Beds: Save respawn position when entering bed, only read bed spawns once
No longer require night to be skipped for resawn position to be saved Remove constant beds.read_spawns() calls when a player joins as this is only required once
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@ -130,7 +130,6 @@ end
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function beds.skip_night()
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function beds.skip_night()
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minetest.set_timeofday(0.23)
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minetest.set_timeofday(0.23)
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beds.set_spawns()
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end
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end
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function beds.on_rightclick(pos, player)
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function beds.on_rightclick(pos, player)
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@ -149,6 +148,7 @@ function beds.on_rightclick(pos, player)
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-- move to bed
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-- move to bed
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if not beds.player[name] then
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if not beds.player[name] then
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lay_down(player, ppos, pos)
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lay_down(player, ppos, pos)
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beds.set_spawns() -- save respawn positions when entering bed
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else
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else
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lay_down(player, nil, nil, false)
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lay_down(player, nil, nil, false)
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end
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end
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@ -174,10 +174,6 @@ end
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-- Callbacks
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-- Callbacks
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minetest.register_on_joinplayer(function(player)
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beds.read_spawns()
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end)
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-- respawn player at bed if enabled and valid position is found
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-- respawn player at bed if enabled and valid position is found
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minetest.register_on_respawnplayer(function(player)
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minetest.register_on_respawnplayer(function(player)
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if not enable_respawn then
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if not enable_respawn then
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@ -37,6 +37,8 @@ function beds.read_spawns()
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end
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end
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end
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end
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beds.read_spawns()
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function beds.save_spawns()
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function beds.save_spawns()
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if not beds.spawn then
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if not beds.spawn then
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return
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return
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