From d5e19d70c253f299f155e61d1e5f17585ba5112d Mon Sep 17 00:00:00 2001 From: Auke Kok Date: Wed, 8 Mar 2017 21:57:10 -0800 Subject: [PATCH] Screwdriver: drop nodes if no longer attached. This should be fairly cheap and pops off items if needed. --- mods/screwdriver/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/screwdriver/init.lua b/mods/screwdriver/init.lua index 95514094..f2596437 100644 --- a/mods/screwdriver/init.lua +++ b/mods/screwdriver/init.lua @@ -130,6 +130,7 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses) if should_rotate then node.param2 = new_param2 minetest.swap_node(pos, node) + minetest.check_for_falling(pos) end if not minetest.setting_getbool("creative_mode") then