Added Glass and Obsidian Glass door (doors mod)
|
@ -1,9 +1,11 @@
|
||||||
Minetest 0.4 mod: doors
|
Minetest 0.4 mod: doors
|
||||||
=======================
|
=======================
|
||||||
|
version: 1.3
|
||||||
|
|
||||||
License of source code:
|
License of source code:
|
||||||
-----------------------
|
-----------------------
|
||||||
Copyright (C) 2012 PilzAdam
|
Copyright (C) 2012 PilzAdam
|
||||||
|
modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor)
|
||||||
|
|
||||||
This program is free software. It comes without any warranty, to
|
This program is free software. It comes without any warranty, to
|
||||||
the extent permitted by applicable law. You can redistribute it
|
the extent permitted by applicable law. You can redistribute it
|
||||||
|
@ -11,13 +13,34 @@ and/or modify it under the terms of the Do What The Fuck You Want
|
||||||
To Public License, Version 2, as published by Sam Hocevar. See
|
To Public License, Version 2, as published by Sam Hocevar. See
|
||||||
http://sam.zoy.org/wtfpl/COPYING for more details.
|
http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||||
|
|
||||||
License of media (textures and sounds)
|
License of textures
|
||||||
--------------------------------------
|
--------------------------------------
|
||||||
Textures created by Fernando Zapata (CC BY-SA 3.0):
|
following Textures created by Fernando Zapata (CC BY-SA 3.0):
|
||||||
door_wood.png
|
door_wood.png
|
||||||
door_wood_a.png
|
door_wood_a.png
|
||||||
door_wood_a_r.png
|
door_wood_a_r.png
|
||||||
door_wood_b.png
|
door_wood_b.png
|
||||||
door_wood_b_r.png
|
door_wood_b_r.png
|
||||||
|
|
||||||
|
following Textures created by BlockMen (WTFPL):
|
||||||
|
door_trapdoor.png
|
||||||
|
door_obsidian_glass_side.png
|
||||||
|
|
||||||
|
following textures created by celeron55 (CC BY-SA 3.0):
|
||||||
|
door_trapdoor_side.png
|
||||||
|
door_glass_a.png
|
||||||
|
door_glass_b.png
|
||||||
|
|
||||||
|
following Textures created by PenguinDad (CC BY-SA 4.0):
|
||||||
|
door_glass.png
|
||||||
|
door_obsidian_glass.png
|
||||||
|
|
||||||
All other textures (created by PilzAdam): WTFPL
|
All other textures (created by PilzAdam): WTFPL
|
||||||
|
|
||||||
|
|
||||||
|
License of sounds
|
||||||
|
--------------------------------------
|
||||||
|
Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
|
||||||
|
door_open.ogg
|
||||||
|
Closing-Sound created by bennstir (CC BY 3.0)
|
||||||
|
door_close.ogg
|
||||||
|
|
|
@ -15,10 +15,23 @@ doors = {}
|
||||||
-- selection_box_top
|
-- selection_box_top
|
||||||
-- only_placer_can_open: if true only the player who placed the door can
|
-- only_placer_can_open: if true only the player who placed the door can
|
||||||
-- open it
|
-- open it
|
||||||
|
|
||||||
|
local function is_right(pos)
|
||||||
|
local r1 = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
|
||||||
|
local r2 = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
|
||||||
|
if string.find(r1.name, "door_") or string.find(r2.name, "door_") then
|
||||||
|
if string.find(r1.name, "_1") or string.find(r2.name, "_1") then
|
||||||
|
return true
|
||||||
|
else
|
||||||
|
return false
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
function doors:register_door(name, def)
|
function doors:register_door(name, def)
|
||||||
def.groups.not_in_creative_inventory = 1
|
def.groups.not_in_creative_inventory = 1
|
||||||
|
|
||||||
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
|
||||||
|
|
||||||
if not def.node_box_bottom then
|
if not def.node_box_bottom then
|
||||||
def.node_box_bottom = box
|
def.node_box_bottom = box
|
||||||
|
@ -104,10 +117,11 @@ function doors:register_door(name, def)
|
||||||
|
|
||||||
local tt = def.tiles_top
|
local tt = def.tiles_top
|
||||||
local tb = def.tiles_bottom
|
local tb = def.tiles_bottom
|
||||||
|
|
||||||
local function after_dig_node(pos, name)
|
local function after_dig_node(pos, name, digger)
|
||||||
if minetest.get_node(pos).name == name then
|
local node = minetest.get_node(pos)
|
||||||
minetest.remove_node(pos)
|
if node.name == name then
|
||||||
|
minetest.node_dig(pos, node, digger)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -118,11 +132,24 @@ function doors:register_door(name, def)
|
||||||
end
|
end
|
||||||
local p2 = minetest.get_node(pos).param2
|
local p2 = minetest.get_node(pos).param2
|
||||||
p2 = params[p2+1]
|
p2 = params[p2+1]
|
||||||
|
|
||||||
minetest.swap_node(pos, {name=replace_dir, param2=p2})
|
minetest.swap_node(pos, {name=replace_dir, param2=p2})
|
||||||
|
|
||||||
pos.y = pos.y-dir
|
pos.y = pos.y-dir
|
||||||
minetest.swap_node(pos, {name=replace, param2=p2})
|
minetest.swap_node(pos, {name=replace, param2=p2})
|
||||||
|
|
||||||
|
local snd_1 = "_close"
|
||||||
|
local snd_2 = "_open"
|
||||||
|
if params[1] == 3 then
|
||||||
|
snd_1 = "_open"
|
||||||
|
snd_2 = "_close"
|
||||||
|
end
|
||||||
|
|
||||||
|
if is_right(pos) then
|
||||||
|
minetest.sound_play("door"..snd_1, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
|
else
|
||||||
|
