_b", - range = 0, - groups = {not_in_creative_inventory = 1}, - inventory_image = "rangedweapons_jackhammer.png", -}) -------------------------------------------- - - minetest.register_tool("rangedweapons:jackhammer", { - stack_max= 1, - wield_scale = {x=2.6,y=2.6,z=1.8}, - description = "" ..core.colorize("#35cdff","Jackhammer\n") ..core.colorize("#FFFFFF", "Ranged damage: 3\n") ..core.colorize("#FFFFFF", "projectiles: 8\n") ..core.colorize("#FFFFFF", "Gun gravity: 3\n") ..core.colorize("#FFFFFF", "accuracy: 35%\n") ..core.colorize("#FFFFFF", "knockback: 6\n") ..core.colorize("#FFFFFF", "Reload delay: 1.6\n") ..core.colorize("#FFFFFF", "Clip size: 10\n") ..core.colorize("#FFFFFF", "Critical chance: 7%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.2x\n") ..core.colorize("#FFFFFF", "Ammunition: 12 gauge shell\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.25 (full-auto)\n") ..core.colorize("#FFFFFF", "Gun type: shotgun\n") ..core.colorize("#FFFFFF", "Bullet velocity: 30"), - range = 0, - inventory_image = "rangedweapons_jackhammer.png", - RW_gun_capabilities = { - automatic_gun = 1, - gun_damage = {fleshy=3,knockback=6}, - gun_crit = 7, - gun_critEffc = 2.2, - suitable_ammo = {{"rangedweapons:shell",10}}, - gun_skill = {"shotgun_skill",35}, - gun_magazine = "rangedweapons:drum_mag", - gun_icon = "rangedweapons_jackhammer_icon.png", - gun_unloaded = "rangedweapons:jackhammer_r", - gun_velocity = 30, - gun_accuracy = 35, - gun_cooldown = 0.25, - gun_reload = 1.6/4, - gun_projectiles = 1, - has_shell = 1, - gun_durability = 825, - gun_smokeSize = 9, - gun_door_breaking = 1, - gun_projectiles = 8, - gun_gravity = 3, - gun_unload_sound = "rangedweapons_rifle_clip_out", - gun_sound = "rangedweapons_shotgun_shot", - }, - on_secondary_use = function(itemstack, user, pointed_thing) -rangedweapons_reload_gun(itemstack, user) -return itemstack -end, -})