diff --git a/mods/rangedweapons/laser_blaster.lua b/mods/rangedweapons/laser_blaster.lua deleted file mode 100644 index 8f5113a6..00000000 --- a/mods/rangedweapons/laser_blaster.lua +++ /dev/null @@ -1,46 +0,0 @@ -minetest.register_craftitem("rangedweapons:blue_ray_visual", { - wield_scale = {x=1.75,y=1.75,z=1.75}, - inventory_image = "rangedweapons_blue_ray.png", -}) - - minetest.register_tool("rangedweapons:laser_blaster", { - stack_max= 1, - wield_scale = {x=1.15,y=1.15,z=1.15}, - description = "" ..core.colorize("#35cdff","Laser blaster\n") ..core.colorize("#FFFFFF", "Ranged damage: 15\n") ..core.colorize("#FFFFFF", "accuracy: 100%\n") ..core.colorize("#FFFFFF", "knockback: 0\n") ..core.colorize("#FFFFFF", "Critical chance: 10%\n") ..core.colorize("#FFFFFF", "Critical efficiency: 2.0x\n") ..core.colorize("#FFFFFF", "Power usage: 10\n") ..core.colorize("#FFFFFF", "Rate of fire: 0.3\n") ..core.colorize("#FFFFFF", "Enemy penetration: 50%\n") ..core.colorize("#FFFFFF", "Gun type: power pistol\n") ..core.colorize("#FFFFFF", "Bullet velocity: 65"), - range = 0, - inventory_image = "rangedweapons_laser_blaster.png", -RW_powergun_capabilities = { - power_damage = {fleshy=15,knockback=0}, - power_crit = 10, - power_critEffc = 2.0, - power_skill = {"",1}, - power_cooling = "rangedweapons:laser_blaster", - power_velocity = 65, - power_accuracy = 100, - power_cooldown = 0.3, - power_projectiles = 1, - power_durability = 5000, - power_sound = "rangedweapons_laser", - power_glass_breaking = 1, - power_door_breaking = 1, - power_dps = 0, - power_mob_penetration = 50, - power_node_penetration = 0, - power_dps = 0, - power_consumption = 10, - power_entity = "rangedweapons:shot_bullet", - power_visual = "wielditem", - power_texture = "rangedweapons:blue_ray_visual", - power_projectile_size = 0.1, - has_sparks = 0, - ignites_explosives = 1, - }, - on_use = function(itemstack, user, pointed_thing) -rangedweapons_shoot_powergun(itemstack, user) -return itemstack - end, - -}) - - -