minetest.sound_play("door"..snd_2, {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function check_player_priv(pos, player)
|
local function check_player_priv(pos, player)
|
||||||
|
@ -149,26 +176,28 @@ function doors:register_door(name, def)
|
||||||
fixed = def.selection_box_bottom
|
fixed = def.selection_box_bottom
|
||||||
},
|
},
|
||||||
groups = def.groups,
|
groups = def.groups,
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
after_dig_node(pos, name.."_t_1")
|
after_dig_node(pos, name.."_t_1", digger)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
on_rightclick(pos, 1, name.."_t_1", name.."_b_2", name.."_t_2", {1,2,3,0})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
can_dig = check_player_priv,
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node(name.."_t_1", {
|
minetest.register_node(name.."_t_1", {
|
||||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1], tt[1].."^[transformfx"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
drop = name,
|
drop = "",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
@ -179,19 +208,21 @@ function doors:register_door(name, def)
|
||||||
fixed = def.selection_box_top
|
fixed = def.selection_box_top
|
||||||
},
|
},
|
||||||
groups = def.groups,
|
groups = def.groups,
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
pos.y = pos.y-1
|
pos.y = pos.y-1
|
||||||
after_dig_node(pos, name.."_b_1")
|
after_dig_node(pos, name.."_b_1", digger)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
on_rightclick(pos, -1, name.."_b_1", name.."_t_2", name.."_b_2", {1,2,3,0})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
can_dig = check_player_priv,
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node(name.."_b_2", {
|
minetest.register_node(name.."_b_2", {
|
||||||
|
@ -209,26 +240,28 @@ function doors:register_door(name, def)
|
||||||
fixed = def.selection_box_bottom
|
fixed = def.selection_box_bottom
|
||||||
},
|
},
|
||||||
groups = def.groups,
|
groups = def.groups,
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
pos.y = pos.y+1
|
pos.y = pos.y+1
|
||||||
after_dig_node(pos, name.."_t_2")
|
after_dig_node(pos, name.."_t_2", digger)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
on_rightclick(pos, 1, name.."_t_2", name.."_b_1", name.."_t_1", {3,0,1,2})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
can_dig = check_player_priv,
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node(name.."_t_2", {
|
minetest.register_node(name.."_t_2", {
|
||||||
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
tiles = {tt[2], tt[2], tt[2], tt[2], tt[1].."^[transformfx", tt[1]},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
drop = name,
|
drop = "",
|
||||||
drawtype = "nodebox",
|
drawtype = "nodebox",
|
||||||
node_box = {
|
node_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
|
@ -239,20 +272,23 @@ function doors:register_door(name, def)
|
||||||
fixed = def.selection_box_top
|
fixed = def.selection_box_top
|
||||||
},
|
},
|
||||||
groups = def.groups,
|
groups = def.groups,
|
||||||
|
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
pos.y = pos.y-1
|
pos.y = pos.y-1
|
||||||
after_dig_node(pos, name.."_b_2")
|
after_dig_node(pos, name.."_b_2", digger)
|
||||||
end,
|
end,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
on_rightclick = function(pos, node, clicker)
|
||||||
if check_player_priv(pos, clicker) then
|
if check_player_priv(pos, clicker) then
|
||||||
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
on_rightclick(pos, -1, name.."_b_2", name.."_t_1", name.."_b_1", {3,0,1,2})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
|
|
||||||
can_dig = check_player_priv,
|
can_dig = check_player_priv,
|
||||||
|
sounds = def.sounds,
|
||||||
|
sunlight_propagates = def.sunlight
|
||||||
})
|
})
|
||||||
|
|
||||||
end
|
end
|
||||||
|
|
||||||
doors:register_door("doors:door_wood", {
|
doors:register_door("doors:door_wood", {
|
||||||
|
@ -261,6 +297,8 @@ doors:register_door("doors:door_wood", {
|
||||||
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||||
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
tiles_bottom = {"door_wood_b.png", "door_brown.png"},
|
||||||
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
tiles_top = {"door_wood_a.png", "door_brown.png"},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
sunlight = false,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -279,6 +317,8 @@ doors:register_door("doors:door_steel", {
|
||||||
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
tiles_bottom = {"door_steel_b.png", "door_grey.png"},
|
||||||
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
tiles_top = {"door_steel_a.png", "door_grey.png"},
|
||||||
only_placer_can_open = true,
|
only_placer_can_open = true,
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
sunlight = false,
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
|
@ -290,7 +330,125 @@ minetest.register_craft({
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_alias("doors:door_wood_a_c", "doors:door_wood_t_1")
|
doors:register_door("doors:door_glass", {
|
||||||
minetest.register_alias("doors:door_wood_a_o", "doors:door_wood_t_1")
|
description = "Glass Door",
|
||||||
minetest.register_alias("doors:door_wood_b_c", "doors:door_wood_b_1")
|
inventory_image = "door_glass.png",
|
||||||
minetest.register_alias("doors:door_wood_b_o", "doors:door_wood_b_1")
|
groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
|
||||||
|
tiles_bottom = {"door_glass_b.png", "door_glass_side.png"},
|
||||||
|
tiles_top = {"door_glass_a.png", "door_glass_side.png"},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
sunlight = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "doors:door_glass",
|
||||||
|
recipe = {
|
||||||
|
{"default:glass", "default:glass"},
|
||||||
|
{"default:glass", "default:glass"},
|
||||||
|
{"default:glass", "default:glass"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
doors:register_door("doors:door_obsidian_glass", {
|
||||||
|
description = "Obsidian Glass Door",
|
||||||
|
inventory_image = "door_obsidian_glass.png",
|
||||||
|
groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
|
||||||
|
tiles_bottom = {"door_obsidian_glass_b.png", "door_obsidian_glass_side.png"},
|
||||||
|
tiles_top = {"door_obsidian_glass_b.png", "door_obsidian_glass_side.png"},
|
||||||
|
sounds = default.node_sound_glass_defaults(),
|
||||||
|
sunlight = true,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "doors:door_obsidian_glass",
|
||||||
|
recipe = {
|
||||||
|
{"default:obsidian_glass", "default:obsidian_glass"},
|
||||||
|
{"default:obsidian_glass", "default:obsidian_glass"},
|
||||||
|
{"default:obsidian_glass", "default:obsidian_glass"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
----trapdoor----
|
||||||
|
|
||||||
|
local function update_door(pos, node)
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function punch(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local state = meta:get_int("state")
|
||||||
|
local me = minetest.get_node(pos)
|
||||||
|
local tmp_node
|
||||||
|
local tmp_node2
|
||||||
|
oben = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||||
|
if state == 1 then
|
||||||
|
state = 0
|
||||||
|
minetest.sound_play("door_close", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
|
tmp_node = {name="doors:trapdoor", param1=me.param1, param2=me.param2}
|
||||||
|
else
|
||||||
|
state = 1
|
||||||
|
minetest.sound_play("door_open", {pos = pos, gain = 0.3, max_hear_distance = 10})
|
||||||
|
tmp_node = {name="doors:trapdoor_open", param1=me.param1, param2=me.param2}
|
||||||
|
end
|
||||||
|
update_door(pos, tmp_node)
|
||||||
|
meta:set_int("state", state)
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_node("doors:trapdoor", {
|
||||||
|
description = "Trapdoor",
|
||||||
|
inventory_image = "door_trapdoor.png",
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"door_trapdoor.png", "door_trapdoor.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
drop = "doors:trapdoor",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
|
||||||
|
},
|
||||||
|
on_creation = function(pos)
|
||||||
|
state = 0
|
||||||
|
end,
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
punch(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node("doors:trapdoor_open", {
|
||||||
|
drawtype = "nodebox",
|
||||||
|
tiles = {"door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor_side.png", "door_trapdoor.png", "door_trapdoor.png"},
|
||||||
|
paramtype = "light",
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
pointable = true,
|
||||||
|
stack_max = 0,
|
||||||
|
groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
|
||||||
|
sounds = default.node_sound_wood_defaults(),
|
||||||
|
drop = "doors:trapdoor",
|
||||||
|
node_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||||
|
},
|
||||||
|
selection_box = {
|
||||||
|
type = "fixed",
|
||||||
|
fixed = {-0.5, -0.5, 0.4, 0.5, 0.5, 0.5}
|
||||||
|
},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
punch(pos)
|
||||||
|
end,
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'doors:trapdoor 2',
|
||||||
|
recipe = {
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'', '', ''},
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
Before Width: | Height: | Size: 109 B After Width: | Height: | Size: 109 B |
After Width: | Height: | Size: 172 B |
After Width: | Height: | Size: 978 B |
After Width: | Height: | Size: 978 B |
After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 109 B After Width: | Height: | Size: 109 B |
After Width: | Height: | Size: 207 B |
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 293 B |
After Width: | Height: | Size: 90 B |
Before Width: | Height: | Size: 185 B After Width: | Height: | Size: 230 B |
Before Width: | Height: | Size: 178 B After Width: | Height: | Size: 223 B |
Before Width: | Height: | Size: 181 B After Width: | Height: | Size: 206 B |
After Width: | Height: | Size: 390 B |
After Width: | Height: | Size: 276 B |
Before Width: | Height: | Size: 132 B After Width: | Height: | Size: 166 B |
Before Width: | Height: | Size: 190 B After Width: | Height: | Size: 245 B |
Before Width: | Height: | Size: 184 B After Width: | Height: | Size: 216 B |